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  1. #1961
    Player
    SerosJourney's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    1,360
    Character
    Sero Blu
    World
    Shiva
    Main Class
    Scholar Lv 82
    Quote Originally Posted by RiisWolf View Post
    None of this pure healing stuff is going to matter if you don't force players into healing more than 1 time every 20 seconds with their weakest heal.
    right....

    but maybe that's exactly what SE's going for....?
    Who knows? All the infos that are given are speaking a particular language....
    Namely that there will be much more to heal. Much more to do to fit in the "Healing" section.

    The more I read about the Healer changes, the more I am confident that we are finally getting placed in our role! And that are good news i think!?
    Now I am absolutely into Stormblood. Because this Addon offers the opportunity to really become a HEALER!
    (1)

  2. #1962
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by SerosJourney View Post
    right....

    but maybe that's exactly what SE's going for....?
    Who knows? All the infos that are given are speaking a particular language....
    Namely that there will be much more to heal. Much more to do to fit in the "Healing" section.

    The more I read about the Healer changes, the more I am confident that we are finally getting placed in our role! And that are good news i think!?
    Now I am absolutely into Stormblood. Because this Addon offers the opportunity to really become a HEALER!
    This is what I've been repeatedly echoing everywhere, but people only see what they want to see, not what's right in front of them. Lead a horse to water and all that.
    (0)

  3. #1963
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Jxnibbles View Post
    100% chance on cure 2 for a Spear.. Wow what a Band-Aid. As a Whm main I just want to travel in time to 4.1 already maybe then they would have something unique for us.
    Its more around 4.2 as they don't change very much during a raid tier.
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  4. #1964
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    773
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    Change Plenary Indulgence so that Confession stacks on a target increase their mitigation and damage by 1/2/3%. Using Plenary Indulgence would (on top of the heal) apply 1/2/3% Haste to all targets with Confessions stacks on the based on the amount that person had. This encourages the WHM to focus almost entirely on healing in 8/24 man environments, but also doesn't make it seem like a burden to build up Confessions and lilies with Cure/Cure II. It allows them to contribute while focusing on healing.
    (0)

  5. #1965
    Player
    Dirashi's Avatar
    Join Date
    Jul 2015
    Location
    Straight outta Gridania
    Posts
    17
    Character
    Etsumi Namae
    World
    Cactuar
    Main Class
    White Mage Lv 60
    Quote Originally Posted by dark494 View Post
    Youre all overreacting on false information over everything
    The problem mostly isn't with the values, the problem is with the lily mechanic. Unless theyve reworked the mechanic (which I doubt knowing how long SE takes to rework), we will be left with the same underwhelming product in the end. Also, we aren't overreacting. Its better to be proactive than reactive. What this means is we raised so much noise SE saw how unsatisfied we were as a community; all of this before the expac.

    Now if we sat quiet until launch, we could be stuck with a terrible mechanic from release through 4.4 for all we know. It takes a lot of resources/time to redesign a job mechanic. We shouldn't have to sit and wait a year to see our job receive adjustments it could've received before launch if we expressed our dissatisfaction. Its better to start out with a bang and raise awareness than to just create one after the fact since doing so will only delay the fixes even longer. That is something we definitely do not want to happen.
    (8)
    Last edited by Dirashi; 06-06-2017 at 03:09 AM.
    "You can catch flies with honey, but you'll catch more honeys being fly"
    - Ludwig van Beethoven

  6. #1966
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Just dropping by to leave a daily reminder to SE devs - why would raiders bring a WHM when we could have The Balance and Chain Stratagem?
    (13)

  7. #1967
    Player
    Sanghelios's Avatar
    Join Date
    May 2014
    Posts
    614
    Character
    Zeniba Zhiya
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by SerosJourney View Post
    right....

    but maybe that's exactly what SE's going for....?
    Who knows? All the infos that are given are speaking a particular language....
    Namely that there will be much more to heal. Much more to do to fit in the "Healing" section.

