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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Exiled_Tonberry View Post
    Just wanted to clear a couple things up just in case.

    Lily CD reduction is only confirmed to be those values in PvP. Currently, the values in PvE are 4%, 10% and 20%. They specifically mentioned that the PvP values are not the same as the PvE values.

    Also Bension is single target, not aoe.
    Thanks for clearing things up. I can see how I mixed things up.

    Quote Originally Posted by Exiled_Tonberry View Post
    Now about casting Cure II for a quick Bension. I can't stress enough that hardcasting Cure spells is something healers try to do the LEAST of in raiding. The less unnecessary direct healing you do, the more damage you're doing. The more damage you're doing, the more you're contributing to the raid. This is especially true for WHM because they offer nothing else outside of direct damage.
    Here's the thing. This is true in ALL content. No matter what content you are playing in, if you are doing this, you are playing optimally. The only difference between raiding and casual is the former requires optimal play.

    Quote Originally Posted by Exiled_Tonberry View Post
    So the thought of doing a quick Cure II and putting up Bension is not very optimal. Not to mention tank busters come out at set intervals, so you'll want to save your mitigation for that moment. Yet with lilies, using any other oGCD will revoke your access to Bension. The whole system just kinda works against itself. It's almost impressive >_>
    This still remains unchanged for the most part. The idea behind my post with Benison is that it is NOT optimal to use it with three lilies, and in fact, anything more than 1 lily is a waste. Here's the thing: If you're in a situation where you need/want to cast Benison, chances are EXTREMELY likely you're relying on Cure 2 to keep the tank alive anyway. At the very least, it lets you conserve Benediction and Tetra, or is there if they are on CD to give you some breathing room. Despite all the "lack of healing required" clamed on the forums. My experiences show that we have to heal as required, which can be extensive to not at all.

    As for Confessions. Trust me, I have my own thoughts on those too. But they have nothing to do with the lily mechanic.
    (0)

  2. #2
    Player
    Jxnibbles's Avatar
    Join Date
    Jul 2015
    Posts
    304
    Character
    Aimori Duciel
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    Why do people constantly bring up Whm being the "Casual Healer.." It is not a valid reponse.

    Whm needs tools as well and should have a equal chance of being looked at by raiders progressing as well.

    Seriously stop acting like Sch and Astro requires a Masters in Science.

    Also Paladin is consider to be an easy Tank and look at it now. It seems to be in a very good spot going into SB.

    Every job is easy when you take the time to learn it stop putting other classes on a pedastal because more players prefer Whm.
    (9)
    Last edited by Jxnibbles; 06-08-2017 at 08:46 PM.

  3. #3
    Player
    javid's Avatar
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    Mar 2011
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    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Jxnibbles View Post
    Why do people constantly bring up Whm being the "Casual Healer.." It is not a valid reponse. Whm needs tools as well and should have a equal chance of being looked at by raiders progressing as well.

    Seriously stop acting like Sch and Astro requires a Masters in Science.

    Also Paladin is consider to be an easy Tank and look at it now. It seems to be in a very good spot going into SB.

    Every job is easy when you take the time to learn it stop putting other classes on a pedastal because more players prefer Whm.
    Whm isn't a Causal healer per say, but it is the most causal friendly. It has the least number of utilities (the word utility means--something you can use so that means ogcds + gcds). All WHM CDs are 60 sec or longer (low action per minute requirement). And All of WHM toolset is straightforward and easy to manage (regen, cures, medicas, & 7 cds that's it)! Very simple healer.

    Meanwhile the number of short CDs SCH has (90 sec or less) combined with managing personal cds and pet cds and pet placement... makes sch JUST tiny-winy less causal than WHM.

    Lastly AST, though not a SCH in terms of APM (actions per minute) still has a card system that is on a 30 sec timer and a decent amount of CD that are 90 sec or less.


