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  1. #1551
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Feidam View Post
    The heals being weaker than astrologian may have nothing to do with white Mage and everything to do with Astro being over tuned. Which means nerf for Astro not a buff to whm.
    As they are both healers competing for relevance, it still matters. That is another comment: If power levels of healers were remaining about the same, it would be much less an issue; while not an improvement, WHM wouldn't be as threatened... but the power of AST and SCH are both considerably increasing, and so here we are.
    (5)

  2. #1552
    Player
    OzumaKuma's Avatar
    Join Date
    Feb 2017
    Posts
    48
    Character
    Ozuma Kuma
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Definitely quitting the game if it isn't fixed because its not just a minor slip, its pure and utter negligence on the dev's part. How it got past planning and into a real concept is frightening.

    Given the WHM populations reaction on threads like this, it says how out of touch they are for all their talk of census information. Good Luck with your dps queues in Stormblood when none of the White Mages feel like taking this crap

    sorry, angry
    (10)

  3. #1553
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Which five skills? Cause shroud of saints was weaker than what you got back. I'm sorry this is not a loss for the whm. Divine seal yeah it was and everyone has a weaker version now. Protect yeah ya lost it, and I had hoped you get a utility in it's place but whm did not. Esuna everyone lost but I don't think is huge has esuna isn't needed at every fight or instance. Some nice flexibility there. Cleric stance yeah you lost it, but with the mid change it really isn't a loss. Really only lost two skills in the grand scheme of things. Protect and divine seal. Again I wish they had given something utility wise in place of that but they went for high dps and as your utility. This could be rectified maybe with some good constructive feedback since we know they are at least listening.
    (0)
    Last edited by Feidam; 06-04-2017 at 06:40 AM.

  4. #1554
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Quote Originally Posted by BlueMageQuina View Post
    Issue #4: Mathematically, AST's potential outheals both other healers... by far
    Now, I realize that doing a comparison over 5m, 10m or more would better serve the purpose of my point here--or may even prove me wrong---I just did not have the patience to go on after one minute. So here we are.
    • Note: These assessments do not account for MP cost, critical hits or shields. HoTs are used here as opposed to shield effects, as their potencies are more directly comparable. (Ex: is AST's shield could either be calculated as 300% of the HP restored by the heal or as 300% of the heal's potency, which may differ.)
    • Note:The cast times, GCDs and oGCDs are accounted for at their base level for each spell (2s, 3s cast, 2.5s GCD, etc) while cast time between instantly cast spells is accounted for at 0.5s intervals across the board.
    • Note: Regarding Plenary: Yes, I know how percentages work. My math is based on an exact 20% chance to proc as that is what's written in the tooltip. It could proc more, it could proc less. Thats the difficulty with RNG.


    WHM -- without cooldowns that increase healing potency, spell speed or HoT duration
    0 Casting started
    3 Medica II - ticks until 33
    3.5 Regen - ticks until 24.5
    4 Asylum - ticks until 28 - CD until 94
    4.5 Assize - CD until 64.5
    5 Tetragrammaton - CD until 65
    5.5 Start Casting
    7.5 Cure II - (20% Confession proc)
    10 Start Casting
    12 Cure II - (40% Confession proc)
    14.5 Start Casting
    16.5 Cure II - (60% Confession proc)
    19 Starting Casting
    21 Cure II - (80% Confession proc)
    23 Start Casting
    24 Cure II - (100% Confession proc) - Confession procced until 54
    24.5 **Plenary Indulgence - CD until 39.5 - Confessions dissipated
    25 Regen - ticks until 46
    26.5 Start Casting
    28.5 Cure II - (20% Confession proc)
    31 Start Casting
    34 Medica II - ticks until 64
    36.5 Start Casting
    38.5 Cure II - (40% Confession proc)
    41 Start Casting
    43 Cure II - (60% Confession proc)
    45.5 Start Casting
    47.5 Cure II - (80% Confession proc)
    48 Regen - ticks until 69
    50 Start Casting
    52 Cure II - (100% Confession proc) Confession procced until 82
    52.5 **Plenary Indulgence - CD until 77.5 - Confessions dissipated
    54.5 Cure II - (20% Confession proc)
    57 Start Casting
    59 Cure II - (40% Confession proc)
    60 Casting interrupted

