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  1. #251
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by RemVye View Post
    You'll learn to play with it... right or wrong, hate it or love it, this is the direction they want to move in. If AFTER the patch comes out and it's complete trash by all means complain and they will change it.... ability queue anyone?
    That doesn't change the fact that they're wasting development resources right now implementing something that the vast majority of the playerbase does not want.
    (7)

  2. #252
    Player
    ArtEmisPalmecia's Avatar
    Join Date
    Aug 2011
    Posts
    66
    Character
    Art Emis
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    @RemVye
    In due respect, while I believe your choice of word there was nothing more than a troll, or belittling attempt... You got me on a technicality there with the usage of 'complaint', so I'll concede on that.

    On the bolded part, if the dev's keep their foot down on this decision, I could only hope how they have Steadfast working would be the same for spell casting. As that would be a nice tradeoff, not exactly wanted bar the circumstances, but nice.

    On a final note, my opinion still stands, the removal of freedom to move and cast at the same time should not be done. If there is a grand scheme behind this, the Dev's should be more upfront on the reasoning on this. They should not just red text it within the patch notes without a DEV tag with no further explanation. If they are ready to remove this feature, we should not have to wait until v1.2x update to find out why, and not just ride along cause the Dev's said so.
    (3)

  3. #253
    Player
    Endemerrin's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    487
    Character
    Sylve Lowen
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Dreamer View Post
    vast majority of the playerbase does not want.
    Seems a bit bit sensationalist. Until there's an actual poll, there's no way of knowing whether or not that's true. The minority are usually the most vocal on these forums, as it has always been. There's going to be even more bias in a thread dedicated to opposition of something, so using the comments on it to claim the majority dislike the idea isn't really fair.

    I don't mind the change, and Yoshi-P has said that he's working on a big post to explain why they're changing it. He's said it's not because he wants to give players the ability to immediately cancel spells, but that there's a bigger reason. So before everyone goes off and cries bloody murder, I'd suggest to wait and see what Yoshi-P has to say about why they're doing it.
    (6)

  4. #254
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    I just want to add my voice to those who think this is a really bad idea.

    There's already enough pressure on healers to cast timely cure spells without adding the requirement that you stand perfectly still while doing so. It was an annoying mechanic in FFXI, and it's not welcome here, either.
    (8)
    (original by GalvatronZero)

  5. #255
    Player
    Baxter's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    371
    Character
    Baxsio Mataele
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by AmyRae View Post
    I just want to add my voice to those who think this is a really bad idea.

    There's already enough pressure on healers to cast timely cure spells without adding the requirement that you stand perfectly still while doing so. It was an annoying mechanic in FFXI, and it's not welcome here, either.
    I think I am against it, and that is for the mere fact that everything dies too fast and groups roam. From my current perspective no spellcasting while moving seems like a needless hindrance. However, that said, Yoshi has more clarity on the future battle mechanics, abilities, and flow. I guess I just need to see how it is implemented before I completely contest.
    (1)

  6. #256
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Lol I knew something was behind the reason they are implementing it. Yoshi said it himself AND the new cast times, and people are STILL against it without reason.

    Cry me a river.
    (2)

  7. #257
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by DeadRiser View Post
    Lol I knew something was behind the reason they are implementing it. Yoshi said it himself AND the new cast times, and people are STILL against it without reason.

    Cry me a river.
    they will be against it until he realizes it is a mistake and puts it back in. it wouldn't be the first time he made a change and then put it back in the game because it was a bad decision and resources wasted.
    (4)


    http://crystalknights.guildwork.com/

  8. #258
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by Dreamer View Post
    That doesn't change the fact that they're wasting development resources right now implementing something that the vast majority of the playerbase does not want.
    As someone else said you don't speak for the vast majority. As naive as this sounds, this seems like a very small change... wasting resources makes it seem like they spent a lot of time doing this.

    Quote Originally Posted by ArtEmisPalmecia View Post
    @RemVye
    In due respect, while I believe your choice of word there was nothing more than a troll, or belittling attempt... You got me on a technicality there with the usage of 'complaint', so I'll concede on that.
    In due respect, I wasn't trolling. It might be hard for you to grasp but I was using a word... but that's ok typical forum goer. Anytime someone doesn't agree they are clearly a troll and belittling you, your ignorance fits in perfectly on the Internet! "How dare you use a word that (in my opinion) is belittling! TROLL!" But since you concede and I used the correct terminology, not sure why you went the extra mile to call me a troll.... must be because you're a troll (c wut eye dud thur?)

    I'd put a positive spin on it... the squeaky wheel gets the grease.

    Quote Originally Posted by Endemerrin View Post
    Seems a bit bit sensationalist. Until there's an actual poll, there's no way of knowing whether or not that's true. The minority are usually the most vocal on these forums, as it has always been. There's going to be even more bias in a thread dedicated to opposition of something, so using the comments on it to claim the majority dislike the idea isn't really fair.

    I don't mind the change, and Yoshi-P has said that he's working on a big post to explain why they're changing it. He's said it's not because he wants to give players the ability to immediately cancel spells, but that there's a bigger reason. So before everyone goes off and cries bloody murder, I'd suggest to wait and see what Yoshi-P has to say about why they're doing it.
    Well said...

    Quote Originally Posted by AmyRae View Post
    I just want to add my voice to those who think this is a really bad idea.

    There's already enough pressure on healers to cast timely cure spells without adding the requirement that you stand perfectly still while doing so. It was an annoying mechanic in FFXI, and it's not welcome here, either.
    I honestly believe they will be giving this the steadfast treatment... they realized that its nigh impossible to stand completely still, especially regarding knockback, swinging your weapon, barely tapping the control.

    Stop freaking out everyone and wait to see how it works. Why do we go through this every patch? You're turning Casper the friendly ghost into Freddy Kruger (i.e. making it seem 10x worse than it probably will be in reality).
    (4)

  9. #259
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by darkstarpoet1 View Post
    they will be against it until he realizes it is a mistake and puts it back in. it wouldn't be the first time he made a change and then put it back in the game because it was a bad decision and resources wasted.
    If this is such a "bad decision", let him do it. The only other thing that has happened was action queuing, which MOST have gotten used to already.

    Seriously, why not just see what the hell the man has planned for this. They need to make their own decisions sometimes, not go by what people complain about on the forums all the time.
    (2)

  10. #260
    Player
    ArtEmisPalmecia's Avatar
    Join Date
    Aug 2011
    Posts
    66
    Character
    Art Emis
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    @DeadRiser
    You are still the one crying, as you immediately ran to this thread after the update on the translation thread cause you are that shallow. Your masking of your own cries is easily seen by all.

    Troll.
    (6)

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