Results 1 to 10 of 3595

Dev. Posts

Hybrid View

  1. #1
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Noka View Post
    1st: It forces a certain style of play to take advantage of the job's new offerings.
    And what style of play is this??? If you play whm in SB almost exactly how you play WHM now, it will at rdm take advantage of the recast reduction system.... I see no forces anywhere? The only skill that is FORCED to interact with the lilies is Divine Benison. HOWEVER our current Stoneskin has the same cost as a Cure II and same GCD timer. So technically in the future every time you ABSOLUTELY need a "stoneskin", you'll have one at WORST for a GCD worth the same amount as old stoneskin. ( this is assuming we don't mandate "stoneskin" more frequently than 60 sec.)
    Quote Originally Posted by Noka View Post
    2nd: You're incentivized to choose to not use Tetragrammaton or Assize to avoid wasting your lillies because there's no way to control if you use a Lilly or not.
    Quite the opposite. There is no detriment to expunging your lilies on any cd; if you need a lil explicity for Divine Benison, then you'll pretend like you're still in current content and precast a cure II and instantly mash the button for Divine Benison......

    Quote Originally Posted by Noka View Post
    3rd: The capstone being focused on a RNG resource (Confessions) generated solely from Cure I/II is awful, ngl.

    Yes, Lillies are RNG and useless rn. But it's important to show SE that if they decide to buff Lillies, they need to systematically reduce the RNG to match.
    you'll have to elaborate on what it means to be "awful". You know Confessions are liked to Freecure/Overcure traits you have... do you think those are awful too?? At least confessions are ogcd procs thru the use of PI!

    Quote Originally Posted by Noka View Post
    4th: It is crippling, when WHM's viability is seen as mediocre. It forces a decision: make a wasteful choice or refuse to use oGCDs until they have full Lillies. Think "Thrifty vs Balance-Only AST" debate.
    another fallacy. Whm's viability stems from is core healing gcds and ogcds: regen, cures, medicas, and its 8* CDs(wont be 8 anymore without reaching into cross-class)

    Quote Originally Posted by Noka View Post
    Not saying this is the end of days, but I am saying that compared to the utility and resources given to SCH and AST, WHM's Lillies are meh.
    I've keep saying we need to compare gauge system to gauge system (yes WHM may still falter), but it's not a fair comparison to pit WHM's gauge to AST card system for example.....they're not meant to have the same/similar function.

    Quote Originally Posted by Noka View Post
    It's like Spear. Potentially useful, but ultimately useless.
    Pedantic point: Spear isn't at all ultimately useless, its only b/c we prefer Balance over everything, which renders other skills, like spear, "useless". But imagine if you absolutely couldn't get a balance but u had a spear and placed it on a mnk right before Internal release, howling fist, and Elixir field. That mnk would see 25% effective dps increase for those 3 abilities.




    P.S. for the trolls: if this is making less and less sense to you maybe it's because this is going more and more over your head
    (1)
    Last edited by javid; 06-07-2017 at 09:59 AM.

  2. #2
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by javid View Post
    Pedantic point: Spear isn't at all ultimately useless, its only b/c we prefer Balance over everything, which renders other skills, like spear, "useless". But imagine if you absolutely couldn't get a balance but u had a spear and placed it on a mnk right before Internal release, howling fist, and Elixir field. That mnk would see 25% effective dps increase for those 3 abilities.


    P.S. for the trolls: if this is making less and less sense to you maybe it's because this is going more and more over your head
    So enjoy readin your posts javid.

    But yes, while we ASTs call the Spear card the trash card, its not because we think its bad, its not and we know it, but that its simply too hard to make frequent use of. If were phishing for Balance or Ewer/Spire and Spear or Bole come up after redraw, well usually use it. While both Spear and Bole can be very powerful in the right situation, the opportunity cost of using it is vastly diminished by the whenever useful Balance options. If we use Balance (or even Arrow for that matter, tho some people oddly hate getting Arrow) its pretty much useful unless the boss is invuln/out of arena or the part/raid cant actively dps at the time when its used, so its priority weight is drastically higher.

