Results -9 to 0 of 254

Threaded View

  1. #19
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Moqi View Post
    Who else should they cater to? People who cleared it on release aren't doing T5 now. The only people who are still trying it are the ones who have not cleared it yet, and they clearly need the nerfs.
    Why reduce the the difficulty of the fights through mechanic nerfs though? You take away the challenge and experience for those after you. Echo/ DF accessibility and ilvl is already enough.

    Why are mechanic nerfs needed? Only reason that comes to mind is catering to bad or nonfunctional players. In which case, my next question is why is content being adjusted for the people that fit this bracket? If your answer was then so they can "experience the story" in this " gated content", then you should support a separate story mode that can do just that.

    The fights themselves should remain intact in all their initial difficulty or what's left of it mechanically post overgearing/echo.

    If you haven't beat T5 by now, a year after the fight was released, you are without a shadow of a doubt, not pursuing this fight hard enough.
    (1)
    Last edited by Havenchild; 03-25-2015 at 07:04 AM.