    Full potency heals:
    Cure II (700 potency) x (12 casts) = 8400
    Medica II (700 potency) x (1 cast) = 700
    Regen (1050 potency) x (2 casts) = 2100
    Asylum (800 potency) x (1 cast) = 800
    Assize (300 potency) x (1 cast) = 300
    Tetra (700 potency) x (1 cast) = 700
    Plenary used when only last proc is used (500 potency) x (1 cast) = 500
    Plenary used at each proc (400 potency) x (2 casts) = 800

    Partial potency heals (did not tick fully before 60s):
    Medica II = 600 potency
    • (60s time limit - 34s tick start) = 26s of regen ticks
    • Reduce 26s to the highest multiple of 3 (as Regens tick every 3s) > 24s of regen ticks
    • (24s of regen ticks) / (3s between each tick) = 8 regen ticks
    • (8 regens ticks) x (50 potency) = 400 potency worth of regen
    • (400 potency worth of regen) + (200 potency initial heal) = 600 potency

    Regen = 600 potency
    • (60s time limit - 48s tick start) = 12s of regen ticks
    • 12 is already a miltiple of 3
    • (12s of regen ticks) / (3s between each tick) = 4 regen ticks
    • (4 regens ticks) x (150 potency) = 600 potency worth of regen


    (Sum if Confession never procs)
    8400 + 700 + 2100 + 800 + 300 + 700 + 0 + 600 + 600 = 14200
    (Sum using Plenary twice at 1 stack of Confession each)
    8400 + 700 + 2100 + 800 + 300 + 700 + 800 + 600 + 600 = 15000

    WHM --- using cooldowns that increase healing potency, spell speed or HoT duration
    0 Swiftcast - CD until 60
    0.5 Largesse - CD until 90.5
    1 Medica II - ticks until 31
    1.5 Regen - ticks until 22.5
    2 Presence of Mind - CD until 152
    2.5 Start Casting
    4.1 Cure II - (20% Confession proc)
    4.6 Asylum - CD until 94.6
    5.1 Assize - CD until 65.1
    5.6 Tetragrammaton - CD until 65.6
    6.1 Start Casting
    7.7 Cure II - (40% Confession proc)
    9.7 Start Casting
    11.3 Cure II - (60% Confession proc)
    13.3 Starting Casting
    14.9 Cure II - (80% Confession proc)
    17.9 Start Casting
    19.5 Cure II - (100% Confession proc) - Confession procced until 49.5
    20 **Plenary Indulgence - CD until 35 - Confessions dissipated
    20 Presence of Mind buff ends
    20.5 Largesse buff ends
    20.5 Start Casting
    22.5 Cure II - (20% Confession proc)
    23 Regen - ticks until 44
    25 Start Casting
    27 Cure II - (40% Confession proc)
    29.5 Start Casting
    32 Medica II - ticks until 62
    34.5 Start Casting
    36.5 Cure II - (60% Confession proc)
    39 Start Casting
    41 Cure II - (80% Confession proc)
    44 Regen - ticks until 65
    44.5 Start Casting
    46.5 Cure II - (100% Confession proc) Confession procced until 76.5
    47 **Plenary Indulgence - CD until 62 - Confessions dissipated
    49 Start Casting
    51 Cure II
    53.5 Start Casting
    55.5 Cure II
    58 Start Casting
    60 Cure II