    On that not Ewer and Spire can be really nice after rezzing a physical DPS or a non-BLM caster (sorry not sorry BLM, I cant imagine a world where giving you single target Ewer is useful to either of us). But their value as Royal Road AOE modifier vastly outweighs such uses.

    Quote Originally Posted by Mahkii View Post
    I think a lot of tanks don't realize that the amount of OCD instant cast 0 mp cost heals on WHM and SCH put AST in the dirt. WHM will grow in this department in 4.0 with cooldown reduction, plenary indulgence, and 3 min cooldown time on benediction.

    I've seen Tanks go do some huge pull (some not popping proper cooldowns) and quickly die before an AST can do anything about it. Then, they think its the AST's fault because they're used to a WHM or SCH being able to baby sit them with the OCD heals. The other result in this scenario is AST is having to GCD more heals than a WHM or SCH and every GCD of heal is 1 less GCD of damage.

    I have to agree that the cast frequency of Cure 1 and Cure 2 for skilled players is extremely low. That means the utilization of any new systems tied specifically to those 2 spells will also be as low, unless it is expanded to spells that we use with greater frequency.
    Mahkii, thank you for putting it in such an understandable way, been trying to get that point across for a week now. Your wording was just very clear /applaud.
    Anyways, I don't thinks it's just tanks that aren't realizing this, but a decent chunk of WHMs here, this very simple point is probably going to skyrocket the value of Healer DMG/CS changes to WHM with how much not having to dance will permit weaving in OGCD healing, something that while convenient for SCHs and moreso ASTs, both lack the tools to benefit from it as healers. While WHMs are complaining about their heals being outclassed by the others, thats simply when you compare the GCD spells as you go from WHM to SCH to AST the amount of MP reqd GCDs needed to provide said healing goes up along with the amount of non-healing support provided. Tho even with ASTs cheaper Bene 1/2, and Helios costs, we cast all 3 more. (Aspected Helios costs the same as Succor, and Regen is cheaper than Aspected Benefic). SCH still loses the MP efficiency game tho, they cast more GCDs than WHM with less GCD tools thus making the options they have cost more since they replace multiple GCDs out of WHM/AST, and while they have more OGCD and MP free heals than AST 2 of them share an opportunity cost, and another assumes the right faerie is out or that the other faerie didnt use the same skill slot recently (Eos and Selene share CDs, keep that in mind, swiftcast switch wont get you both from the same petbar slot. ALSO this can be used as an arguement against counting SCH/SMN spet skills uniquely for button count, given that its always 4 skills usable, 1 GCD like 3 OGCDs, 4 buttons not 8-12).

    For reference on MP costs of Healer GCDs:
    WHM / SCH / AST
    Cure I 442 / Physick 442 / Benefic 353
    Cure II 884 / A2 / Benefic II 795
    Cure III 1679 / X / X
    Medica I 1237 / S2 / Helios 1060
    Medica II 1592 / Succor 1326 / Aspected Helios 1326
    Regen 618 / Adloquium 1060 / Aspected Benefic 787
    Notes: A2 SCH Cure 2 slot is also filled by Adloq which costs almost 200MP more, and S2 the base AOE heal slot is also filled with Succor which 100-300 more mana than its competitors. And both do less actual healing than their competitors by at least halved which can only be regained on e every 30s

    WHMs take a moment and consider which of your OGCD heals youd be willing to sacrifice for party DPS support? It'd be fair and balanced to sacrifice those for such tools, and fair and balanced seem to be what your claiming you want.
    (7)
    Last edited by OcieKo; 06-07-2017 at 11:08 AM.

