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  1. #1
    Player
    Shayuki's Avatar
    Join Date
    Oct 2013
    Posts
    48
    Character
    Shayuki Kasumi
    World
    Spriggan
    Main Class
    Arcanist Lv 60
    Well, when I was leveling my WHM way back when, I actually found it quite nice to just Repose everyone but who the tank was focusing(Because he certainly wasn't going to hold threat on more than 1 target) and then DPS them down one by one without the tank taking any damage.

    I guess there's not been an use for the skill in PvP in about 3 years, though.
    (0)

  2. #2
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Shayuki View Post
    Well, when I was leveling my WHM way back when, I actually found it quite nice to just Repose everyone but who the tank was focusing(Because he certainly wasn't going to hold threat on more than 1 target) and then DPS them down one by one without the tank taking any damage.

    I guess there's not been an use for the skill in PvP in about 3 years, though.
    In PVE that works occassionally at best. Even in low level dungeons these days I've found as I do leveling roulette from time to time, people don't focus one mob. Bards will DoT things up (and even though repose will sleep it with dots up, they'll keep hitting it anyway for... reasons), tanks will swap targets to keep aggro AoE etc. Most people play as if sleep is totally not a thing since that's how it's treated end game =/
    (1)

  3. #3
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Reiryuu View Post
    In PVE that works occassionally at best. Even in low level dungeons these days I've found as I do leveling roulette from time to time, people don't focus one mob. Bards will DoT things up (and even though repose will sleep it with dots up, they'll keep hitting it anyway for... reasons), tanks will swap targets to keep aggro AoE etc. Most people play as if sleep is totally not a thing since that's how it's treated end game =/
    I know that people actually have sleep like that before, but I agree that it is no longer a thing. Most players realize that putting mobs to sleep as an xping tactic is a complete waste of time since AoE skills and DoTs are available even at low levels, and it makes a lot more sense just to let everyone use their skills to maximum efficiency.

    But yes, it boggles my mind that Repose is untouched while someone had the bright idea of removing the damage component from Fluid Aura, because apparently one oGCD attack that was a DPS gain on bosses and other immovable critters needed fixing....
    (7)

  4. #4
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Cynfael View Post
    had the bright idea of removing the damage component from Fluid Aura.
    So many people act like WHM is the only job that lost damaging oGCDs. It's absolutely boggling to me that people have to be reminded several dozen times...

    To recap, ALL DAMAGING CC HAS LOST ITS DAMAGE COMPONENT.
    (0)
    Last edited by Thunda_Cat_SMASH; 06-11-2017 at 03:47 PM.

  5. #5
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    To recap, ALL DAMAGING CC HAS LOST ITS DAMAGE COMPONENT.
    In a game where CC is unimportant and knockbacks are especially undesirable due to how 99.9% of the players play the game, so why not just remove the ability entirely? See our point?
    (10)

  6. #6
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,728
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    To recap, ALL DAMAGING CC HAS LOST ITS DAMAGE COMPONENT.
    I'm still seeing damage and CC on existing things like shield bash/spineshatter dive and blizzard 2/tri-bind/freeze. It's only the new role abilities that seem to not have damage. Fluid Aura isn't a new role ability.
    (7)

  7. #7
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Fawkes View Post
    I'm still seeing damage and CC on existing things like shield bash/spineshatter dive and blizzard 2/tri-bind/freeze. It's only the new role abilities that seem to not have damage. Fluid Aura isn't a new role ability.
    Blank. Repelling shot. Head graze. Blunt arrow. Suppressing fire. Fluid Aura. All of these skills are CC. All of these, and more, have lost their damage component. Trying to whine WHM is the only one won't work. They aren't the only one that lost damaging CC.
    (2)

  8. #8
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,728
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Blank. Repelling shot. Head graze. Blunt arrow. Suppressing fire. Fluid Aura. All of these skills are CC. All of these, and more, have lost their damage component. Trying to whine WHM is the only one won't work. They aren't the only one that lost damaging CC.
    That doesn't make it cool, though. It's still fine to complain that a skill used only for its damage lost its damage. Bards can and should complain about repelling shot. I mean it's called a shot but it doesn't shoot the enemy anymore, do they load themselves into the bow to fly backwards now?
    (6)

  9. #9
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Fawkes View Post
    I'm still seeing damage and CC on existing things like shield bash/spineshatter dive and blizzard 2/tri-bind/freeze. It's only the new role abilities that seem to not have damage. Fluid Aura isn't a new role ability.
    While her point was too blanketed, 4/5 of those that kept their CC and damage that you mentioned are GCD spells and weapon skills with MP/TP costs. If you look at the OGCD ones very few survived, Spineshatter Dive being one such example.

    Quote Originally Posted by QooEr View Post
    wen u wipe the party because the brd/mch/whatever used their silence at the beginning of the fight and couldnt silence mind blast (im honestly kinda excited for the new raids given the changes we got for that sorta stuff. even the situational stuff like aoe provoke and breakga makes me think that theyre gonna add interesting mechanics)
    Im in hopeful agreement here. We forced this change on ourselves by using them just for damage preventing their use as CC. And if they no longer have to account for them being thrown away, they could be put into more mechanics. Which is also why I think a lot of OGCD CC got moved to role actions, so the odds of missing components in any comp go down. For example there is no longer a tank without and OGCD Stun and Silence possible. If a group fails due to lack of it, it can be rectified by those available. So while it's possible these changes will amount to nothing, I'm at least waiting to see if they take the opportunity to make more interesting encounters because of it.
    (0)
    Last edited by OcieKo; 06-12-2017 at 03:40 AM.

  10. #10
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    So many people act like WHM is the only job that lost damaging oGCDs. It's absolutely boggling to me that people have to be reminded several dozen times...

    To recap, ALL DAMAGING CC HAS LOST ITS DAMAGE COMPONENT.
    I can't even muster the energy to act surprised by this unsolicited and disproportionate outburst.

    At the risk of taking your response seriously for a moment, that's not where I was going with my comment. If Repose is the most useless PvE skill in the WHM toolbox, Fluid Aura is right behind it since no one wants knockback outside of the extremely rare helpful application (e.g. T9 golem adds back in the day). Removing the damage from that skill was a headscratching move since that was almost its only value.
    (6)