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  1. #1
    Player
    Karathix's Avatar
    Join Date
    Apr 2016
    Location
    Limsa
    Posts
    42
    Character
    Karara Kara
    World
    Odin
    Main Class
    Scholar Lv 70
    Honestly, i don't really think WHM is *as* bad as everyone is saying, but, the new lily mechanic is just so extremey disappointing. Having it trigger off more things (either at a higher rate or just every time a GCD is cast at its current rate) would be nice to see, and keep people casting more. It would also be great to be able to choose when to spend lilys with a dark arts sort of skill.

    Obviously, i'm not sure if this would make the mechanic too good, but something like it is what a lot of friends have said too.
    (0)

  2. #2
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    There is no reason to play a whm or even a sch when you can be an ast. If you know how math works, the quicker the boss dies, the less healing you need.

    The messed up thing is Ast even heals better and provides damage buffs, literally zero reason to play any healer except Ast.
    (1)

  3. #3
    Player
    IndigoHawk's Avatar
    Join Date
    Aug 2013
    Posts
    276
    Character
    Yslera Ravshana
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    The "pure" healer vision for WHM is flawed because SCH and AST exist.
    This is similar to the WAR problem, where WAR can both reliably tank and dps. A pure tank class like PLD seems limited in comparison.

    So, give up on the pure healer vision and give WHM some utility, maybe some AOE shields/damage reduction or haste.

    Lillies are an RNG concept like AST deals with. It doesn't really fit with WHM. WHM has had procs forever on Cures, but they're pretty irrelevant.
    Instead of RNG, make lillies accumulate reliably, such as from regen ticks or casting spells. Lillies should power up abilities, and the question WHMs should face is whether to wait for lillies or use unempowered skills.
    Using lillies should be an an instant ability that will empower the next ability used or last for a duration. Basically they're just a buff, maybe with some side effects.

    Benison shouldn't even need lillies. Maybe lillies could power it up to aoe shield or increase how much damage it blocks.
    (4)

  4. #4
    Player
    Laladyn's Avatar
    Join Date
    Jul 2014
    Posts
    111
    Character
    Prinz Eisenherz
    World
    Shiva
    Main Class
    Alchemist Lv 70
    My Oppinion may differ But i see WHM in Stormblood as a very strong healer as it looks now. But the Lilie Mechanic is definitly lacking.

    You should Consider adding differnet bonuses from lilies to different Spells.

    i.e.
    Regen with Lilie = Regen + Tenacity up/direct Hit up
    Cure with lilie = Cure + short regen Effect
    Cure2 with Lielei = Cure2 + Shield
    Medica with Lilie = Medica +regen effect
    Medica2 + Lilie = Medica2 + Confession stacks
    Raise +Lilie = Raise + arrise(aute Raise on next death)
    Assize + Lilie = Assize + Assize Cooldown reduced
    Tertagramaton +lillie = Tetragramaton +Tetragramaton Cooldown reduces
    Asylum + Lilie = Asylum + damagereduction (like Astros)

    And so on you get the idea.


    And also how you generate Lilies, you should generate them throu more spells not only Cure and Cure 2.

    Also WHM got stripped of essential Skills and has to get them back thour Class actions. wich leaves no room fo new Class action. Please consider leaving some skills native to WHM like Shrouds of saints and Divine Seal and esuna, so we can use the new Class skills as well.

    Next
    Confession stacks. Having them only build up throu Cure and Cure 2 is bad. They need to build also throu the other heals like assize medica and the other healing skills.
    (1)

  5. #5
    Player
    giedonas's Avatar
    Join Date
    May 2017
    Posts
    4
    Character
    Reuben James
    World
    Faerie
    Main Class
    Dragoon Lv 80
    In order to provide some raid utility, why not give WHMs classic FF spells like Brave and Faith?
    (5)

  6. #6
    Player
    razzgrizz3's Avatar
    Join Date
    Sep 2013
    Posts
    220
    Character
    Depravicus Mana
    World
    Shiva
    Main Class
    Lancer Lv 19
    The lilies mechanic makes no sense since some skills are directly GATED behind the need to have them while also you have skills that are not gated (like assize tetra asylum and so on that you would want to use pretty much as soon as they come of cooldown) that will use up lilies anyway.
    So essentialy you are locking us out of using the non gated skills in order to use the gated ones. Cherry on top being that in order to remove said gates you have to play even more suboptimal by spamming cures for a 20% chance procc (LOL) + not using non gated skills in fear of losing lilies...

    I know we joke a lot about content being locked out in this game and its various systems but this is quite extreme design imho and seems like our class designer hates whm with a passion.
    (11)
    Last edited by razzgrizz3; 06-03-2017 at 06:04 PM.

