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  1. #1
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by VanilleFang View Post
    I use Protect at the start of a run, or in between pulls. When I don't need it anymore I swap it with E4E.
    Not attacking you as the tip is logical, but this just sounds like more busywork of the kind that they wanted to reduce with the big skill rethink in the first place. Having to fiddle around with changing bars to store situational macros to flip abilities and hotbar shortcuts, or (worse) the obnoxious menu interface on a pad every time I enter an instance with another healer or want to get more value out of the role system is really clunky. Protect needs to go or have a facelift, badly.

    No comment on WHM as I already know I hate the changes and really did switch to AST to be a statistic.
    (4)

  2. #2
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    So, after playing WHM for a very decent amount of time, in dungeons and out, I'm actually surprised to say that I enjoy WHM less, despite the job not changing much.

    Lilies aren't required, but because it's there, you have the desire to use it of course. So you'll find yourself forcing oppurtunites to use them when you really could have have just kept dpsing and used a regen. It's ridiculous.
    The only place this system works is in PvP. And that's only because they take away all your regens and AOE heals so you're forced to use cure UI spam.
    (15)

  3. #3
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Exiled_Tonberry View Post
    So, after playing WHM for a very decent amount of time, in dungeons and out, I'm actually surprised to say that I enjoy WHM less, despite the job not changing much.

    Lilies aren't required, but because it's there, you have the desire to use it of course. So you'll find yourself forcing oppurtunites to use them when you really could have have just kept dpsing and used a regen. It's ridiculous.
    The only place this system works is in PvP. And that's only because they take away all your regens and AOE heals so you're forced to use cure UI spam.
    Tbh WHM is really fun and really interesting to play in PvP.

    Hilariously enough, AST is borderline broken in PvP because it has a massive amount of instant heals, so it has the highest burst healing of the three, LOL.

    Boy, they sure do love AST. I'm really glad I stepped out of healing permanently in this game.
    (9)

  4. #4
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,238
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    So been playing whm (original main sch but ouch... could definitely feel the dps loss) so yeah gave whm a shot instead. I have also been giving cure and cure II more priority over the other heals. So far its... so so, definitely need to remove the "in battle" aspect of lilies there are some prefect moments after a fight to stock up on a lily or 2, especially when there is already a gate to prevent a lily while overhealing, you have to actually heal some hp to gain a lily, so yeah 0 need for the in battle thing. Secondly, the cooldown reduction is fairly low to see much of a benefit, while soloing a bit I have mostly been using assize and with 3 lilies it only takes off like 12secs, hardly noticeable, really needs to shred a bit more to see some decent results. I would say something between the current % and maybe double, so something like 6%, 15%, 30%...
    (1)

  5. #5
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    After playing a touch of SAM, something more akin to their system could work and both fill those gaps WHM now has from the role move pool.

    Lilies grow after certain actions, and you can use a unique skill based on how many you build up.
    (0)

  6. #6
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Cynfael View Post
    Cleric Stance is a joke. I tried to convince myself otherwise, but only in the tightest of raid progression scenarios will anyone give a shit about a 5% damage buff for healers that has 15 sec of uptime and 90 sec CD. Ridiculous.
    I mean, I get that they didn't want healers to feel the need to have to bring this tool for dpsing, but good god, 5% for 15s? What is that Actually achieving? Could have at least been 10% and on a CD of 60s.
    (7)

  7. #7
    Player
    crazedtoo's Avatar
    Join Date
    Aug 2013
    Posts
    41
    Character
    Crazed Demeter
    World
    Midgardsormr
    Main Class
    Astrologian Lv 70
    So I have been following the thread but didn't want to post until Stormblood released. I will agree with others that Whm feels boring and monotonous.

    However in PvP, Whm and the lily mechanic plays fairly well. It could be that there is only one regen and limited abilities, but I enjoyed it. I'm guessing I'll stick to Ast for most content and Whm for PvP.
    (3)

  8. #8
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by crazedtoo View Post
    So I have been following the thread but didn't want to post until Stormblood released. I will agree with others that Whm feels boring and monotonous.

    However in PvP, Whm and the lily mechanic plays fairly well. It could be that there is only one regen and limited abilities, but I enjoyed it. I'm guessing I'll stick to Ast for most content and Whm for PvP.
    It does feel very good in PvP. To the point where you'd think it was MADE for PvP...
    That thought really scares me. WHM being a PvP focused healer...
    (8)

  9. #9
    Player
    Aruiya's Avatar
    Join Date
    Aug 2014
    Posts
    20
    Character
    Aruiya Nel'rah
    World
    Balmung
    Main Class
    White Mage Lv 100
    I can't but agree with most that has been said here.

    I love playing WHM and I don't want to switch my main to a different class but the only positive thing about the changes I can see is Thin Air and some of the CD reductions. But in no way they outweigh or just even out the huge losses and nerfs we suffered. I kept telling myself it's not so bad, but when I saw all the crossed out skills in my own hotbars and started putting in role skills, it really hit me just how bad this is for anyone other than AST. They sure have it nice. Meanwhile I feel forced to utilize role action swap macros just to ease the fact I can no longer have access to my much needed slots. Role skills to me feel like they are mostly filled just from what they took from WHM. How could anyone have thought this was balanced? Scholar "rebalance" was also kinda ugly, but nothing this bad. I find it hard to even dedicate a slot to cleric stance that at its current % just doesn't feel worth it. Maybe to AST. Enjoy another buff.


    And why are the lillies tied to just using cure I and cure II? I don't even want to use cure I and II. Definitely not as much as I'd need to use it to get a good use out of the mechanic. I want to be able to use regen or medica when the situation calls for it and not feel punished for using something different. Not to mention this whole mechanic does basically nothing when synced down so all you get at lower levels is just the nerfs. But what I consider the worst thing of all is the loss of Stoneskin. It is in no way replaced by a skill you get at level 66 (and even then you get to barely use it due to its mechanics). What about playing CNJ/WHM for the 65 levels before that? Or is everyone expected to jump potion now?

    When I saw Esuna was a role skill, I could only facepalm. At that point you might as well turn raise into role skill too. That's about the same level of it making sense.

    Actually, there is another positive to all this. I get to enjoy RDM a lot more cos I no longer enjoy my main job. If you can call that a positive....
    (12)
    Last edited by Aruiya; 06-17-2017 at 05:03 PM.

  10. #10
    Player
    mallory627's Avatar
    Join Date
    Jun 2017
    Posts
    6
    Character
    Mallory Brea
    World
    Midgardsormr
    Main Class
    White Mage Lv 70
    (PART 1)

    All of these posts just make me feel so sad about White Mage. I've mained White Mage ever since the game first started it, and I always felt needed or was able to do something useful. However, with all the Lillies controversy and the lack of fixing for it, I don't really see how it's fair to White Mages, when all the other classes seem to have gotten new moves that fit them, or new buffs to match their class.

    We get Thin Air, which is a great move for White Mages, but we lost Protect, Shroud of Saints, Divine Seal, and Cleric Stance to all the other Healers, so they basically get all these moves for free instead of having to go to Conjurer and earning them like how some WHM had to just to get Swift Cast.

    And we lost Stoneskin for good, why?! TTATT
    (1)
    Last edited by mallory627; 06-17-2017 at 07:39 PM.

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