    To put it more plainly. WHM is the only healer that has a GCD answer to just about any migitation in game (retroactive mitigation....and not in a vacuum......) while the other two healer have to at times resort to combinations of ogcd's + gcd to answer the same mitigation that WHM does. This makes WHM EZZZ by comparison.
    (2)
    Last edited by javid; 06-08-2017 at 10:52 PM.

  4. #4
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Something that could work for WHM:
    * Make regen's ticks' heals similar to cure (II) in terms of lilies, CD reduction, and confession.
    * Buff the amount of CD reduction from lil
    * Move Regen off GCD, keep it's recast.

    Now WHM has nice healing potential while in DPS rotation and the new job system will help WHMs regardless of whether or not they are focusing on DPS or heals
    (0)

  5. #5
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    Benison is garbage because it is gating an incredibly important skill that needs to be available on demand behind a proc gate and CD. WHM is left without any single target mitigation until level 66, when we previously had it at 34.

    They need to give us back Stoneskin, either at 18% (Graniteskin) or 15%. Turn Benison a 10% AoE shield, making it the inverse of Indomitability. This will give WHM something -new- and -actually desirable-, instead of making it feel like they've taken away one of our toys, given it a new coat of paint and put a new price tag on it.

    "Easy accessible" or "basic healer" needn't mean "completely braindead". You can have a low bar for entry without a stupidly low skill ceiling. All that will do is make high end players migrate to other classes...which seems to be happening right now. The Lily system as we currently know it is going to incentivise bad play at the low end. The class is going to turn into a massive newb trap.
    (8)

  6. #6
    Player
    javid's Avatar
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    Mar 2011
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    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by IttyBitty View Post
    Benison is garbage because it is gating an incredibly important skill that needs to be available on demand behind a proc gate and CD. WHM is left without any single target mitigation until level 66, when we previously had it at 34.
    you're WRONG guy.

    Divine Bension DOES require a lily in order to execute and it is on a 60 sec (max) recast timer. However it is not gated behind RNG. (Correction you will never have a recast for Divine Bension over 54 sec [PvP lily reductions rates] or 58 sec [media tour lily reduction rates])
    • Cure II= 100% lily
    • Cure II= 100% same MP and Same GCD at your current Stoneskin
    • Divine Bension is an oGCD meaning you can execute it on demand.

    You had a better argument to make if you said WHM has no HP extension skills prior to 66 and in some ARR and Heavenward content (exclusively when u have a double whm setup) it is necessary for the survival of the party. We don't know if you'll need any HP extension utilties lvling from 60-66.

    And to another point, not directly against you, seldom are their mech in game that require just a lil under 110% of your max HP in order to survive the mech....

    The only two types of mech that takes advantage of stoneskin are the ones that require absolute absorption (T10 prey and A5S prey for examples), or the mech that deplete 100% of your max hp (for example A11S photon). Even with Weakness the majority of mech that could still kill u at 100% HP will likely still kill u at 110% hp... . Even still!! We pretend as if we're dealing with these killing mech in a Stoneskin only vacuum?? Why aren't you putting up other party mitigation--virus, storm path, red mind, dismantle, dragon kick, disable, Fey Covenant, Sacred Soil, Delirium, Collective Unconscious, etc ...... Ya'll really trying to pull this false argument that in a NON-raid content with 2 whm that you had no combination of debuffs listed above to place on the boss to assist the weaken player to survive? It was Stoneskin or death? ......RIGHT......










    Another fun fact about Divine Bension vs current Stoneskin. Most time when you absolutely need a stoneskin on the MT for inc dmg, you're spaming cures to FIRST top him off. This means you'll actually SAVE a GCD if you compared current practice of top+Shield to future practice of top+Shield.

    ex:
    Tank has 10k out of 20k max hp
    • currently you'd spam cures and ogcds to FIRST TOP HIM OFF then lastly use one more gcd to apply stoneskin.
    • In the future you'll spam cures and ogcds to TOP him off and weave Divine Benison in the mix, resulting in the sequence being 1 GCD shorter than currently. AND in this scenario it also saves you MP!!!
    (3)
    Last edited by javid; 06-08-2017 at 11:17 PM.

