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  1. #1
    Player
    Virlym's Avatar
    Join Date
    Apr 2015
    Posts
    24
    Character
    Virlym Shadow
    World
    Coeurl
    Main Class
    Red Mage Lv 80
    I apologize if this has been brought up before, but I didn't read the mass amount of replies as I'm using my phone.

    I just wanted to point out a few situational points that would make this update a nonfactor to WHM play. When gear capped for A9/A10, a WHM can solo heal the fight with regens, tetra, and bene and go back to DPSing. This update will effectively give nothing (besides so more mana from thin air) in situations like this. When 90% of your new expansion revolves around 2 spells that you dont need to use in order to do the content, it feels really bad.

    I've mained WHM for a while and have found that most content can be healed through with regens and the oGCD heals. Allowing you to contribute to DPS with most of your GCDs. You only really need cure1/2 if you dont feel like DPSing, are undergeared, or have no defensive CDs being used. Except for prog, you really wouldn't be spamming cure1/2 enough to merit the system to revolve around them.
    (5)

  2. #2
    Player
    razzgrizz3's Avatar
    Join Date
    Sep 2013
    Posts
    220
    Character
    Depravicus Mana
    World
    Shiva
    Main Class
    Lancer Lv 19
    Quote Originally Posted by Virlym View Post
    When gear capped for A9/A10, a WHM can solo heal the fight with regens, tetra, and bene and go back to DPSing.
    lol are yout talking about savage?
    would you happen to have a video of yourself solo healing a9a10s with only regens and tetra + bene?
    (0)

  3. #3
    Player
    magnanimousCynic's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    487
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by razzgrizz3 View Post
    lol are yout talking about savage?
    would you happen to have a video of yourself solo healing a9a10s with only regens and tetra + bene?
    I don't see an S near A9 or A10 so I assume they're talking about normal mode.
    (0)
    I was the Almighty Enkidu for April Fools 2017.

    Quote Originally Posted by Beckett View Post
    To be fair, it's not so much a flame war as it's 12 pages of people agreeing the OP is an idiot.

  4. #4
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Virlym View Post
    When 90% of your new expansion revolves around 2 spells that you dont need to use in order to do the content, it feels really bad.
    Shoud I mention Emergency Tactics and Dissipation from Scholar for Heavensward expansion ? 2 skills I rarely used because it was just for extremely urgent situations.
    So, to me, I got only 3 new spells for my Scholar during 3.XX.

    I know, it should'nt happen again and for any job.
    But keep in mind, if you feel WHM it's first job to see that happen, you're wrong.
    SCH got it before.
    (0)

  5. #5
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    876
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ceasaria View Post
    Shoud I mention Emergency Tactics and Dissipation from Scholar for Heavensward expansion ? 2 skills I rarely used because it was just for extremely urgent situations.
    So, to me, I got only 3 new spells for my Scholar during 3.XX.

    I know, it should'nt happen again and for any job.
    But keep in mind, if you feel WHM it's first job to see that happen, you're wrong.
    SCH got it before.
    Yeah, but neither spell requires you to spam physick to use. Imagine Adloquium requiring a 20% proc off of physick to be able to use. That's our level 66 shield in a nutshell.
    (4)
    Last edited by Reiryuu; 06-04-2017 at 10:25 PM.

  6. #6
    Player
    Ethos's Avatar
    Join Date
    Aug 2013
    Posts
    47
    Character
    Ethos Veris
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    A few mechanic fixes that I would like to see:

    - Make Confession stacks grant 3% increased healing received to the target (stacks 3 times up to 9% increased healing). Increase the chance to grant Confession stacks to targets to 100% (up from 20%) when a Cure or Cure 2 is cast on a target. Critical Cure or Cure 2s grant the target an additional effect that gives the target 9% reduced damage taken.

    Reduce Cure and Cure 2 potency back to 400/650 respectively (from 450/700) to compensate for the addition of the healing buff component. Add a debuff to targets that are healed from Plenary Indulgence preventing them from being able to gain Confession stacks for 30 seconds.

    - Change Lily generation to a 20% chance to gain one Lily every time a Regen tics (Only procs when effective healing is done). Add a 10 second internal cooldown if necessary. Increase the effect of a Lily empowered ability to reduce the recast time of certain abilities by 10%/20%/30% (up from 5%/10%/20%) based on how many lilies are currently active.

    - Add a new trait "Hive Mind" at level 36 WHM that makes Presence of Mind effect all friendly targets in a 30y radius. This trait replaces the removed Quick Stoneskin trait at the same level (which itself once replaced the Improved Stoneskin trait). Increase the cooldown on Presence of Mind and/or reduce the duration as necessary.
    (0)
    Last edited by Ethos; 06-04-2017 at 02:31 PM.

  7. #7
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by dark494 View Post
    I agree, that may change for the better. I just find it somewhat hypocritical of people decrying RNG anything as the worst thing ever when both of the other healers have had RNG mechanics in their kit since their inception and people think they're the best things since sliced bread, critlo is amazing, cards are amazing, except when rng doesn't give you a critlo or gives you nothing but ewers and spires for days, but I've never seen anyone really call for sweeping revamped changes to both jobs because RNG is a terrible idea. I fully expect it, but that doesn't mean I agree with it.
    RNG for a 20% balance (or 10% AOE balance)
    RNG for a shield that can mitigate more than half the Tanks maximum HP, and more than a DPS' max HP.

    RNG for a 15% single target barrier. Or 12 seconds off Assize (at max value).
    Do you see it yet?
    (9)

  8. #8
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Exiled_Tonberry View Post
    RNG for a 20% balance (or 10% AOE balance)
    RNG for a shield that can mitigate more than half the Tanks maximum HP, and more than a DPS' max HP.

    RNG for a 15% single target barrier. Or 12 seconds off Assize (at max value).
    Do you see it yet?
    Don't forget that AST has ways to mitigate RNG (Redraw) or make use of bad rolls (Royal Road, Minor Arcana). SCH shields will still function fine if you fail the crit roll. Failing the roll on WHM locks you out of the systems (meaning you can't use half of your new skills) and the rewards if you DO succeed are so minor there's hardly any point even having them.
    (12)

  9. #9
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by IttyBitty View Post
    Don't forget that AST has ways to mitigate RNG (Redraw) or make use of bad rolls (Royal Road, Minor Arcana). SCH shields will still function fine if you fail the crit roll. Failing the roll on WHM locks you out of the systems (meaning you can't use half of your new skills) and the rewards if you DO succeed are so minor there's hardly any point even having them.
    Seriously. Even if we had ways to manipulate our RNG much better, the rewards is literally Stoneskin and an AOE heal that only effects certain targets.
    The AOE especially makes no sense. How often,if ever, do you spam cure on a DPS? And if you happen to, what are the chances they'll actually benefit from the AOE heal afterwards? I just can't wrap my head around what SE was thinking with any of this.
    (11)

  10. #10
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by SakiKojiro View Post
    Personally I'd have liked to see them go all the way with the "Pure Healer" Route. Giving them even bigger bursts of healing while gimping their damage a bit.
    I don't get the eagerness to give up power. There isn't anything inherently wrong with asking for good tools and not offering to give something back.

    If we were talking trading some extreme advantage in one area for viability in another, I'd get it from a balance perspective, but come on.... This is asking to trade one of the Job's few perks for more of something it already has in abundance.

    WHM doesn't need even bigger bursts of healing; it needs mechanics that are fun, make sense, and add unique value.
    (4)

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