You must have a lot of friends.
Last edited by Aethaeryn; 10-21-2014 at 04:40 AM.


How many friends will you have in game when this game becomes boring and people quit left and right because they're tired of easy content?
You assume challenging content TEARS people apart. LOL...
Challenging Content Brings people TOGETHER more than it tears people apart. That is the point of an MMO, to work together WITH people to overcome a challenge.
OK!!! I must leave this section of the forums before my head explodes from all the non-sense.
Last edited by VahnValbosce; 10-21-2014 at 04:40 AM.
It surely brings people together. All those PF parties asking for fresh players fill the screen, doesn't it? No, wait, they're filling with nothing but i105+ ONLY NO MYTH MESSAGE 1 SHOT ONLY NO N00BS. It's also fairly telling that I never see those parties anywhere near filled either, it's also just 3 players sitting there for hours on end. You're being childish and unreasonable, no one is going to quit the game over any of this.How many friends will you have in game when this game becomes boring and people quit left and right because they're tired of easy content?
You assume challenging content TEARS people apart. LOL...
Challenging Content Brings people TOGETHER more than it tears people apart. That is the point of an MMO, to work together WITH people to overcome a challenge.
Nonsense doesn't need to be hyphenated.How many friends will you have in game when this game becomes boring and people quit left and right because they're tired of easy content?
You assume challenging content TEARS people apart. LOL...
Challenging Content Brings people TOGETHER more than it tears people apart. That is the point of an MMO, to work together WITH people to overcome a challenge.
OK!!! I must leave this section of the forums before my head explodes from all the non-sense.
My coil group for one of my alts has players of all different gaming backgrounds and skill. We just formed around 2.3, and we're on t8 right now and feeling pretty good about it. There are a couple of people in the group who take a lot longer to pick up mechanics than the rest of us. If we'd kicked them early on or passed over them because of this, we would have missed out on building a couple of great friendships that have enriched my time with this game.
Punishing people because of poorly designed content is asinine. There's a reason people also "boo'd" when they found out that FCoB was designed by the same person who made Titan and SCoB.
(Moved this from my other post because you don't seem to actually pay attention to posts once they're a page back. You ignored mine from like 4 pages ago.)
People are quitting because CURRENT content is easy and new content comes in too slowly. There's not enough horizontal progression to keep the players with significantly more time and more drive to quickly plow through content. If you think more people are quitting because old content is eased up in difficulty, you are wrong.
The same things that make SCoB too easy for the hardcore crowd could be fixed in ways that make them more manageable for people who aren't necessarily super amazing at twitch mechanics or multitasking.
Last edited by Aethaeryn; 10-21-2014 at 04:46 AM.
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