Quote Originally Posted by Berethos View Post
No more or less than putting gear progression behind an unhealthy wall of RNG and grind, like a certain other MMO has done the past couple of expansions. Not sure why it's worth bringing up when all MMOs look to find ways to convince players to stick around between major patch windows.
At least I would be doing something in a certain other MMO whereas this one I essentially log off. That isn't to say WoW's system is perfect, far from it. But that doesn't make the staggered releases any less annoying. I would hope FFXIV aspires to better than mindless RNG grind...

Quote Originally Posted by Berethos View Post
That particular system was asked for by players, if you happen to remember that housing demolition wasn't added until 3.1 after months of being a requested feature as a response to the lack of housing availability precisely because the system as originally and purposefully employed by SE did not lock you into renewing to keep your house.

Kind of interesting that a detail like that keeps being forgotten when criticisms about SE's "locking into subscriptions" practices are brought up.
Another detail forgotten is when people asked for that system, they wanted longer than 45 days and to have it tied into their subscription. That way, in the event they were away for whatever reason, they weren't required to have someone log into their account and step inside their house, which breaks the ToS. Regardless, they can have their demolition system, just stop prattling on about taking breaks then because it's nonsense.

Perhaps a better solution is to actually fix their abysmal housing system.