Quote Originally Posted by _Pigzig View Post
holding aggro as a mechanic was always a bad design idea left over from grindy mmo days until blizzard got rid of it and if you ask me they still took way too long
Blizzard never got rid of aggro holding. They just adjusted the numbers to weaken threat coefficients but increased damage dealt by skills. The result is tank players seeing bigger numbers but overall aggro generation staying relatively the same. In simple terms, your Devastates hit for bigger numbers but generate the same threat as when they dealt piddly damage.