    Full Potency heals:
    Largesse Medica II (700 potency) x (1.2 for Largesse potency increase) x (1 cast) = 840
    Largesse Regen (1050 potency) x (1.2 for Largesse potency increase) x (1 cast) = 1260
    Largesse Cure II (700 potency) x (1.2 for Largesse potency increase) x (5 casts) = 4200
    Largesse Asylum (800 potency) x (1.2 for Largesse potency increase) x (1 cast) = 960
    Largesse Assize (300 potency) x (1.2 for Largesse potency increase) x (1 cast) = 360
    Largesse Tetragrammaton (700 potency) x (1.2 for Largesse potency increase) x (1 cast) = 840
    Largesse Plenary (400 potency) x (1.2 for Largesse potency increase) x (1 cast) = 480
    Cure II (700 potency) x (8 casts) = 5600
    Regen (1050 potency) x (1 cast) = 1050
    Plenary (400 potency) x (1 cast) = 400

    Partial potency heals (did not tick fully before 60s):
    Medica II = 650 potency
    • (60s time limit - 32s tick start) = 28s of regen ticks
    • Reduce 28s to the highest multiple of 3 (as Regens tick every 3s) > 27s of regen ticks
    • (27s of regen ticks) / (3s between each tick) = 9 regen ticks
    • (9 regens ticks) x (50 potency) = 450 potency worth of regen
    • (450 potency worth of regen) + (200 potency initial heal) = 650 potency

    Regen = 750 potency
    • (60s time limit - 44s tick start) = 16s of regen ticks
    • Reduce 16s to the highest multiple of 3 (as Regens tick every 3s) > 15s of regen ticks
    • (15s of regen ticks) / (3s between each tick) = 5 regen ticks
    • (5 regens ticks) x (150 potency) = 750 potency worth of regen


    (Sum if Confession never procs)
    840 + 1260 + 4200 + 960 + 360 + 840 + 0 + 5600 + 1050 + 0 + 450 + 750 = 16310
    (Sum using Plenary twice at 1 stack of Confession each)
    840 + 1260 + 4200 + 960 + 360 + 840 + 480 + 5600 + 1050 + 400 + 450 + 750 = 17190

    SCH -- without cooldowns that increase healing potency, spell speed or HoT duration and beginning with a full stack of Aetherflow

    SCH's heals
    0 Lustrate
    1 Lustrate
    2 Lustrate - Aetherflow Stacks Gone
    2.5 Aetherflow - CD until 62.5 - Aetherflow stacks replenished
    3 Lustrate
    4 Lustrate
    5 Lustrate
    5.5 Emergency Tactics - CD until 35.5
    6 Casting started
    8 Adloquium
    8.5 **Excogitation - CD until 68.5
    10.5 Casting started
    12.5 Physick
    15 Casting started
    17 Physick
    19.5 Casting started
    21.5 Physick
    24 Casting started
    26 Physick
    28.5 Casting started
    30.5 Physick
    33 Casting started
    35 Physick
    35.5 Emergency Tactics - CD until 65.5
    37.5 Casting started
    39.5 Adloquium
    43 Casting started
    45 Physick
    47.5 Casting started
    49.5 Physick
    53 Casting started
    55 Physick
    57.5 Casting started
    59.5 Physick
    60 Casting interrupted

    Lustrate (600 potency) x (6 casts) = 3600
    Physick (400 potency) x (10 casts) = 4000
    ET Adloquium (300 potency) x (2 cast) x (2 hits per cast) = 1200
    Excogitation (650 potency) x (1 cast) = 650 (0 potency if Excogitation doesn't take effect.)

    (Sum if Excogitation does not take effect)
    3600 + 4000 + 1200 + 0 = 8800
    (Sum if Excogitation takes effect)
    3600 + 4000 + 1200 + 650 = 9450

    SELENE's heals
    0 Casting started
    2 Embrace
    5 Casting started
    7 Embrace
    10 Casting started
    12 Embrace
    15 Casting started
    17 Embrace
    20 Casting started
    22 Embrace
    25 Casting started
    27 Embrace
    30 Casting started
    32 Embrace
    35 Casting started
    37 Embrace
    40 Casting started
    42 Embrace
    45 Casting started
    47 Embrace
    50 Casting started
    52 Embrace
    55 Casting started
    57 Embrace
    60 Casting interrupted

