Quote Originally Posted by Transfinite View Post
So with these buffs to Greased Lightning, they're going make the Monk even more systematic, hydromatic, and ultramatic?

Also wouldn't the increase to GL's duration lower the overall Skill Speed Cap for Monks? I mean part the reason why SKill Speed is important to Monks is so they can get to their Coeurl Stance faster to refresh GL while at the same time dodging AOES, switching between to multiple targets, chasing after the boss all the way across the room when the tanks move them, etc.
There are no Skill Speed cap now anyways. You can easily do all your skills without having to worry about GL anyways. I had around 430 Skill Speed earlier in 3.0, when I had a mix of Law and Alex gear. That's very low Skill Speed, but was perfect IMO.

If SE plans on making Monks the de facto top DPS Job to compensate for their lack of range and raid utility, is a 3% increase to overall damage going to make them stronger than Dragoons or Summoners not to mention we have no idea how long GL's duration is going to be extended to? Also isn't overall average/total raid damage better than just a single Monk's bloated DPS where his/her DPS at the end may just be 100 or 200 DPS higher than the person who's 2nd place on the DPS charts (not counting the boss)?
Well, there is a problem with just buffing DPS like that (even though I prefer it), because players just look at their parser, and determine who's best best on that alone... Even though you need to count Trick Attack and Disembowel to their DPS(and other utility).

So, everyone is just looking at the parse and going, "MNK is up there with DRG in DPS, they don't need a buff...", when in reality, DRG increases the BRD/MCH's DPS enough to take them well ahead. A 3% increase to MNKs DPS, would be something around 40 DPS, while Disembowel gives more, and then Litany on top of that. But if they make it a bigger increase, players will complain all day long about how OP MNKs are... Don't expect any 100-200 DPS like you said.