My freelancer was off by default. Unless its only on by default for people who joined the game after the 4.0 launch. Hell I never even knew of the function.
Just every time I went into pvp solo I was an Adder, if I went in with a party I would wind up somewhere.
Mine was and still is as well. Only my Join Party in Progress was active.
Anyway, long time PvPer and 40% win rate as an Adder. Honestly, it's about who you get on your team that determines if you win or not nowadays. I can tell that Aether Maelstrom are the most popular among premades and old skilled PvPers, so that's the reason why they seem to win a lot. I've been coming in second a lot in the past week, but overall that's the position I've least been in since I played on that character.
Also known as Yukikaze Yumishi on Midgardsormr.
This is a really weak "on by default" then. My alt on Sargatanas which unlocked PVP prior to SB and that, until last night, I hadn't logged on to since SB, did not have freelancer on, likely because the game saves your preference. This means only people who unlock PVP after 4.0 will truly have it on by default. Consequently, there's little reason to expect GCs to truly be indistinguishable from one another in terms of average performance, as they will largely retain their unique memberships at least for the foreseeable future.PS:
Freelancer IS active by default since 4.0, it's written on patchnotes:
Also, premades, even if it's 2 people, have freelancer enabled and cannot be disabled, it's impossible for them to choose any GC. Saying that win/loose is because of GC is irrelevant since garo and even more since SB.
Yeah, absolutely, which is what I keep trying to tell people who insist wins and losses are a reflection of personal skill. In a 72 person battle, the combined contributions of the other 71 far outweigh your own and while it does help to be better rather than worse, even the best PVPer in the world probably couldn't single-handedly carry the day except perhaps by providing leadership and direction in /alliance, should people choose to follow their instructions.Mine was and still is as well. Only my Join Party in Progress was active.
Anyway, long time PvPer and 40% win rate as an Adder. Honestly, it's about who you get on your team that determines if you win or not nowadays. I can tell that Aether Maelstrom are the most popular among premades and old skilled PvPers, so that's the reason why they seem to win a lot. I've been coming in second a lot in the past week, but overall that's the position I've least been in since I played on that character.
If Aether Maelstrom really has a reputation for winning, that would be a self-reinforcing influence that would actually cause something of a self-fulfilling prophecy, as more experienced and skilled PVPers would be more likely to a) switch to Maelstrom and b) turn off Freelancer, which in turn reduces the number of Freelancers on the Maelstrom and prevents the skills of all PVP participants from truly averaging out across the GCs. The only way to really achieve that is to force everyone to use Freelancer at all times. Certainly I abandoned my beloved Adders and joined the Maelstrom, then turned off Freelancer, because I was done dealing with Flames and Adders shenanigans.
Most of those that have been waiting for this change and were aware of it for a long time had turned it on, and that's enough to split skills level amongst all GC, at least on Chaos. And anyway, if it is enabled by default for any new player since SB, it is at least relevant to say that the population of new players is split amongst GC. But leaving aside personnal cases, premades can't anymore queue for a specifique GC since 3.55a, no matter if it's 2 or 8 people, and a lot of pvpers queue with friends. I've done lots of premade before and after patch, and anyone who PvP'd a lot could now if someone in another camp was in pre or not. I stay on my point: since at least 3.55a, GC cannot be a factor of win/loss as it used to be. But yeah, the only thing that matter now is, are you with or against them.
Last edited by Shut; 07-13-2017 at 10:04 AM.
And mine was on by default when I queud the first day of SB for FL. I cannot say it's because I was active before since it would turn off by itself if you log off or on another condition iirc.
Can't tell if there's any exception/bug, but it's intended by SE to be set on by default.
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