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Thread: PvP AFK

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  1. #1
    Player
    Shut's Avatar
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    Oct 2015
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    98
    Character
    Kasu Kabe
    World
    Lich
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Nixxe View Post
    People seem to pretty consistently state that before the Garo event PVP was basically dead, which suggests that rewards in some form, whether they be glamour or XP or whatever, are largely responsible for PVP having functional queues.
    I'll probably sound redundant but most people ignore how much GC restriction hurt pvp's queue time, this was the thing that players asked for its removal the most over the past years for a good reason. They only removed it because they knew that garo event would have been impossible with GC restrictions, or at least with worse queue outside of actives hours.

    People seem to forgot also 2 other moments that lead to an influx of lots of new players: before 3.1, and after shatter got released. We had decent queue times back then at least during active hours, thx to the amount of new players that came. But when they added new content, people ofc changed their priorities, but pvp could have survived even with only 24m match if there wasn't GC restriction that prevented any casual participation back then.

    SO yeah, just saying that at those times, PvP stayed alive for a few month without any new reward added, but the classic tomestones. GC restriction was the worst thing that ever happened to PvP until now. I started PvP at the beginning of 3.0 and had my fair share of FL before garo event, enough to be able to tell what wasn't working in PvP back then, and I can tell it wasn't only the lack of players: this is basically a meme.

    PS:
    Freelancer IS active by default since 4.0, it's written on patchnotes:
    The Duty Finder has been adjusted as follows:

    The Raid Finder interface has been combined with the Duty Finder interface.

    The Frontline Freelancer option under Duty Finder Settings has been enabled by default.
    Also, premades, even if it's 2 people, have freelancer enabled and cannot be disabled, it's impossible for them to choose any GC. Saying that win/loose is because of GC is irrelevant since garo and even more since SB.
    (0)

  2. #2
    Player
    TankHunter678's Avatar
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    May 2016
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    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Shut View Post
    PS:
    Freelancer IS active by default since 4.0,
    My freelancer was off by default. Unless its only on by default for people who joined the game after the 4.0 launch. Hell I never even knew of the function.

    Just every time I went into pvp solo I was an Adder, if I went in with a party I would wind up somewhere.
    (0)

  3. #3
    Player
    Rilasha's Avatar
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    Mar 2015
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    77
    Character
    R'lasha Nereshyl
    World
    Tonberry
    Main Class
    Dancer Lv 80
    Quote Originally Posted by TankHunter678 View Post
    My freelancer was off by default.
    Mine was and still is as well. Only my Join Party in Progress was active.

    Anyway, long time PvPer and 40% win rate as an Adder. Honestly, it's about who you get on your team that determines if you win or not nowadays. I can tell that Aether Maelstrom are the most popular among premades and old skilled PvPers, so that's the reason why they seem to win a lot. I've been coming in second a lot in the past week, but overall that's the position I've least been in since I played on that character.
    (0)


    Also known as Yukikaze Yumishi on Midgardsormr.

  4. #4
    Player
    Nixxe's Avatar
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    Mar 2015
    Location
    Ul'dah
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    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Shut View Post
    PS:
    Freelancer IS active by default since 4.0, it's written on patchnotes:


    Also, premades, even if it's 2 people, have freelancer enabled and cannot be disabled, it's impossible for them to choose any GC. Saying that win/loose is because of GC is irrelevant since garo and even more since SB.
    This is a really weak "on by default" then. My alt on Sargatanas which unlocked PVP prior to SB and that, until last night, I hadn't logged on to since SB, did not have freelancer on, likely because the game saves your preference. This means only people who unlock PVP after 4.0 will truly have it on by default. Consequently, there's little reason to expect GCs to truly be indistinguishable from one another in terms of average performance, as they will largely retain their unique memberships at least for the foreseeable future.

    Quote Originally Posted by Rilasha View Post
    Mine was and still is as well. Only my Join Party in Progress was active.

    Anyway, long time PvPer and 40% win rate as an Adder. Honestly, it's about who you get on your team that determines if you win or not nowadays. I can tell that Aether Maelstrom are the most popular among premades and old skilled PvPers, so that's the reason why they seem to win a lot. I've been coming in second a lot in the past week, but overall that's the position I've least been in since I played on that character.
    Yeah, absolutely, which is what I keep trying to tell people who insist wins and losses are a reflection of personal skill. In a 72 person battle, the combined contributions of the other 71 far outweigh your own and while it does help to be better rather than worse, even the best PVPer in the world probably couldn't single-handedly carry the day except perhaps by providing leadership and direction in /alliance, should people choose to follow their instructions.

    If Aether Maelstrom really has a reputation for winning, that would be a self-reinforcing influence that would actually cause something of a self-fulfilling prophecy, as more experienced and skilled PVPers would be more likely to a) switch to Maelstrom and b) turn off Freelancer, which in turn reduces the number of Freelancers on the Maelstrom and prevents the skills of all PVP participants from truly averaging out across the GCs. The only way to really achieve that is to force everyone to use Freelancer at all times. Certainly I abandoned my beloved Adders and joined the Maelstrom, then turned off Freelancer, because I was done dealing with Flames and Adders shenanigans.
    (3)

  5. #5
    Player
    Shut's Avatar
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    Oct 2015
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    98
    Character
    Kasu Kabe
    World
    Lich
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Nixxe View Post
    Snip
    Most of those that have been waiting for this change and were aware of it for a long time had turned it on, and that's enough to split skills level amongst all GC, at least on Chaos. And anyway, if it is enabled by default for any new player since SB, it is at least relevant to say that the population of new players is split amongst GC. But leaving aside personnal cases, premades can't anymore queue for a specifique GC since 3.55a, no matter if it's 2 or 8 people, and a lot of pvpers queue with friends. I've done lots of premade before and after patch, and anyone who PvP'd a lot could now if someone in another camp was in pre or not. I stay on my point: since at least 3.55a, GC cannot be a factor of win/loss as it used to be. But yeah, the only thing that matter now is, are you with or against them.
    (0)
    Last edited by Shut; 07-13-2017 at 10:04 AM.

  6. #6
    Player
    Shut's Avatar
    Join Date
    Oct 2015
    Posts
    98
    Character
    Kasu Kabe
    World
    Lich
    Main Class
    Ninja Lv 90
    Quote Originally Posted by TankHunter678 View Post
    My freelancer was off by default. Unless its only on by default for people who joined the game after the 4.0 launch. Hell I never even knew of the function.

    Just every time I went into pvp solo I was an Adder, if I went in with a party I would wind up somewhere.
    And mine was on by default when I queud the first day of SB for FL. I cannot say it's because I was active before since it would turn off by itself if you log off or on another condition iirc.
    Can't tell if there's any exception/bug, but it's intended by SE to be set on by default.
    (0)