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  1. #11
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    I think can get behind the two changes they made.

    Warning: I have not done this math yet and likely will not be able to for a few days due to time constraints.

    In a groupable add phase (the most common) the quietus change is fairly nice. It's the equivalent of blood weapon paired with aoe damage that can be paired with blood weapon and as main tank "should" have a nice interaction with TBN. In other words it could very well be mana city for fights with large groupable add phases and dungeon runs.

    The core issue I have with the changes is that they aren't enough. This kind of skill interaction needs to be present in more of our kit to tie it together proper. I support the changes SE made but believe we need more of this in 4.1. We do seem to have gotten the short end of the stick here.
    (0)
    Last edited by Chrono_Rising; 07-18-2017 at 09:32 PM. Reason: 1000 words can't spell any of em