I believe this should be a more accurate count:
Here's the full spell lists:WHM: Spells in List: 25....................Spells after consolidation: 21....................Bonus Spells/Abilities: 0.............Total Usable Abilities: 21
SCH: Spells in List: 26......................Spells after consolidation: 23....................Bonus Spells/Abilities: 8 (Faerie).Total Usable Abilities: 31
AST: Spells in List: 28......................Spells after Consolidation: 24...................Bonus Spells/Abilities: 8 (Cards).Total Usable Abilities: 32*
WHM
- Stone (Consolidated)
- Cure
- Aero (Consolidated)
- Medica
- Raise
- Fluid Aura
- Stone II (Consolidated)
- Repose
- Cure II
- Cure III
- Aero II
- Medica II
- Pressence of Mind
- Regen
- Holy
- Benediction
- Asylum
- Stone III (Consolidated)
- Assize
- Aero III
- Tetragammaton
- Thin Air
- Stone IV
- Divine Benison
- Plenary Indulgence
AST
- Malefic (Consolidated)
- Benefic
- Combust (Consolidated)
- Lightspeed
- Helios
- Ascend
- Essential Dignity
- Benefic II
- Draw
- Diurnal Sect
- Undraw (Consolidated)
- Aspected Benefic
- Royal Road
- Spread
- Aspeted Helios
- Redraw
- Combust II
- Nocturnal Sect
- Synastry
- Gravity
- Malefic II (Consolidated)
- Time Dilation
- Collective Unconciousness
- Celestial Opposition
- Earthly Star
- Malefic III
- Minor Arcana
- Sleeve Draw
SCH
- Ruin (Consolidated)
- Bio (Consolidated)
- Summon
- Physick
- Aetherflow
- Energy Drain
- Miasma
- Summon II
- Resurrection
- Bio II
- Bane
- Ruin II
- Rouse
- Shadow Flare
- Adloquium
- Succor
- Sacred Soil
- Lustrate
- Indomitability
- Broil (Consolidated)
- Deployment Tactics
- Emergency Tactics
- Dissipation
- Excogtanion
- Broil II
- Chain Strategem
- Aetherpact (Removed and Included in the Pet Section)
- Fey Union (Removed and Included in the Pet Section)
I still believe its a misnomer to include the card effects towards the AST ability count but it's up to you how you wish to present it. You can find my argument why in this post.
[edit]
Excogitation consumes an aetherflow stack and has a 50 potency higher heal on 60s CD so it's better to use for overall healing effectiveness. I will include the extra 3 Lustrates though.
New Values:
D.AST
Total Potency: 57,442
HoT / oGCD Potency: 19,868
MP Consumed: 46,560
N.AST
Total Potency: 56,414
HoT / oGCD Potency: 8,500
MP Consumed: 46,560
SCH
Total Potency: 56,070
HoT / oGCD Potency: 22,220
MP Consumed: 54,000
WHM
Total Potency: 53,875
HoT / oGCD Potency: 21,155
MP Consumed: 40,560
The extra 3 Lustrates does push WHM down for the top contender on the passive healing front.
In terms of MP regen, I chose to ignore that for now since we don't know exactly how much MP they'll be regenerating. I don't believe ther's been any clips on how much MP / tick Lucid Dreaming gives back nor am I sure what the current MP pools are for SCH and WHM to calculate the MP recovery Assize and Aetherflow.
I do like you pointing it out is a good thing as it's difficult to depict exactly what the MP consumption for each healer is like but it remains an important talking point when dealing with each healer's effective MP pool.
[EDIT2]
I just went under the assumption that the tank will always have one confession stack. When you're curing as often as this simulates it's not hard to think that the probability will occur that the tank will get one stack every 20 seconds. It's a bit of a conservative estimate but you'll generally want to spend PI as soon as the opportunity presents itself as each additional stack only gives another 100 potency compared to the 400 initial potency. PI is going to be a hard ability to judge overall because as fights get easier and easier due to gear, the WHM will generate less and less confession stacks as there is just less to heal.
Yes, Dissipation is ignored for Embrace. It's hard to gauge if Dissipation will come into play for SCH in 4.0 until we see how the Fairy Gauge interacts with summons. The lower potency on Embrace will mean a larger reliance on Fey Union to make up the lost potency. Dissipation being able to generate more stacks will affect that. Additionally, if resummong a fairy will precharge the gauge it'll also be in the SCH's interest to re-summon the fairy often for higher spikes heals, though this will generally cost them both MP and Switftcast. Dissipation will also help with this since you're at least making some use of the fairy sacrifice though depending on the fight it might not be worth the loss of the Fairy.
If anything the lower Embrace potency will mean Dissipation is slightly more palatable since 3x Lustrate will definitely out heal the loss of the Fairy for that duration.



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