    Embrace (300 potency) x (12 casts) = 3600

    (Sum if Excogitation does not take effect, with Selene)
    (SCH) 8800 + (SELENE) 3600 = 12400
    (Sum if Excogitation take effect, with Selene)
    (SCH) 9450 + (SELENE) 3600 = 13050

    EOS' heals
    0 Casting started
    2 Whispering Dawn - Regen until 23 - CD until 62
    2.5 Casting started
    5.5 Embrace
    7.5 Casting started
    10.5 Embrace
    12.5 Casting started
    15.5 Embrace
    17.5 Casting started
    20.5 Embrace
    22.5 Casting started
    25.5 Embrace
    27.5 Casting started
    30.5 Embrace
    32.5 Casting started
    35.5 Embrace
    37.5 Casting started
    40.5 Embrace
    42.5 Casting started
    45.5 Embrace
    47.5 Casting started
    50.5 Embrace
    52.5 Casting started
    55.5 Embrace
    57.5 Casting started
    60 Casting interrupted

    Embrace (300 potency) x (11 casts) = 3300
    Whispering Dawn (700 potency) x (1 cast) = 700
    3300 + 700 = 4000

    (Sum if Excogitation does not take effect, with Eos)
    8800 + 4000 = 12800
    (Sum if Excogitation takes effect, with Eos)
    9450 + 4000 = 13450

    SCH+EOS+SELENE --- using cooldowns that increase healing potency, spell speed or HoT duration
    0 Largesse - CD until 90
    0 Fey Illumination - CD until 120
    0.5 Start Casting (Eos)
    0.5 Lustrate
    1.5 Lustrate
    2.5 Lustrate - Aetherflow stacks gone
    2.5 Whispering Dawn - ticks until 23.5 - CD until 62.5
    3 Dissipation - CD until 180 - Aetherflow stacks replenished - Eos leaves the party
    3.5 Excogitation - CD until 63.5
    4 Lustrate
    5 Lustrate
    6 Lustrate - Aetherflow stacks gone
    6.5 Aetherflow - CD until 66.5 - Aetherflow stacks replenished
    7 Lustrate
    8 Lustrate
    9 Lustrate - Aetherflow stacks gone
    9.5 Emergency Tactics - CD until 39.5
    10 Start Casting
    12 Adloquium
    14.5 Start Casting
    16.5 Physick
    19 Start Casting
    20 Largesse buff ends
    20 Fey Illumination buff ends
    21 Physick **Receives Largesse/Fey Illumination as it began casting before buffs ended**
    23.5 Start Casting
    25.5 Physick
    28 Start Casting
    31 Physick
    31.5 Swiftcast - CD until 91.5
    33 Dissipation buff ends
    33.5 Summon - Selene joins the party
    34.5 Fey Wind - CD until 94.5
    34.5 Rouse - CD until 94.5
    35 Start Casting (Selene)
    36 Start Casting (SCH)
    36.94 Embrace
    37.94 Physick
    39.5 Emergency Tactics - CD until 69.5
    39.85 Start Casting (Selene)
    40.365 Start Casting (SCH)
    41.79 Embrace
    42.305 Adloquium
    44.7 Start Casting (Selene)
    44.73 Start Casting (SCH)
    46.64 Embrace
    46.67 Physick
    49.095 Start Casting (SCH)
    49.55 Start Casting (Selene)
    51.035 Physick
    51.49 Embrace
    53.46 Start Casting (SCH)
    54.4 Start Casting (Selene)
    54.5 Rouse buff ends
    55.4 Physick
    56.34 Embrace **Receives Rouse buff as it started Casting before buff ended**
    57.825 Start Casting (SCH)
    59.25 Start Casting (Selene)
    59.765 Physick
    60 Casting interrupted

