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  1. #1
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    So this is pretty good then, then that means that the 3.0 rotation still works as well.
    (0)

  2. #2
    Player
    Hitoseijuro's Avatar
    Join Date
    Jul 2015
    Posts
    71
    Character
    Leona Dawnstar
    World
    Malboro
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Butcherboy View Post
    So this is pretty good then, then that means that the 3.0 rotation still works as well.
    oh Ive been just using lilyth's opener. Which I guess is kind of like an advanced 2.0 opener. No idea how the old 3.0 is doing.
    (1)

  3. #3
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    So far I've enjoyed the 3.0 opener and since there's no different I'll just stick to it. I guess at this point we can both agree to either do 3.0 or Ossoms opener and you won't go wrong. Thank you for a nice debate
    (0)

  4. #4
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Just an FYI. Spike damage is worthless, If you want even higher spike damage. Start With Snap > IR > Snap > B4B > Demo > Forbidden Chakra > Tornado Kick, or hell, just do Forbidden Chakra as your opening move. Your spike damage will be crazy, so while using end of the run/dummy parses are good. Noting that ones spike damage is higher, atleast for Monk does not say much. Unless you do it in phases.

    Such as : @10 Seconds I was at XYZ, @ 30 Seconds I was at ABC @ 1 Minute I was at @ 123. Even then it means little because spike damage just says, I was able to move all my damage up to the beginning of the fight. Which isn't what Monk was designed for.
    (0)

  5. #5
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    I sometimes wish TK is on a process system similar to bloodletter and we get a free TK lol
    (0)

  6. #6
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    I know that we're play more for the sustain than a spike . But to me in my opinion anything inside a 1 min gcd it's still good to get a good number in burst. But in comparison of your opener and lillyth vs 3.0 opener getting the same results but higher burst due to the fact that I pop CD early tho, I think I'll just settle for the 3.0, since the end result are the same. I guess I'm just more comfortable with the 3.0 opener including a lot of monks here. This why sometimes I call BS on 3 minutes parse sometimes.
    (0)

  7. #7
    Player
    Xenon_S's Avatar
    Join Date
    Jul 2015
    Posts
    94
    Character
    Xenon Shinkiro
    World
    Gilgamesh
    Main Class
    Ninja Lv 90
    new lv60 mnk (alt)
    i193, ravana weapon, VA chest, 2x210 rings, everything else 190
    hit 1200 on 3min dummy, no food/pots/party bonus/mercy stroke/fracture
    is this ok performance?
    (0)

  8. #8
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Could go a bit higher even without food pot party buff. What's your rotation like? If you look at the front, we have 2 pretty good openers in there.
    (0)

  9. #9
    Player
    Vejj's Avatar
    Join Date
    Aug 2013
    Posts
    263
    Character
    Vedel Vao
    World
    Lich
    Main Class
    Fisher Lv 90
    well, we often discussed about it, to improve the forbidden chakra skill right? we want to build it up faster but square said, thats probably to powerful.

    Hows the idea, if you can chose about slow and fast build ups? i mean, there could be an alternative way to build them faster up by press and hold the button, like channling. But we cant move as long the we hold down the button. Instead of this, square enix could increase the reactivation phase up to 1 sec or 1.5 sec to build it up while moving but slower.

    think i could deal with it it would be a acceptable compromise
    (0)

  10. #10
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Vejj View Post
    well, we often discussed about it, to improve the forbidden chakra skill right? we want to build it up faster but square said, thats probably to powerful.

    Hows the idea, if you can chose about slow and fast build ups? i mean, there could be an alternative way to build them faster up by press and hold the button, like channling. But we cant move as long the we hold down the button. Instead of this, square enix could increase the reactivation phase up to 1 sec or 1.5 sec to build it up while moving but slower.

    think i could deal with it it would be a acceptable compromise
    I would like something a bit more "random" just like old Thudercloud's BLM, I mean, something like "Demolish:Grants a 5% chance that after each damage over time tick inflicted by Demolish will add 1 stack of Meditation".
    (1)
    Last edited by Greywolfamakir; 11-30-2015 at 10:11 PM.

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