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  1. #1
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    All I wanted from a Monk buff was Forbidden Chakra not clipping GCD, and... it looks like we got that so i'm so happy.
    (3)

  2. #2
    Player
    Phireblast's Avatar
    Join Date
    Jun 2014
    Posts
    358
    Character
    Mike Fisticuffison
    World
    Famfrit
    Main Class
    Monk Lv 80
    Quote Originally Posted by Ossom View Post
    All I wanted from a Monk buff was Forbidden Chakra not clipping GCD, and... it looks like we got that so i'm so happy.
    That, and recharging Meditation isn't as painful. Despite my implied salt about TK, i'm happy. Now I just hope my static's SCH is willing to go back to AST.


    EDIT: With our GL duration changed, does this also mean changes to our let's say...openers?
    (0)

  3. #3
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Phireblast View Post
    That, and recharging Meditation isn't as painful. Despite my implied salt about TK, i'm happy. Now I just hope my static's SCH is willing to go back to AST.


    EDIT: With our GL duration changed, does this also mean changes to our let's say...openers?

    I think so. With the lower casting on Med to 1.2 sec will this be viable to weave or still no?
    (0)

  4. #4
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Quote Originally Posted by Butcherboy View Post
    I think so. With the lower casting on Med to 1.2 sec will this be viable to weave or still no?
    Not viable to use unless you are physically unable to hit the boss for more than 1.2 Seconds. This is not a skill you can weave in between damage skills because it is on the GCD. This won't change until Meditation's cast time is like sub .7 or .8 seconds (w/o Skill speed and GL buff) or it is made an oGCD.
    (0)

  5. #5
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ossom View Post
    Not viable to use unless you are physically unable to hit the boss for more than 1.2 Seconds. This is not a skill you can weave in between damage skills because it is on the GCD. This won't change until Meditation's cast time is like sub .7 or .8 seconds (w/o Skill speed and GL buff) or it is made an oGCD.
    Yeah figure as much.
    (0)

  6. #6
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Phireblast View Post
    That, and recharging Meditation isn't as painful. Despite my implied salt about TK, i'm happy. Now I just hope my static's SCH is willing to go back to AST.


    EDIT: With our GL duration changed, does this also mean changes to our let's say...openers?
    Fracture perhaps?
    Going to play around with things tomorrow.
    (0)

  7. #7
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by CGMidlander View Post
    Fracture perhaps?
    Going to play around with things tomorrow.
    I would love to see this.
    (0)

  8. #8
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Well just read the 3.07 patch for themnk section
    10/20/30 and duration at 14 sec. So nothing big. Still same problem. Stun lock on FC have been reduce. So this is getting the same work with jump on drg. TK is now at 40 sec recast, but still the same problem with its dmg not registered right away. So what you guys think?
    (0)

  9. #9
    Player
    KrazyBean94's Avatar
    Join Date
    Aug 2015
    Posts
    36
    Character
    Student Loans
    World
    Odin
    Main Class
    Monk Lv 80
    Yeah I'm pretty happy with these changes. Meditation now takes only 6 seconds to go from 0-5 stacks as opposed to 7.5 seconds, FC doesn't seem like it will clash with the GCD and we get 3% more overall damage with GL3. An extra 2 seconds on GL ain't as big of an upgrade as I would've hoped but I hope it's enough for me to keep GL3 during the phase transition from human to single hand in A3 Savage.

    The Tornado Kick change doesn't really do anything considering that it's hardly used at all to begin with.

    EDIT: I did a quick little test and it seems pretty easy to weave in a Chakra stack during combat now, although it has to be done at the point were you would normally put Fracture on. I use the DK method were I apply Fracture if there's 4-5 seconds left on DK and I'm in Opo-opo form. Didn't see a massive DPS loss on my part so I'm wondering if this is actually pretty viable to do this in exchange for not using Fracture...unless someone else finds a way to perform both.
    (0)
    Last edited by KrazyBean94; 08-25-2015 at 06:56 PM.

  10. #10
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Just so we're clear, it's not 3% more overall damage :P

    130%/127% = 2.36% more overall damage.

    The extra 2 seconds on GL is not only fair, it should've been done when they moved the timer to the start of the GCD in the first place.
    (0)

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