    The more I read about the Healer changes, the more I am confident that we are finally getting placed in our role! And that are good news i think!?
    Now I am absolutely into Stormblood. Because this Addon offers the opportunity to really become a HEALER!
    You are wrong here. I can gurantee you there wont be more to heal in Stromblood than in Heavensward.
    (10)

  8. #1968
    Player
    Chiami's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    127
    Character
    Chiami Jishin
    World
    Balmung
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by SerosJourney View Post
    right....

    but maybe that's exactly what SE's going for....?
    Who knows? All the infos that are given are speaking a particular language....
    Namely that there will be much more to heal. Much more to do to fit in the "Healing" section.

    The more I read about the Healer changes, the more I am confident that we are finally getting placed in our role! And that are good news i think!?
    Now I am absolutely into Stormblood. Because this Addon offers the opportunity to really become a HEALER!
    You know, if that were the case and we healers wouldn't _have_ to dps much anymore I would be up for that just as with the current state... BUT! If you look at WHM, AST and SCH in comparison and if massively more healing is required in the future then a) WHM still probably loses cause not just are we still plundered of so many skills and stuff and got a shitty system with those lilies (in pure mechanics, unless it is massively re-designed) but b) SCH, from all I have seen, would be UNDEREQUIPPED to deal with "MASSIVE HEALS NEEDED" compared to AST and WHM, plus in all the instances up to 60 designed for "heal, dps & buff" things would get iffy/boring.

    You cannot simply have a game designed one way for 60 levels and then design it the other way around the levels 61-70 without causing massive problems with the content as a whole. So I fear you will see your hopes dashed about "now we only heal".

    And the infos they gave us say nothing about "you all will be mainly healing", only thing they said is "WHM will be pure healer", which by and in itself is totally not gonna work, as pointed out left and right here. Plus, with the current design we know of and if we would be focused on healing? You spam cure 2s all the time, and occasionally burn your lilies. Forget about using your CDs except in an emergency cause they would burn lilies. Or, if the CD reduction for lilies is removed, you would spam cure 2s 80%+ of your time, use lilies as you need them and occasionally toss a healing CD. Excuse me while I fall asleep... (a job should not revolve around pushing mainly one button and the two buttons you get from spamming that button! As boring as it can be...)

    No matter how you turn it, this is all looking really bad, unless the devs pull a miracle out of their hat... yeah, right, lol.
    (3)
    Last edited by Chiami; 06-06-2017 at 03:03 AM.

  9. #1969
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by SerosJourney View Post
    but maybe that's exactly what SE's going for....?
    You need appropriate environments to use your abilities and have it be entertaining. The lilies can't add much if you're not healing. If it's too easy, then your new gimmicks suffer as they become useless due to a lack of healing alone.

    If SE IS trying to make it so easy that you can get away with one cure 1 per 30 seconds, then that'd be so backwards and dumb. Because it makes no sense if you want to make healers heal when there's no need for it most of the time through no input from the players themselves; it's also backwards because it contradicts what they are trying to achieve here.
    (3)

  10. #1970
    Player
    Burlman's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    24
    Character
    Katsumi Oshidari
    World
    Leviathan
    Main Class
    Ninja Lv 73

    WHM Idea

    I just read today that Yoshi P said that WHM Cure II will have a 100% chance of procing a lily. Now with that being said, I think this addition is a step in the right direction but WHM might need a little more.

    Cadmium Crows from Youtube said this: "I never thought whm was dead I just believed it just needed stability with the mechanic, considering in most content with a skilled/more aggressive whm regens will be the bulk of their healing, so I still think lillies need to proc off of regen ticks, similar to how wow's resto druids could proc their free cast mechanic of one of their hots, albeit at a lower rate then with Cure I/II."

    I for one think Cadmium's idea is a good one since Regen is a for sure spell that WHM's going to use and rely on building more lily stacks. What does everyone else think?
    (1)
    Game On!


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