Endgame content is accessible, housing is not. The two are not comparable. Endgame content may be difficult, but there is nothing (aside from an inability to socialize) that prevents someone from accessing it. If there were only a certain number of raid drops allowed per server, then they would be comparable.
To be honest, yes. Because I was not expecting such a regressive line of thinking. That is essentially a "smashing the entire board" option, everyone lose, and no one gain anything. So instead of trying to make it better for everyone, you prefer to screw everyone up ... well, almost everyone with the exception of the developers. You're basically wanting to give SE, the one party that is solely responsible for this system, essentially a free pass.
No, I simply recognize that the system as it exists is extremely unfair, and until SE makes it fair and accessible there is no reason to devote any further development to it. Players with houses already have access to a myriad of unique and significant gameplay functions. Until SE fixes the system, players with houses have more than enough and SE needs to devote their time and energy toward fixing the system rather than giving more exclusive content away to the few people that took advantage of the system as it presently exists.
I remember how WoW scrubs cried that they pay subscription, yet can't experience raid content since it's too hard to do and requires a raid party.
Devs caved in and made WoW casual-friendly.
Good to know that these players are still around.
Not at all the same. It is literally, physically impossible for more than a tiny fraction of a server's playerbase to own a house with the current system. It has nothing to do with how much effort you put into the game.
Being accessible does not mean being easy. A player can walk into a raid whenever they want (whether or not they are prepared for the content); the same can not be said of purchasing a house.
Really? Don`t they see the problem that there will never be enough? Someone wrote the example with real end game where only maybe the first 100 people can have access to the raids and other not..this would be something nobody ever wants but they thinks its fine to do this with housing? Even if someones earns millions of gil as long as there a no plots available that person can`t get their house..At least with the fighting end game you can try again and again and may somewhere in the future be able to beat it..
(Sorry Nicobo this is not directed at you but at SE that seems to still think that this housing system is a good idea)
Even if they would introduce a system where people loose their house there a still too many people left that can´t get it..so this will be never a true solution.
Last edited by Alleo; 07-31-2015 at 09:21 PM.
The server can access it in theory, considering that one FC can hold about 500 players.
Regarding realistic scenarios, I have seen 4 house sales on PF in two weeks, and I check PF once a day.
Have you tried to buy a house through daily PF ads?
Have you tried shouting in Ishgard?
Have you tried searching for empty houses and talking to their owners?
Why do you expect to get a welfare house like it's some sort of food stamp? Work for it.
But I can walk into a house. Most of them are open for public. I won't get anything out of it, but I won't get anything out of soloing raid either.
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