Quote Originally Posted by Dragonheart View Post
This, and i've explained my examples/experience.

I have a static of old friends from the time of XI, one of them in the daytime plays from his shop.
When a customers enter in the shop he have to go afk many minutes..

What happens if we are close to the final boss with poor time left?
What if i have to go to dinner or lunch while in dungeon?
What if we arrive at the final supermegahard boss "X" and we want to try only him?
When the time ends you have to rush again the whole dungeon to try it again?

Timers are simply silly, no other games have them, ask yourself why? SE it's so special?

SIMPLY THERE IS NO REASON TO HAVE THEM.
No offense, but your only reasoning seems to be:

"Timers should not exist so that I can screw around more and incur no penalty."

Moreover, trying to play FFXIV and run a store or go to dinner is a personal problem.

Why are you ignoring the reason for having them? I've personally considered how it may be beneficial to not have them, but those benefits are outweighed by the benefits of actually using timers.