  7. #7
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    I didn't even mention RNG. Stop tilting at windmills.

    I said a "PROC GATE". You have to proc a lily. It doesn't -matter- if it's 100% on Cure 2. It adds an unnecessary step where there wasn't one before.
    (12)
    Last edited by IttyBitty; 06-08-2017 at 10:51 PM.

  8. #8
    Player
    javid's Avatar
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    Mar 2011
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    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by IttyBitty View Post
    I didn't even mention RNG. Stop tilting at windmills.

    I said a "PROC GATE". You have to proc a lily. It doesn't -matter- if it's 100% on Cure 2. It adds an unnecessary step where there wasn't one before.
    If what i said is tilting...... how is your concern about a 100% ogcd proc not even worst?????

    If you wanted to be UTMOST TECHINCAL
    Casting cure II for a lily then executing a Divine Benison would take longer to execute than just casting a Stoneskin by the amount of time it takes to execute a cd (typically 0.5 sec)

    If that wasn't your concern then there is no legitimacy to your grip that you have to depend on a 100% proc that does the exact same thing, and has the potential to be faster then casting Stoneskin. And the potential to save you MP.
    (3)
    Last edited by javid; 06-08-2017 at 11:21 PM.

  9. #9
    Player
    javid's Avatar
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    Mar 2011
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    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    This thread never sleeps....

    A ton of max ilv, echo savage healers, keep pushing this false notion that you apply more regens and ogcd heals than cure I & cure II 's....

    One guy went as far as to pull my own 10-15% echo WHM parses with a sch and another with an AST, on one of the lowest required HPS fights in savage, to prove this false notion.... and the best he was able to do is find 2 examples where regen+ medica II's where comparable to cure I & cure II....

    For those of you who have done savage pre echo (progression gear up to max ilv), you know you are casting a significant amount of cure I & II's ( or Benefic & Benefic II's) compared to regens & ogcd Heals and not just due to mistakes; I'm talking scripted sequences of incoming single target dmg. The only exception to this is when your co-healer is a sch b/c the pets embrace is considered a very potent "regen" that's basically always in effect. Fun fact they have applied yet another [well-needed] nerf to Embrace for SB.

    There is a ton of stuff we just don't know yet, one of the biggest things we don't know is CONTENT!! SE can make (and has made) content that stresses healing capacity. Any serious and prolonged healing sequence implemented in game will give the raiding community a renewed appreciation for King AOE, WHM!

    A1S, pre echo, was a Healer's fight! - raid dmg ---> prey---> raid dmg; or raid dmg --->prey --->tankbuster! You had to deal with one of these sequences per min. Let me see you regen/medica II ONLY, healers, deal with these mech without several deaths and wipes...

    AST POV- you can tell by their max HP that they're in semi progression gear. (timestamp 2:07-2:55 an example of a serious healing sequence that occurs often)
    https://www.youtube.com/watch?v=DvtHjzKLOf8




    BRD POV- also in progression gear, but whm present (timestamp 1:44-2:44 an example of a serious healing sequence that occurs often)
    https://www.youtube.com/watch?v=Ov-VBBy9nOM





    Here is the ultimate Midas serious healing sequences: A8S (ignore all the re-positioning mech just focus on the raw Inc dmg....)

    WHM POV- well geared group. (Time stamp 12:03-13:08 an extreme example of a serious healing sequence)
    https://www.youtube.com/watch?v=2HCoEImNWL0&t=121s

    AST POV- well geared group. (time stamp 11:48-12:52 an extreme example of a serious healing sequence)
    https://www.youtube.com/watch?v=R3_of-h4xQo







    The point of these videos is to demonstrate SE in the past has made content that took advantage of Strong heals. Also these videos are examples of what you exclusive Medica II/regen healers could NOT accomplish ever with your, "I won't cast a Cure/Cure II in a fight" mentality
    ...
    (1)
    Last edited by javid; 06-08-2017 at 10:24 PM.

  10. 06-08-2017 11:10 PM

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