    L/FI Lustrate (600 potency) x (1.4 for L/FI buffs) x (3 casts) = 2520
    FI Whispering Dawn (700 potency) x (1.2 for FI buff) x (1 cast) = 840
    L/FI/D Lustrate (600 potency) x (1.6 for L/FI/D buffs) x (6 casts) = 5760
    L/FI/D Excog (650 potency) x (1.6 for L/FI/D buffs) x (1 cast) = 1040
    L/FI/D/ET Adlo (300 potency) x (1.6 for L/FI/D buffs) x (1 cast) x (2 hits per cast) = 960
    L/FI/D Physick (400 potency) x (1.6 for L/FI/D buffs) x (2 casts) = 1280
    Dissipation Physick (400 potency) x (1.2 for Dissipation buff) x (2 casts) = 960
    Physick (400 potency) x (5 casts) = 2000
    ET Adloquium (300 potency) x (1 cast) x (2 hits per cast) = 600
    Rouse Embrace - (300 potency) x (1.4 for Rouse potency buff) x (5 casts) = 2100

    2520 + 840 + 5760 + 1040 + 960 + 1280 + 960 + 2000 + 600 + 2100 = 17160

    AST (DIURNAL SECT) -- without cooldowns that increase healing potency, spell speed or HoT duration
    0 Casting started
    3 Aspected Helios - ticks until 33
    3.5 Aspected Benefic - ticks until 21.5
    4 Essential Dignity - CD until 44
    4.5 Earthly Star started - ready at 14.5 - CD until 64.5
    5 Draw - Any card is drawn
    5.5 Minor Arcana - CD until 10.5 - Lady of Crowns Draw. - Draw CD until 35.5
    6 Lady of Crowns
    6.5 Casting started
    8.5 Benefic II
    11.5 Casting started
    13.5 Benefic II
    14.5 Giant Dominance
    16 Casting started
    18 Benefic II
    20.5 Casting started
    23.5 Benefic II
    24 Aspected Benefic - ticks until 42
    26 Casting started
    27.5 Benefic II
    30 Casting started
    32 Benefic II
    34.5 Casting started
    36.5 Aspected Helios - ticks until 66.5
    37 Draw - a card is drawn
    37.5 Minor Arcana - CD until 41.5 - Lady of Crowns drawn - Draw CD until 67.5
    38 Lady of Crowns
    39 Casting started
    41 Benefic II
    42.5 Aspected Benefic - ticks until 60.5
    43.5 Casting started
    45.5 Benefic II
    46 Essential Dignity - CD until 86
    48 Casting started
    51 Benefic II
    53.5 Casting started
    55.5 Benefic II
    58 Casting started
    60 Benefic II
    60 Casting interrupted

    Full potency heals:
    Benefic II (650 potency) x (1.15 for Sect potency bonus) x (11 casts) = 8222.5
    Lady of Crowns (500 potency) x (1.15 for Sect potency bonus) x (2 casts) = 1150
    Aspected Helios (600 potency) x (1.15 for Sect potency bonus) x (1 cast) = 690
    Aspected Benefic (1040 potency) x (1.15 for Sect potency bonus) x (2 casts) = 2392
    Earthly Star (900 potency) x (1.15 for Sect potency bonus) x (1 cast) = 1035
    Essential Dignity
    • low potency (400 potency) x (1.15 for Sect potency bonus) x (2 casts) = 920 OR
    • high potency (1000 potency) x (1.15 for Sect potency bonus) x 2 casts) = 2300

    Partial potency heals (did not tick fully before 60s)
    Aspected Helios = 552 potency
    • (60s time limit - 36.5s tick start) = 23.5s of regen ticks
    • Reduce 23.5s to the highest multiple of 3 (as Regens tick every 3s) > 21s of regen ticks
    • (21s of regen ticks) / (3s between each tick) = 7 regen ticks
    • (7 regens ticks) x [(40 potency) x (1.15 for Sect potency bonus)] = 322 potency worth of regen
    • (322 potency worth of regen) + [(200 potency initial heal) x (1.15 for Sect potency bonus)] = 552 potency

