Quote Originally Posted by Falar View Post
I disagree. Tanking in this game has been a bit unique so far, which is what drew me to it.

Now we're in 4.0 and they are changing to suit the vocal minority, and the lower end of the playerbase at that. The people that said tanking was so hard, they wanted to not have to do damage at the same time. I guess this new tanking will bore the rest of us to moving on.
And I disagree with you.
If they designed the tanks around the lower end of the playerbase as you say, you know those tanks that always did less damage then a dps, would they really have nerfed our dps? Of course not, that would not make any sense at all. A more plausible reason for nerfing our dps has to do with how to many of us did more damage then a lot of the dps players in a lot of the content given.

I rather agree with the one you disagree with.
SE have a vision, they want tanks to tank in tank stance and mitigate damage, yet they design their fights so that even tanks who does nothing beside activating their tankstance can complete them, this in turn leads to players who know how to use their def cooldowns tanking in dps stance as they know how to mitigate that damage without using tankstance.
But if SE are going to not do this halfheartedly then they also need to made it so that when your tanking you have to use tankstance and def cooldowns in order to manage, this will of course make some content impossible for the "tankstance is enough I don't need no cooldowns" crew and they would most likely complain, complains to which I would say: If you after getting to lvl70 still do not know how to use a def cooldown then now is the time to learn to do something you should already be able to do.