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  1. #2461
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Exiled_Tonberry View Post
    Why is one job out of 13 in the game designated as "casual" and deserves to not have any helpful or strong mechanics for itself?
    If that's actually true, it's a very stupid move on Yoshi's part, to be blunt about it.
    Nothing wrong with having a job designed to be casual, thats how 3.0 PLD was designed
    (2)

  2. #2462
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by javid View Post
    .

    How do you please the hardcore players and causal players?? YOU give them each a few bones is how!! Take your SCH/AST and leave the causal his WHM....why is that such a problem for some of you?? lool.
    Because some people love the job WHM and has raided with it since 2.0.
    Because some people find it unfair that WHM has suddenly been designated "casual" by Yoshi and is now stuck at the low end of the stick until perhaps 5.0.

    Honestly if I can't play WHM without feeling like I'm severely handicapping my raid, I'm quitting healing. I enjoy WHM, and I want to play WHM, but it's obvious their vision for the job is crippling it.
    (14)

  3. #2463
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by javid View Post
    Agreed with you! But to Tonberry point; bc Yoshi doesn't think healer NEED to dps; Yoshi has purposefully tuned the raids to require 0 healer dps. Meaning all healer dps is bonus for the party meeting dps checks! (some ppl find that a good thing like me! Others are mad and want healer dps to be required in the dps checks.... like maybe Tonberry).

    Stating that Yoshi has purposefully tuned the raids to require 0 healer DPS may be a bit misleading. It's more accurate to say that the raid DPS checks are tuned specifically with minimum Tank and DPS role contributions taken into account (excepting the Healer role).

    It's a small distinction, but I believe that it's an important one. The first statement implies to me that healers should consider themselves exempt from any contribution beyond basic healing, so sayeth the Yoshida. The second statement acknowledges that the math in raid design deliberately doesn't account for healers, leaving it up to individual parties and players to determine the optimal degree of healer DPS participation.
    (13)

  4. #2464
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    And here is an excerpt from another recent interview that should clarify the answer.

    Yoshida: By now, I think a feeling has developed that healers have to participate in DPSing in instanced dungeons. Even if it's just a silent pressure, it is there. Because of that feeling, there were some players who may have felt anxious about joining as a healer. For someone like me who isn't focused about clear time, I'm fine as long as we can clear it. And I'll try to take things more slowly if I see someone who might be new. However, it's been getting more and more difficult for healers, which I'm sorry about. On my personal account, I play all the roles, and I like to have the feeling that I can play through instanced dungeons on my favorite role.

    Since things are more serious in raiding, on the other hand, you'll definitely want to DPS for the first clear. As item levels go up and you're after repeat clears, the roles may shift. (laughs)

    F: I see.

    Yoshida: That said, sometimes when I'm participating in instanced dungeons, I'll queue as tank or healer because the matchmaking is so fast, but in the case of healer, although attacking itself isn't hard, I feel that the stance switching narrows the field of players who are interested in healing. When looking at the data, even though many players have healers at the appropriate job level, they won't be participating as healer. When considering the reasons for this, it seems that there are two main ones - it's too much work, and being asked to DPS.

    F: There are many who feel that way.

    Yoshida: So we decided to calculate healers' attack magic potency based on MND. Since you no longer need Cleric Stance, you can Holy whenever you feel like it. After stunning the enemies with Swiftcast Holy, you can then catch up with heals. With this increased level of comfort, the number of people participating in instanced dungeons as healer will definitely go up.
    (7)

  5. #2465
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    LOL its amazing what happens when you include the other paragraphs in the quote. Suddenly, its as if the narrative doesn't support the agenda.
    (2)