  3. #3
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Quote Originally Posted by OcieKo View Post
    Mahkii, thank you for putting it in such an understandable way, been trying to get that point across for a week now. Your wording was just very clear /applaud.
    Anyways, I don't thinks it's just tanks that aren't realizing this, but a decent chunk of WHMs here, this very simple point is probably going to skyrocket the value of Healer DMG/CS changes to WHM with how much not having to dance will permit weaving in OGCD healing, something that while convenient for SCHs and moreso ASTs, both lack the tools to benefit from it as healers. While WHMs are complaining about their heals being outclassed by the others, thats simply when you compare the GCD spells as you go from WHM to SCH to AST the amount of MP reqd GCDs needed to provide said healing goes up along with the amount of non-healing support provided. Tho even with ASTs cheaper Bene 1/2, and Helios costs, we cast all 3 more. (Aspected Helios costs the same as Succor, and Regen is cheaper than Aspected Benefic). SCH still loses the MP efficiency game tho, they cast more GCDs than WHM with less GCD tools thus making the options they have cost more since they replace multiple GCDs out of WHM/AST, and while they have more OGCD and MP free heals than AST 2 of them share an opportunity cost, and another assumes the right faerie is out or that the other faerie didnt use the same skill slot recently (Eos and Selene share CDs, keep that in mind, swiftcast switch wont get you both from the same petbar slot. ALSO this can be used as an arguement against counting SCH/SMN spet skills uniquely for button count, given that its always 4 skills usable, 1 GCD like 3 OGCDs, 4 buttons not 8-12).

    For reference on MP costs of Healer GCDs:
    WHM / SCH / AST
    Cure I 442 / Physick 442 / Benefic 353
    Cure II 884 / A2 / Benefic II 795
    Cure III 1679 / X / X
    Medica I 1237 / S2 / Helios 1060
    Medica II 1592 / Succor 1326 / Aspected Helios 1326
    Regen 618 / Adloquium 1060 / Aspected Benefic 787
    Notes: A2 SCH Cure 2 slot is also filled by Adloq which costs almost 200MP more, and S2 the base AOE heal slot is also filled with Succor which 100-300 more mana than its competitors. And both do less actual healing than their competitors by at least halved which can only be regained on e every 30s

    WHMs take a moment and consider which of your OGCD heals youd be willing to sacrifice for party DPS support? It'd be fair and balanced to sacrifice those for such tools, and fair and balanced seem to be what your claiming you want.
    From a SCH main though, SCH already had more going for it than WHM in its toolkit (IMO). I understand that SCH is taking some cuts, but I'm not sure how that will tip balance. But if the SCH I've known and played can keep its Whispering Dawn and still have good single target damage and get Chain Stratagem, I'd think WHM could get something. It could be weaker than Chain Stratagem, but it still seems like they're missing something.
    (1)
    Last edited by Mahkii; 06-07-2017 at 12:29 PM.

  4. #4
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by OcieKo View Post
    For reference on MP costs of Healer GCDs:
    WHM / SCH / AST
    Cure I 442 / Physick 442 / Benefic 353
    Cure II 884 / A2 / Benefic II 795
    Cure III 1679 / X / X
    Medica I 1237 / S2 / Helios 1060
    Medica II 1592 / Succor 1326 / Aspected Helios 1326
    Regen 618 / Adloquium 1060 / Aspected Benefic 787
    Notes: A2 SCH Cure 2 slot is also filled by Adloq which costs almost 200MP more, and S2 the base AOE heal slot is also filled with Succor which 100-300 more mana than its competitors. And both do less actual healing than their competitors by at least halved which can only be regained on e every 30s

    WHMs take a moment and consider which of your OGCD heals youd be willing to sacrifice for party DPS support? It'd be fair and balanced to sacrifice those for such tools, and fair and balanced seem to be what your claiming you want.
    You know we like to have our cake and eat it too But on your list you should put Embrace in the regen/aspect benefic row, instead of aldo. Embrace/3sec is the strongest HoT and most efficient single target HoT in game! AND ITS NOT SUBJECT to the Sch's cleric stance healing penalty....... I'm happy they nerfing it though.

    Also for your analysis even though SCH and AST use more mp/potency, both of them regen more MP faster than whm....so the comparison may be a wash
    (0)