Quote Originally Posted by Valmonte View Post
They are for people who wish to enjoy every last Corner of a dungeon, without the need of being Stupidly Pressured into a time frame that has absolutely no correlation to the objective. its only purpose is to rush people in and rush them out.
This, and i've explained my examples/experience.

I have a static of old friends from the time of XI, one of them in the daytime plays from his shop.
When a customers enter in the shop he have to go afk many minutes..

What happens if we are close to the final boss with poor time left?
What if i have to go to dinner or lunch while in dungeon?
What if we arrive at the final supermegahard boss "X" and we want to try only him?
When the time ends you have to rush again the whole dungeon to try it again?

Timers are simply silly, no other games have them, ask yourself why? SE it's so special?

SIMPLY THERE IS NO REASON TO HAVE THEM.