Quote Originally Posted by Duelle View Post
I find it hard to justify nerfs once the class is out the gate. Partly because I know the discrepancy was intentional since the beginning, not to mention that once its in the hands of the players unless the class itself is borking the very core of balance (like NIN tanks did in FFXI) it's obviously going to be involved with not fixing or changing the other classes much. Then you end up with WAR nerfs instead of PLD buffs.

What really annoys me about this sort of thing is that we have people who already think PLD is fixed and perfect, whereas as I mentioned earlier in this thread, PLD has taken a step in the right direction but it is far from fixed. You still have DPS discrepancy (don't know how to fix this outside of redesigning GLA traits to have them get at least one Enhanced Physical Attack Power trait or perhaps increasing base damage of all swords), lack of more AoE (which would be fixed by a direct buff+lowered cooldown to War Drum and bringing back Circle Slash) and need for slightly better enmity generation (which would most likely be fixed if you increased DPS and AoE capabilities).
How can you justify a Job which is not meant to solo for one. Killing 8 Lvl. 51-54 mobs by Him/Herself? Also they didn't nerfed a nerf is taking away from a char not giving it nothing else. They reduced the SC dmg but Raised its single target DPS.