  6. #2466
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Mahkii View Post
    LOL its amazing what happens when you include the other paragraphs in the quote. Suddenly, its as if the narrative doesn't support the agenda.
    Not really. It shows that Yoshi feels bringing healer dps to a raid can be necessary, but doesn't feel like people should be forced to do it in 4man content and that they are feeling forced even it it is silent pressure. Furthermore, he felt that changing the cleric stance mechanic would allow for more people to bring a healer since they didn't have to deal with what they considered a cumbersome mechanic. Both side of the discussion were "correct" if you will depending on the content. Maybe we as a community can come together on this now instead of both sides continuing with the do it my way attitudes.
    (0)

  7. #2467
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Quote Originally Posted by Feidam View Post
    Not really. It shows that Yoshi feels bringing healer dps to a raid can be necessary, but doesn't feel like people should be forced to do it in 4man content and that they are feeling forced even it it is silent pressure. Furthermore, he felt that changing the cleric stance mechanic would allow for more people to bring a healer since they didn't have to deal with what they considered a cumbersome mechanic. Both side of the discussion were "correct" if you will depending on the content. Maybe we as a community can come together on this now instead of both sides continuing with the do it my way attitudes.
    You say not really, but I don't see where you're disagreeing with me. Maybe, you didn't understand my point. That's okay though.
    (1)

  8. #2468
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Mahkii View Post
    You say not really, but I don't see where you're disagreeing with me. Maybe, you didn't understand my point. That's okay though.
    I took your post to mean that yoshida's healer dps not necessary stance supporters agenda's were falling apart with the extra info. If that wasn't your point yup I misunderstood . I was showing that both sides kinda fall apart when looking at his comments on the whole, but depending on which content you look at. If that
    (1)
    Last edited by Feidam; 06-09-2017 at 09:08 AM.

  9. #2469
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by javid View Post
    ....he doesnt just have the hardcore players to please...did you miss the part that showed data that the masses have healers lvled but they wont play the healer role b/c its too complicated to heal/dps or they find it cumbersome (THINGS I'VE REPEATEDLY SAID......) Doesn't seem disconnected at all.

    Whm= causal
    ast/sch= pro

    something for everybody, but some ppl want everything for themselves....
    I fail to see how locking some of WHMs healing abilities behind RNG and Stacks is in any way casual, simple, or fun... up until now I've preferred playing WHM as a healer precisely because it is simple, however looking at the changes for 4.0 (WHMs new toys locked behind Cure/II spam, dropping of Cleric Stance) and I'm really thinking that AST will be the best healer for casual play: i.e. No gating mechanics; can cast Gravity from range; and if you can't make effective use of a Card > Lord / Lady *

    And the saddest part is that there are so many great suggestions on these forums for mechanics that would not only make WHM that much more fun to play (especially compared to Lilies / Confessions), but also feel a lot more unique, and give them a competitive advantage** in raid, and all SE has to do is drop this stupid idea that WHM somehow has to be a 'pure healer' (read: be incapable of doing anything but healing and a bit of DPS). ***

    * Note: I know AST can get a lot more complex than this with some of their unique buffs, but for casual content their basic kit is quite simple and effective.

    ** Note: By competitive advantage I don't necessarily mean ‘meta’, I simply mean that there would be a trade-off in taking an AST or SCH into a raid over a WHM.

    *** Edit: Note: I know it is probably too late for a total overhaul at this point, but I'm actually hoping the WHM population plummets on these changes, causing SE to go back to the drawing board and remake WHM (properly this time) in 4.1 / 4.2.

    Edit:
    Quote Originally Posted by javid View Post
    :snips: Agreed! That's why I see it as a bonus IF a good healer can also dps while sustaining the party MAKES the fight that much easier!
    Except both AST and SCH can provide additional raid DPS while continuing to sustain the party... good player or not, WHM has no such options.
    (6)
    Last edited by Acidblood; 06-09-2017 at 09:41 AM. Reason: Fingers not keeping up with mind...

  10. #2470
    Player
    OzumaKuma's Avatar
    Join Date
    Feb 2017
    Posts
    46
    Character
    Ozuma Kuma
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Some Alexander Holy moves would be awesome for WHM, but will never happen I know
    (5)

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