Quote Originally Posted by Zojha View Post
I don't think that successful duty completion is a very good standard. Consider, there are 90 minutes on the clock. If successful duty completion was the only criterion that mattered, it would be perfectly okay for DPS to deal so little damage that it takes 85 minutes to complete the dungeon. They do their primary job (dealing damage), even if not very well, and the duty does not fail, so according to that criterion, it would be acceptable.

I think it is obvious or should be obvious that this is of course not acceptable and consequently think that this is not a suitable standard to measure by. A suitable standard should not lead to undesirable results if applied to other roles.
If it wasn't acceptable to take 85+ minutes to clear a dungeon, SE would set the bar lower.
Once again, if you cleared it, even if it took you to the very last second to do it, makes you minimally good. Or perhaps 'viable' would be a better word? Your party produced enough damage and Healing to kill all the things within the allotted time. Congrats. You've achieved the minimum possible standard to finish the duty.

Its only unacceptable to a community who demands a dungeon to be finished in the fastest possible time, even if that means vote kicking players that are doing their jobs but not at a level deemed "good" by the random overgeared tool who just wants his tomes as fast as possible. Nevermind the circumstances of the poor bastard who suddenly finds himself without a party and bereft of an explanation as to why.