Quote Originally Posted by shao32 View Post
we already forced to be in dps stance to play optimal, whats the diference? i just suggesting to remove only damage penalty to make tank stances usefull, that dont change our rotations, and we will dont need a ninja to play at our maximun performance, so its a quality of life dont depend so much from others to play our job properly like the other 12 jobs in the game do.

so im curious why some "specially warriors" dont like this idea but some agreed tank stances are bad, some say they like have the "option", yeah that non-exist thing for every decent tank, even one say he dont want the damage pentalty being removed bcs everyone will match he DPS, so yeah its so terrible every tank how dont have they own ninja and perfect-proper healers can be able to play they jobs properly like any good tank without fear right?.

when the change i offer up there making special focus on some minor WAR changes, just offer more options on the table when MT with defiance and deliverance, so every warrior will have real options when using deliverance and defiance, but i just see they want to just stuck in deliverance and fell cleave to everyone who want to change that.
It wouldn't change anything though. As long as being in dps stance gives tanks a significant boost to tank dps over being in tank stance, tanks will continue to sit in dps stance over tank stance as much as possible. And I suggest hanging up this weird bias you have against warriors-my "main class" here might say warrior (and I do raid on warrior), but I play all three tanks pretty equally. I've been especially liking paladin recently.