    Aspected Benefic = 1035 potency
    • (60s time limit - 42.5s tick start) = 17.5s of regen ticks
    • Reduce 17.5s to the highest multiple of 3 (as Regens tick every 3s) > 15s of regen ticks
    • (15s of regen ticks) / (3s between each tick) = 5 regen ticks
    • (5 regens ticks) x [(140 potency) x (1.15 for Sect potency bonus)] = 805 potency worth of regen
    • (805 potency worth of regen) + [(200 potency initial heal) x (1.15 for Sect potency bonus)] = 1035 potency


    (Sum using Essential Dignity lower values and Lady of Crowns never drawn )
    8222.5 + 0 + 690 + 2392 + 1035 + 920 + 552 + 1035 = 14846.5
    (Sum using Essential Dignity higher values and Lady of Crowns Drawn twice)
    8222.5 + 1150 + 690 + 2392 + 1035 + 2300 + 552 + 1035 = 17376.5

    AST (DIURNAL SECT) --- using cooldowns that increase healing potency, spell speed or HoT duration
    0 Swiftcast - CD until 60
    0.5 Largesse - CD until 90.5
    1 Aspected Helios - ticks until 31
    1.5 Aspected Benefic - ticks until 19.5
    2 Celestial Opposition - CD until 122 - AH ticks until 40, AB ticks until 29
    2.5 Time Dilation - CD until 92.5 - AH ticks until 54.5, AB ticks until 43.5
    3 Essential Dignity - CD until 43
    3.5 Earthly Star started - ready at 13.5 - CD until 63.5
    4 Draw - Any card is drawn
    4.5 Minor Arcana - CD until 9.5 - Lady of Crowns is Drawn - Draw CD until 34.5
    5 Lady of Crowns
    5.5 Lightspeed - CD until 155.5
    6 Benefic II
    8.5 Benefic II
    11 Benefic II
    13.5 Benefic II
    14 Giant Dominance
    15.5 Lightspeed buff ends
    16 Start Casting
    18 Benefic II
    20.5 Start Casting
    20.5 Largesse buff ends
    22.5 Benefic II **Receives Largess buff as Casting began before buff ended
    25 Start Casting
    27 Benefic II
    29.5 Start Casting
    31.5 Benefic II
    34.5 Draw - Any card is drawn
    35 Minor Arcana - CD until 39.5 - Lady of Crowns is Drawn - Draw CD until 64.5
    35.5 Lady of Crowns
    36 Start Casting
    38 Benefic II
    40.5 Start Casting
    42.5 Benefic II
    43.5 Essential Dignity - CD until 73
    45 Aspected Benefic - ticks until 61.5
    45.5 Start Casting
    47.5 Benefic II
    50 Start Casting
    52 Benefic II
    54.5 Start Casting
    56.5 Benefic II (Aspected Helios isn't worth the cast 4.5 secs from 60s limit)
    59 Start Casting
    60 Casting interrupted

    Full potency heals:
    Largesse Essential Dignity
    • higher limit (1000 potency) x (1.15 for sect bonus potency) x (1.2 for Largesse buff) x (1 cast) = 1380 OR
    • lower limit (400 potency) x (1.15 for sect bonus potency) x (1.2 for Largesse buff) x (1 cast) = 552

    Largesse Earthly Star = (900 potency) x (1.15 for sect bonus potency) x (1.2 for Largesse buff) x (1 cast) = 1242
    Largesse Lady of Crowns (500 potency) x (1.15 for sect bonus potency) x (1.2 for Largesse buff) x (1 cast) = 690
    Largesse Benefic II (650 potency) x (1.15 for sect bonus potency) x (1.2 for Largesse buff) x (6 casts) = 5382
    Benefic II (650 potency) x (1.15 for sect bonus potency) x (7 cast) = 5232.5
    Lady of Crowns (500 potency) x (1.15 for sect bonus potency) x (1 cast) = 575
    Essential Dignity
    • higher limit(1000 potency) x (1.15 for sect bonus potency) x (1 cast) = 1150 OR
    • lower limit (400 potency) x (1.15 for sect bonus potency) x (1 cast) = 460

