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  1. #1
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Tyrial View Post
    And having an "alt" makes what you've said any more credible?
    No, but it does dismantle your assault on my credibility. But let's stop this invective side-bar before we get too far off topic.
    You don't nerf a job just to bring it in line with the rest of the jobs that perform that same role.
    Isn't that what the thread is about? Hypothetical nerfs to Warriors? It isn't happening (that we know of), so there's no need to get upset, it's just what I'd do with it.
    You don't strip utility from one to make another feel better, you give the ones that are lacking something that will bring them up to par without making them a copy/paste of each other with different names and animations.
    Who said anything about copy-paste? And who said anything about taking utility away? I said to give it to them, so they also have it.
    <off-topic snip>
    WAR doesn't need to be touched, it's in a good spot with what it's been given and is able to perform either role (MT or OT) to a high standard. The only reason it's a "requirement" is because people are still trying to push content at a lower gear level than what SE had intended for the instance to be run at. Everything a WAR brings to the table can be gained from other raid compositions. Tank DPS will be slightly lower, but in the hands of a skilled player it will still be competitive.

    People are complaining that World Firsts didn't take a PLD but they're not looking at the fact that this was being done due to how undergeared they were at the time and honestly, most of the people who are complaining the hardest probably don't even touch Savage at all.
    This is a hypothetical, devil's advocate thread. Just because we're entertaining the idea of WAR nerfs doesn't mean anyone posting here actually thinks they should be nerfed (though some of us probably do).
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  2. #2
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by FallenWings View Post
    Reprisal should be changed to a 5/10 second 10% Damage with the same cooldown but does not need a parry to be activated. You could attach a manacost to it or even a Dark Arts effect like: Also reduce the target's Intelligence Stat by 10%. Stacks with Delirium and Dragon Kick.
    Google the definition of the word "reprisal" and you'll learn why this idea and all others like it that want to make Reprisal a non-parry proc are moronic. Tired of seeing them.


    As a lvl 60 DRK progressing in A3S, I can tell you that you use Reprisal in a fashion much more akin to Inner Beast than to Storm's Path.

    -WAR builds Wrath and then hits IB in advance of a tank buster.
    -DRK pops Dark Dance to proc and then hits Reprisal in advance of a tank buster or raid-wide nuke. It lasts longer and is raid wide at the expense of potency
    .

    Reprisal is not Path, nor does it need to be. It is there as it is to make up for the fact that Delirium is magic only, and they have no other raid mitigation utility like PLD (in spite of the current raid tier rendering most of those utilities useless).

    WAR has 100% uptime on -10% phys and mag
    DRK has 100% uptime on -10% mag, and an additional 66% theoretical uptime on -10% phys and mag so -10 to 20% magical and -0 to 10% physical. Its more or less an equal amount of total mitigation on fights with a mix of physical and magical damage. And lets be honest, an overwhelming majority of raid-wide damage is not physical, so it doesn't even matter that much.

    And again as a DRK in endgame content right now, I can tell you that regardless of your investment in your parry stat it is VERY easy to get a Reprisal when you want one. It simply requires planning. And if you're popping Dark Dance 20s in advance of a TB or raidwide nuke on any fight where a boss autoattacks with any degree of frequency, the odds are overwhelmingly in your favor to parry inside DDs duration, and get the Reprisal proc that you want. So an rng argument doesn't hold water.

    Also its hilarious that this thread is turning into another buff PLD thread.
    DRK does not need a buff. It is fine where it is. Every change I've seen people suggest for it is either nonsensical, based on a fundamental lack of understanding on how the job plays when maximized, or a subjective nitpick rather than an actual mechanical issue.


    Quote Originally Posted by Jpec07 View Post
    Hypothetical nerfs to Warriors? It isn't happening (that we know of), so there's no need to get upset

    This is a hypothetical, devil's advocate thread. Just because we're entertaining the idea of WAR nerfs doesn't mean anyone posting here actually thinks they should be nerfed (though some of us probably do).

    This guy gets it.
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    Last edited by Syzygian; 09-24-2015 at 02:32 PM.