  7. #7
    Player
    Okashii's Avatar
    Join Date
    Aug 2013
    Posts
    203
    Character
    Okashii Kazegane
    World
    Behemoth
    Main Class
    Conjurer Lv 70

    Regarding how I feel about the whm changes: 3 scenarios whm comes out good

    Honestly, I think that the Lilly system is ok -- it's essentially an mp management tool. I do wish stone iv would give some chance to proc lillies as well but I can be ok without that. It's not flashy or overpowered like ast; I'm ok with that. I'm ok with confessions -- it's not going to really ever be useful as an aoe heal, but as a tank healing move, it's good for mp management and for movement. And in times where there's something a little healing intensive followed by time to dps, the instant cast is nice. That's the extent of the changes. It's underwhelming but I can be ok with it. Ast is becoming very OP, so in relation, it's upsetting. I wish that whm would get some raid utility but obviously se doesn't like that idea. I hate that whm started with an 18% stoneskin, then 10% (and be honest the cast time reduction didn't matter much at all since it was always a move you used very preemptively, and now we get 15% instant cast shield but on a tetra-sized cooldown. That feels like a bit of a slap in the face. The cool down needs reduced or take it off the Lilly system.

    There are three scenarios in which I feel like it could be possible to favor taking a whm just as much or more than another healer in progression raiding just considering the trade offs for taking one healer or another: 1. Whm dps for skilled players in a raid setting matches the other healers dps plus the added dps from their raid utilities, or at least pretty close, with a sub scenario that this could easily be possible if there's more aoe dps to be done 2. Whm healing particularly do to the extra ability to heal the tank with confessions ends up making a solo healer comp during progression on the hardest fights more viable for skilled players (not great for the game). Or 3. Nocturnal ast becomes the class to play because it looks pretty overpowered, and sch shields don't stack, and therefore perhaps whm becomes the better partner (and this last possible scenario is just sad).

    The first scenario would be better than the other two, so if nothing changes mechanic-wise for whm, please at least ensure that. Tweak some dps potencies if necessary, or add more aoe opportunities if there aren't enough.

    Now what I mean by taking one over another based on trade offs is this: if skilled whm dps is significantly less than skilled ast dps + dps from raid utility or sch dps + their utility and all healer combinations are viable enough for the damage output in progression raiding, then I would help my team more by learning a new healing job and swapping it. Right now at the end of heavensward, with the difficulty level of creator savage, I felt ok staying as a white mage because my group progressed at a rate we were mostly all proud of. But it looks to me like the disparity between whm and the other healers in terms of progression rate is only rising (barring the possible scenarios I mentioned before). If that is the case, I will swap to ast to pair with my favorite sch.

    That should mean something. I AM a white mage. I buy little trinkets like my car decal to proudly show that off. But if I feel like I should swap because there is too great a disparity, I will feel pretty awful, but I will do it because I don't want -not- swapping to be a significant contributor to a lower progression rate for my team. And since I'm not even 50% convinced that any of the scenarios I mentioned -will- be the case, I've already started leveling and learning ast.
    (4)

  8. #8
    Player
    EZ5902's Avatar
    Join Date
    Aug 2013
    Posts
    202
    Character
    Ruby Wesson
    World
    Raiden
    Main Class
    White Mage Lv 90
    Not happy about this either. Regens/Medica 2 keeps hp topped up in most cases, coupled with Divine Seal even better which i thought this was an ability unique to whm to help boost the burst heals.... not anymore....

    Hate how clerics has been done too, from that healer damage is based on mind now? if that's the case, there's no excuse for any healer NOT to dps, which i thought that they didn't want to force healers to dps.

    There's just too many skill stripped from whm and put on other healers tbh.

    Give whm frikkin Graniteskin back already.
    (5)

  9. #9
    Player
    Sieben79's Avatar
    Join Date
    Jul 2016
    Posts
    151
    Character
    Shalya Arlemoire
    World
    Phoenix
    Main Class
    White Mage Lv 70
    I would like it if the lilies regenerate over time. Each 10s one lily so that we have after 30 seconds three lilies. This would be disable the RNG and wouldn't affect the players playstyle.

    Give us a buff (for the whm only) if we have have a certain amount of lilies for a dam% and heal% buff (1=5%, 2=10%, 3=15%) and add something special to the skills if it use up the lilies and not something cheap like CD reduce.

    As for the Confession stacks: Every Spell at usage should grant a rng stack. I don't like to track down the stacks on partymembers, the stacks should be shown at the players bar. So if we have gathered a certain amount of stacks, make Plenary Indulgence availbe to use. And for the damagedealer among us add a second lvl 70 skill: Mega Holy! (use also Confession stacks)
    (0)

  10. #10
    Player
    SooperSte's Avatar
    Join Date
    Jul 2015
    Posts
    2
    Character
    Nasan Qalli
    World
    Odin
    Main Class
    White Mage Lv 60
    I'd love to see the Lillies scrapped entirely, they don't seem to have anything to do with WHM thematically whatsoever. Yes the Padjal are somewhat about nature but I don't feel any job connection to flowers as a WHM at all. Get rid and give us a Bravery/Faith (WHM abilities based in actual FF lore definitely part of our identity) system that can buff physical/magic damage for the party whilst increasing our healing or something.
    (7)

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