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  1. #1
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    I gave PLD a second chance after the initial disappointment after the patch and here's how it went:

    Tanking over all is better but I don't want PLD to be another tank, I want it to be the go-to tank and its not quite there yet.

    My issues:

    1- Block rate is still laughable, unlike warrior's parry rate which happens often thanks to "nerfed" Rampage, it seems like my PLD only realizes that he has a shield when I use an ability.

    2- Outmaneuver is utterly and completely useless on its own, the block rate increase is unnoticeable, the MP recovery is such a small number and using it without Divine Veil is pointless. Outmaneuver needs to be fixed

    3- Cover's main use currently is just to restore MP, and to do that you NEED to have the AF body on, since without it, Cover is an incase-shit/last ditch very situational ability to save someone if you lose hate.

    ------------------------------- Fixes I'd like to see----------------------------

    1- Increase block rate and or make it possible to block magic attacks.

    2- Change Outmaneuver then turn it into a stance. this can solve the first issue too since it would address the low block rate, and help with MP recovery.

    3- Add the MP recovery effect to Cover and just make the AF increase the amount or increase its range.


    About Cover: this ability would kick so much ass if we had alliances (2 parties +) and grand battles where you need 2 tanks rotating hate, you'll be able to cover each other to preserve and regenerate MP, but in our current system its usability is severely limited.
    (4)

  2. #2
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Arkine View Post
    I gave PLD a second chance after the initial disappointment after the patch and here's how it went:


    ------------------------------- Fixes I'd like to see----------------------------

    1- Increase block rate and or make it possible to block magic attacks.

    2- Change Outmaneuver then turn it into a stance. this can solve the first issue too since it would address the low block rate, and help with MP recovery.

    I other words just give us Guard back. The block rate of guard was insane and before they nerfed it between alpha and beta had the dmg mitagation of parry. give it a 30 duration and a 60 second cool down and Problem sloved. PLD would have to give up something, I could live without divin veil until a cap increase in favor for a real guarding skill.

    Edit: And fix War Drum. Seriously, for being condistional and having a long CD it really
    doesn't give much hate.
    (1)
    Last edited by Haibel; 05-31-2012 at 10:04 PM.

  3. #3
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Arkine View Post
    I gave PLD a second chance after the initial disappointment after the patch and here's how it went:

    Tanking over all is better but I don't want PLD to be another tank, I want it to be the go-to tank and its not quite there yet.

    My issues:

    1- Block rate is still laughable, unlike warrior's parry rate which happens often thanks to "nerfed" Rampage, it seems like my PLD only realizes that he has a shield when I use an ability.

    2- Outmaneuver is utterly and completely useless on its own, the block rate increase is unnoticeable, the MP recovery is such a small number and using it without Divine Veil is pointless. Outmaneuver needs to be fixed

    3- Cover's main use currently is just to restore MP, and to do that you NEED to have the AF body on, since without it, Cover is an incase-shit/last ditch very situational ability to save someone if you lose hate.

    ------------------------------- Fixes I'd like to see----------------------------

    1- Increase block rate and or make it possible to block magic attacks.

    2- Change Outmaneuver then turn it into a stance. this can solve the first issue too since it would address the low block rate, and help with MP recovery.

    3- Add the MP recovery effect to Cover and just make the AF increase the amount or increase its range.


    About Cover: this ability would kick so much ass if we had alliances (2 parties +) and grand battles where you need 2 tanks rotating hate, you'll be able to cover each other to preserve and regenerate MP, but in our current system its usability is severely limited.
    the only thing missing from all of that is.......
    Quote Originally Posted by Haibel View Post
    And fix War Drum. Seriously, for being condistional and having a long CD it really
    doesn't give much hate.
    pretty much spot on between both of them
    (1)

  4. #4
    Player
    Daniel_Fury's Avatar
    Join Date
    Jan 2012
    Location
    Limsa Lominsa
    Posts
    177
    Character
    Daniel Fury
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by Arkine View Post
    1- Block rate is still laughable, unlike warrior's parry rate which happens often thanks to "nerfed" Rampage, it seems like my PLD only realizes that he has a shield when I use an ability.
    Have you tested blocking with a gridanian buckler, large amounts of dex and block rate?

    I don't think block rate needs fixing, we just all decide to use big ass shields with alot more block than block rate.

    However, when we can clock up to 60% dmg reduction using a kite shield or higher, it is more practical to force abilities for blocks for ultimate mitigation than block rate with less mitigation and that's where I feel there is some unbalancing.
    (0)