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  1. #281
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Firon View Post
    How about the devs do what they want sometimes and fk player fed back, cause they do is bitch and cry.
    I don't normally speak out against changes and I'm pretty capable to adapt to them, but this change is ridiculous. There are so many better ways to deal with it and the way they are right now is preposterous. They just decide to inject a incredibly cheap way of dealing before they come up with where they want it to be.

    This is not pay to play material, sorry. They better start listening to this one.
    (6)

  2. #282
    Player
    Pyretta_Blaze's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    625
    Character
    Hazel Meade
    World
    Excalibur
    Main Class
    Fisher Lv 51
    Quote Originally Posted by quantumsaint View Post
    So PVE suffers so there can be balance for PVP? /uninstall
    I'm with you on this... I don't enjoy PVP myself and would be very upset if they started balancing jobs for PVP in a way that made no sense in PVE.
    (8)

  3. #283
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by BruceyBruceyBangBang View Post
    I don't normally speak out against changes and I'm pretty capable to adapt to changes, but this change is ridiculous. There are so many better ways to deal with it and they are dealing with it. They just decide to inject a incredibly cheap way of dealing before they come up with where they want it to be.

    This is not pay to play material, sorry. They better start listening to this one.
    I could care less if they implement it or not, but if they feel this change is needed then so be it. How is it not pay to play material when most mmo's cancel your spells when you move. To each his own i guess but at the end of the day even if you guys cry for it they have the final word.
    (3)

  4. #284
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Krausus View Post
    what it sounds like to me is he wants to make movement stop spells for future PvP balance. I know this will open a whole new can of worms but PvP is coming mages being able to kite others to death will make them OP.
    Mages not being able to move in PvP will make them sitting ducks.
    (5)

  5. #285
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Anyway, he never actually said this had anything to do with PvP.

    He said he will explain it later. For me, that is unacceptable. I can see no rational reason for this. It is yet another in a long list of bad design decisions without any explanation.

    He should have just told us why now.
    (3)

  6. #286
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kiote View Post
    Mages not being able to move in PvP will make them sitting ducks.
    Mages are sitting ducks at the moment to be honest only time I really cast and run was in DH, and it was that very part of the mechanic that made that dungeon so lame to me cause you could just run thru and cure bomb your way pass everything.
    (2)

  7. #287
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kiote View Post
    Anyway, he never actually said this had anything to do with PvP.

    He said he will explain it later. For me, that is unacceptable. I can see no rational reason for this. It is yet another in a long list of bad design decisions without any explanation.

    He should have just told us why now.
    If it was ready now, wouldn't you be reading it now sometimes I think your brain is a little off....
    (5)
    Last edited by Firon; 12-14-2011 at 07:46 AM.

  8. #288
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Quote Originally Posted by Rukkirii View Post
    We will give you guys an update as soon as he posts and we cast our translation magic!
    Just make sure you don't move around while you're casting or you'll interrupt the spell
    (9)
    (original by GalvatronZero)

  9. #289
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Listen, If the resident evil series taught us anything, its that you can't move AND shoot at the same time. Ever. This feature is being implimented to sit beside the brilliant and TOTALLY acceptable feature that that series introduced. I fail to see the problem
    (2)

  10. #290
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Firon View Post
    I could care less if they implement it or not, but if they feel this change is needed then so be it. How is it not pay to play material when most mmo's cancel your spells when you move. To each his own i guess but at the end of the day even if you guys cry for it they have the final word.
    Let me keep you up in pace. This change is a placeholder for another means to cancel your spell which will ultimately not be triggered by the movement of your character. So, why this and why now? Sounds cheap and unnecessary. Also, the "I'll explain later" doesn't help.

    This is what I mean when I say, "Not pay to play material". That's completely fine if it is for you, but this is lack of common sense were combating mainly. Not exactly a spell interruption system.
    (3)

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