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  1. #1
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Mahkii View Post
    Nobody has commented on it yet, so I'm just going to put this out there. Every time I read the term "pure healer," I read it as: healer who has nothing to offer outside the basic functionality of all healer jobs.
    Nobody in FFXIV wants a pure healer.
    Every time I see this comment I assume we forget WHM is designed to have a simple play-style, low skill ceiling, and able to complete all content. You start adding more complexity to that and you change the identity of the class drastically (arguably these lily/confession systems can potentially cause just that unwanted complexity that is in opposition to WHM identity?!)
    (1)

  2. #2
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Quote Originally Posted by javid View Post
    Every time I see this comment I assume we forget WHM is designed to have a simple play-style, low skill ceiling, and able to complete all content. You start adding more complexity to that and you change the identity of the class drastically (arguably these lily/confession systems can potentially cause just that unwanted complexity that is in opposition to WHM identity?!)
    Woah now, I'm just one person wishing WHM stood a fair chance in the raid game. Why does one job have to be singled out to be for new players only and not for serious gameplay?
    (12)

  3. #3
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Mahkii View Post
    Woah now, I'm just one person wishing WHM stood a fair chance in the raid game. Why does one job have to be singled out to be for new players only and not for serious gameplay?
    It is fully capable for serious gameplay. Some players refuse to take it for min/max meta reasons. Whether you like the whm or not it has always been capable of completing all content. The devs could easily just enforce the boss mechanic such as not allowing the skipping of a phase, ex. Soar, and you probably wouldn't see as many folks caring what healer was brought.
    (0)

  4. #4
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Feidam View Post
    It is fully capable for serious gameplay. Some players refuse to take it for min/max meta reasons. Whether you like the whm or not it has always been capable of completing all content. The devs could easily just enforce the boss mechanic such as not allowing the skipping of a phase, ex. Soar, and you probably wouldn't see as many folks caring what healer was brought.
    Viable is not synonymous with desirable.

    Being "able to clear" means nothing when groups refuse to take you because your class brings nothing to make the run easier beyond the baseline contribution that any other option could also provide. Making phases unskippable does not change this one iota.
    (11)

  5. #5
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Quote Originally Posted by Feidam View Post
    It is fully capable for serious gameplay. Some players refuse to take it for min/max meta reasons. Whether you like the whm or not it has always been capable of completing all content. The devs could easily just enforce the boss mechanic such as not allowing the skipping of a phase, ex. Soar, and you probably wouldn't see as many folks caring what healer was brought.
    There's a difference between the balance between jobs and whether the jobs that exist are still capable of completing content. In the raid game, we have a lot of competition. While we had no problem killing a12s with WHMs early on, that does not mean that WHM was competitive.
    (3)

  6. #6
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Mahkii View Post
    There's a difference between the balance between jobs and whether the jobs that exist are still capable of completing content. In the raid game, we have a lot of competition. While we had no problem killing a12s with WHMs early on, that does not mean that WHM was competitive.
    See this what I'm talking about. You had no problem completing the content with whm's early on. In other words you used it's advantages while learning then ditched it for the speed run meta. That is a failing of the player base not the class.

    Keep in mind I'm not advocating not tweaking or adding to the white Mage. They are not as interesting to play imo.
    (1)
    Last edited by Feidam; 06-06-2017 at 06:20 AM.

  7. #7
    Player
    rainblack's Avatar
    Join Date
    Jun 2017
    Posts
    21
    Character
    Zosa Seia
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Feidam View Post
    See this what I'm talking about. You had no problem completing the content with whm's early on. In other words you used it's advantages while learning then ditched it for the speed run meta. That is a failing of the player base not the class.
    Problems are less severe earlier in the game because the game is more forgiving. Just because you can finish Sastasha with four tanks doesn't mean it's gonna hold up by postgame. WHM keeps up at early levels but then at later levels it just will not be equipped to do what's expected of it, no matter how good the player.
    (4)

  8. #8
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by rainblack View Post
    Problems are less severe earlier in the game because the game is more forgiving. Just because you can finish Sastasha with four tanks doesn't mean it's gonna hold up by postgame. WHM keeps up at early levels but then at later levels it just will not be equipped to do what's expected of it, no matter how good the player.
    We were not speaking of sastasha but raiding.
    (0)

  9. #9
    Player
    ToasterMan's Avatar
    Join Date
    Sep 2014
    Posts
    465
    Character
    Yui Oshima
    World
    Mateus
    Main Class
    Blacksmith Lv 60
    Quote Originally Posted by Feidam View Post
    See this what I'm talking about. You had no problem completing the content with whm's early on. In other words you used it's advantages while learning then ditched it for the speed run meta. That is a failing of the player base not the class.
    Well think of it this way. Pretty much every wall that progression teams come across are DPS checks, not healing checks. Lets say your team happens to be stuck on one of these. Which healer would you rather have in your party. The one that can provide DPS buffs so you can finally clear that check, or the healer that's going to give you nothing more than over healing?

    The choice is obvious
    (4)

  10. #10
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ToasterMan View Post
    Well think of it this way. Pretty much every wall that progression teams come across are DPS checks, not healing checks. Lets say your team happens to be stuck on one of these. Which healer would you rather have in your party. The one that can provide DPS buffs so you can finally clear that check, or the healer that's going to give you nothing more than over healing?

    The choice is obvious
    Again my personal opinion is they can use some utility and a good mechanic, but that does not preclude the fact that most of the people pooing the whm used them to learn content then dropped it later when on farm for a new meta. Developing for an ever shifting player meta is not sustainable for the devs.
    (1)

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