Another exaggeration and hi-jacking of the word UTILITY- set of abilities that you have access to..........which whm has a number of UTILITIES! If instead you meant you'd like for whm to have more direct dmg mitigation utilities or increase in raid dps utilities, then you should be more specific..... But don't say WHM has no utilities.....
I like how everytime we start into this thread definitions of common words never can mean what the common defintions are........... So now the word uility doesn't mean utility unless that utility is supportive(define supportive???), unless that utility is direct dmg mitigation, unless that utility is a dps increase, unless that utility increases aoe def,
BC here I was thinking the word utility meant- things you can utilize...but nopee, noppee, that's not what it means /sigh
all healing = supportive, unless you have yet another funky definition to the word supportive as well.
All direct dmg mitigation are not superior to retroactive mitigation (HEALING) UNLESS the inc dmg will kill you if you did not have the proactive mitigation up....those mech are actually far and few in between, throughout content.
.....Since you guys are stuck on this extremely niche definition of "utility"... i'ma humor you.
Whm has no utility! But why is it important that it comes from whm?? Are we trying to say if WHM in the party and WHM isn't the source of this "utility" that nobody else can provide said "utility?"
With the exception of raid DPS utility (which I've long conceded that WHM isn't the source of) what combination of dmg reducing utility that AST/SCH can provide that will achieve anything superior IN RESULT to WHM/SCH or WHM/AST ?? SE would not design any fight in that matter!! And the only combination of utility AST/SCH could provide that WHM/co-healer could not replicate in some effective way is stacking the soils (Collective + Sacred soil). Again stacking soils would being required would be a bad design if it were REQUIRED.


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