    Additional ticked heals:
    L/TD/CO Asp Helios: = 1104 potency
    • [(40 potency regen) x (1.15 for sect bonus potency) x (1.2 for largesse buff)] x [(45s of regens) / (3s between regens)] = 828
    • (828 potency of regens) + [(200 potency initial heal) x (1.15 for sect bonus potency) x (1.2 for largesse buff)] = 1104

    L/TD/CO Asp Benefic: = 2401.5 potency
    • [(140 potency regen) x (1.15 for sect bonus potency) x (1.2 for largesse buff)] x [(33s of regens) / (3s between regens)] = 2125.5
    • 2125.5 potency of regens) + [(200 potency initial heal) x (1.15 for sect bonus potency) x (1.2 for largesse buff)] = 2401.5


    Partial potency heals (did not tick fully before 60s):
    Aspected Benefic: = 1035 potency
    • (60s time limit - 45 tick start) = 15s of regen ticks
    • 15 is already a multiple of 3
    • (15s of regen ticks) / (3s between each tick) = 5 regens ticks
    • (5 regen ticks) x (140 potency) x (1.15 for sect potency bonus) = 805 potency worth of regens
    • (805 potency worth of Regens) + [(200 potency initial heal) x (1.15 for Sect potency bonus)] = 1035 potency


    (Sum using Essential Dignity lower values and Lady of Crowns never drawn)
    552 + 1242 + 0 + 5382 + 5232.5 + 0 + 460 + 1104 + 2401.5 + 1035 = 17409
    (Sum using Essential Dignity higher values and Lady of Crowns Drawn twice)
    1380 + 1242 + 690 + 5382 + 5232.5 + 575 + 1150 + 1104 + 2401.5 + 1035 = 20192


    Theoretically, when healing a single target for 1 minute through spamming Cure II/Physick/Benefic II using all its HoTs and oGCD heals:
    WHM is pumping out 14200 to 15000 potency of healing
    SCH is pumping out
    --8800 to 9450 potency of healing by itself
    --12400 to 13050 potency of healing when accompanied by Selene and
    --12800 to 13450 potency of healing when accompanied by Eos
    AST is pumping out 14846.5 to 17376.5 potency of healing

    Theoretically, healing a single target for 1 minute through spamming Cure II/Physick/Benefic II using all its HoTs and oGCD heals AND using healing cooldowns:
    WHM is pumping out 16310 to 17190 potency of healing
    SCH is pumping out 17160 potency of healing
    AST is pumping out 17409 to 20192 potency of healing

    Not only does AST capable of outhealing WHM by 2000 potency and SCH by 4000 over 1 minute without using healing buffs, but with healing buffs in place, AST still outheals both by 3000 over 1 minute.

    Notice how WHM's healing burst from healing cooldowns competes with neither the SCH--who has the greatest possible burst increasing its potency in a minute by 4000 (#YAYSCH)--nor the AST who is now on a whole new healing planet all its own.


    Conclusion:
    It's not that WHM mains want to whine, moan and compain, it's that without even having played yet, the toolkit as given has widened the gap for the series' staple healer. Sure, WHM can still heal your a** off like a mother, but the job may be even less required/preferred in level 70 raids than it was at level 60.
    I just want to say thank you for taking the time to do this.
    (12)

  5. #1555
    Player
    Saraphin's Avatar
    Join Date
    May 2015
    Posts
    275
    Character
    Dante Haiwindo
    World
    Ultros
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Feidam View Post
    Which five skills? Cause shroud of saints was weaker than what you got back. I'm sorry this is not a loss for the whm. Divine seal yeah it was and everyone has a weaker version now. Protect yeah ya lost it, and I had hoped you get a utility in it's place but whm did not. Esuna everyone lost but I don't think is huge has esuna isn't needed at every fight or instance. Some nice flexibility there. Cleric stance yeah you lost it, but with the mid change it really isn't a loss.
    i believe, overall, the issue is that the basic WHM toolkit was ripped away, yes some of the new ones are better and the MND to DPS instead of INT on spells may very well be good. The biggest thing is the rip away of the toolkit and...seemingly RNG to replace it.
    (7)

