Quote Originally Posted by Llus View Post
So in the end it's the fights that are the issue, not stances.
It depends how you look at it.
To me, dps stance is too strong as the reduced mitigation/enmity is a small cost for the significant dps gain you get.
Put a higher cost in the form of reduced survivabity/enmity and you can balance stance dancing in an engaging/meaningful way without touching the content at all.

Personally, I blame the stances more than the content.