Prolly duration extended, pot down which would be a massive nerf.
Prolly duration extended, pot down which would be a massive nerf.
It's possible that they're nerfing MNK, but why? Everyone knows that if anything, MNK needs a buff... It can be argued whether they need a buff or not, but I haven't heard anyone saying they should be nerfed.
The duration is probably only going to be extended enough to be able to keep GL up after using LB3... That duration might also make things a little more forgiving in some phase changes, but they still need a little buff in potency, which I'm sure is what we're getting.
At the moment we are not bringing much to a raid except for our DPS which is still slightly lower than Drg. If they nerf monk now, it's going to be a dead job. And seriously what is wrong with getting instant 5 stack of chakra out of combat, the reasoning they are giving doesn't makes sense. We already can get 5 stack between each pull, it's just annoying to spam the same button 5 times for it. It's only rarely where the pull are close enough to each other that we do not have time to spam it 5 times.
I don't understand anyone thinking they'll lower the bonus of Greased Lightning. There's no reason to think that. Monk brings similar single target damage to dragoon, but dragoon brings DPS utility so they in the end are stronger on the DPS front. All of monk's utility is defensive so unless you also think they are going to nerf dragoon DPS in some way be it utility or direct then there's no sense in even thinking that SE is going to nerf monk. Lets also not forget that SE doesn't exactly nerf often either. They are more prone to throwing out buffs to bring classes up. Obviously nerfs happen sometimes, but not often.
I honestly don't really care for any changes to GL myself. I'd rather see some other aspects of monk become more enticing or meaningful. However, I guess a small change to GL would be the easiest way rather than retuning abilities.
Last edited by Ricdeau; 08-22-2015 at 11:34 PM.
Why don't SquareEnix start bringing up some Synergy between a Paladin and Monk? I don't know how your rotation would change if a Blunt Resist Down was added to one of the combos from Paladin and there would no longer be a need for DK, but the biggest issue is the lack of Synergy Monk has with other jobs.
That way, you can go WAR DRK PLD NIN, or WAR PLD DRG MNK. Warrior buffs Paladin, which buffs Monk. Synergy, that's what is lacking, not the monk itself, the rotation, the single target or AoE output, not it's sustainability or mechanical failure.
A nerf to Greased Lightning is pointless - It would make it even less appealing. A buff to greased lightning, by a further 5% will officially put monks equal or greater than Dragoons in the single target environment.
making gl last longer is retarded, (basically they are just compensating for 3.0 grease lightning changes and making gl work like pre 3.0 where the buff applied after the animation rather than at the start) as well as why give us so many damn utlity options when they themselves see the issue that losing gl is a horrible thing and the new skills should have been revolved around keepign them aka purification 1 min cooldown extend duration of grease lightning by 15 seconds rather than losing them also tornado kick fail.... but lets all petition put axe kick into a real skill in pve and all our woes are over
Last edited by ncx24; 08-23-2015 at 01:03 AM.
This. I've been saying this for a long time. Y does no one love us. It's quite evident that blunt debuff should have been tacked onto DRK. Granted that would make PLD even less desireable which is probably part of SE's descision making.
Also can anyone tell me how to move my character liek in this video. Apparently a lot of JP MNKs use this type of movement and I can't find anything glaringly obvious in the settings to allow it.
http://www.twitch.tv/lucrezia_alex/c/6506242
Best example is around 1:55 when he moves into the tower.
Last edited by GageRage; 08-23-2015 at 02:17 AM.
We don't know exactly what changes will have for GL pot and duration. Knowing SE with there balance tactics to ward's the jobs you could be right. We might get increase duration but lower dmg % per GL. Our new GL 30seconds 5/10/15It's possible that they're nerfing MNK, but why? Everyone knows that if anything, MNK needs a buff... It can be argued whether they need a buff or not, but I haven't heard anyone saying they should be nerfed.
The duration is probably only going to be extended enough to be able to keep GL up after using LB3... That duration might also make things a little more forgiving in some phase changes, but they still need a little buff in potency, which I'm sure is what we're getting.
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