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  1. #11
    Player
    Ryutamashiisan's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    47
    Character
    Lilith Ravenswing
    World
    Sargatanas
    Main Class
    Marauder Lv 90
    Quote Originally Posted by SyzzleSpark View Post
    A few points:

    1. They aren't going to give us back Scourge, because like it or not, its potency has been redistributed across our kit through buffs to our other abilities.
    2. Living Dead isn't going anywhere, the most we can hope for is a change to its mechanics, not a whole new ability.
    3. They don't need to revert DP exactly, but it needs to be a useful button to push. Right now it isn't, and while some people argue otherwise, their arguments are niche AF and just barely tread water.

    1) Re-distribution of scourge damage is all well and good, but its done in a clunky. Resource intensive way that goes against one of the core goals of making the jobs simpler. If your going to let us keep the potency why give it a reverse QoL change.

    2) Replacing LD may be a lofty goal but I'm not sure how you fix LD. It an ability based almost entirely on the efforts, and resources and timing of another player. And is the only shit button style tank ability that will actually kill you on its own. And I don't see SE giving us any sort of real self healing. We cant even keep our mitigation.

    3) I only suggested reverting DP because it wouldn't require much effort and it wouldn't be a completely useless skill.


    SE doesn't seem to know what to do with DRK quite frankly. or Doesn't actually care to be bothered with DRK. We've been asking for Shadow Wall and LD changes since 3.0 and up to this point have gotten largely questionable descisions.

    DRK isn't even fun to play until 68.. and far more incomplete then the other tanks until 70.

    But you know we Quietus... so there is that -_-
    (1)
    Last edited by Ryutamashiisan; 07-18-2017 at 09:10 PM.
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