  6. #1556
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Risvertasashi View Post
    As they are both healers competing for relevance, it still matters. That is another comment: If power levels of healers were remaining about the same, it would be much less an issue; while not an improvement, WHM wouldn't be as threatened... but the power of AST and SCH are both considerably increasing, and so here we are.
    You would work to knock Astro down a peg not make another class op. As for the scholar they lost a good bit too in terms of their dps. So a heal boost I don't think is unreasonable. I like all three healers, but Astro is a bit ridiculous and needs some reining in.
    (0)

  7. #1557
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Saraphin View Post
    i believe, overall, the issue is that the basic WHM toolkit was ripped away, yes some of the new ones are better and the MND to DPS instead of INT on spells may very well be good. The biggest thing is the rip away of the toolkit and...seemingly RNG to replace it.
    The rng could work with enough ways to generate the lillies. Keeping it on cure and cure 2 does seem a bit much.

    The confession stacks could work beautifully too with a few tweaks.
    (0)

  8. #1558
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Feidam View Post
    Which five skills? Cause shroud of saints was weaker than what you got back. I'm sorry this is not a loss for the whm. Divine seal yeah it was and everyone has a weaker version now. Protect yeah ya lost it, and I had hoped you get a utility in it's place but whm did not. Esuna everyone lost but I don't think is huge has esuna isn't needed at every fight or instance. Some nice flexibility there. Cleric stance yeah you lost it, but with the mid change it really isn't a loss.
    We still have to buy them back with slots, be they better or worse. What you are suggesting is we can have E4E only when we don't need Esuna which is sad at best since we are already behind in base skills.

    We need a few replacements and they shouldn't be RNG based. What has us angry is we lost too much for too little in return.
    (11)

  9. #1559
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Keridwyn View Post
    We still have to buy them back with slots, be they better or worse. What you are suggesting is we can have E4E only when we don't need Esuna which is sad at best since we are already behind in base skills.

    We need a few replacements and they shouldn't be RNG based. What has us angry is we lost too much for too little in return.
    Why not keep eye for and eye and give up cleric's stance when esuna is needed? Or rescue? Rescue will be nice for some encounters and not needed in others. If we can switch between fights with no downtime it becomes even less an issue as imo all healers will cast protect then drop it unless someone dies or the run takes a while. I don't think it is as black and white as people are making it out to be. I could be wrong but until we see the expansion we won't really know. The lack of a utility skill I do see as a larger problem.
    (0)

  10. #1560
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    They need to focus more on what makes each healer special:

    AST: focus on cards. What they did with 4.0 is good, with the lvl 70 ability and the two new cards. The stars aesthetic is also good.

    SCH: shields, pets, and "tactics" (ie planning ahead). Focus on fairy skills and pre-emptive healing/sheilds. The new abilities do this well, with the fairy tether. The 50% heal thing should be given to WHM, and instead SCH should get something like a 5s timer on the target that does a big heal after 5s to play on the preemptive healing trope. And maybe some abilities that deal with positioning (like the PLD shield ability) to play on the "tactics" trope.

    WHM: They should remove all RNG elements. Make WHM the safety healer that when shit goes down the drain WHM can pick things back up, while maintaining high healing over time. PoM, Bene, Tetra, etc plus all the HoTs. Abilities that fit well with this idea include non-weakness raise, larger range (maybe reduce aoe range on other healers and WHM range all 30y), that 50% heal trigger ability that SCH has, etc. They should give back 1.0 sacred prism (make the next move aoe) to allow for aoe esuna/aoe regen.

    The current WHM design is just a bunch of abilities that fight with the WHM playstyle. I mean RNG? Procs from cure 2? How'd you even reliably use the lvl 70 skill on anyone but the main tank? You can play WHM without even looking at the lillies, so why even have it displayed at all?

    I'm pretty sure they'll just buff WHM potency and leave it at that. It's probably too late to make any big mechanics changes, but WHM does need mechanics changes because the current mechanics are boring and very poorly deigned.
    (9)
    The tiniest lala.

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