Page 1013 of 1128 FirstFirst ... 13 513 913 963 1003 1011 1012 1013 1014 1015 1023 1063 1113 ... LastLast
Results 10,121 to 10,130 of 11273
  1. #10121
    Player
    Capstone's Avatar
    Join Date
    May 2022
    Posts
    55
    Character
    Cap Stone
    World
    Faerie
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    They should consider having bosses have an invisible add that handles doing the autoattacks, such that when the boss starts a castbar it doesn't stop autoattacking the MT for 5 seconds at a time.
    Good old UCOB.
    (0)

  2. #10122
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    772
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Don't forget the crits too. So far in all my years, nothing more fear into tanks than add phase Twintania with her crit rate and her higher damage during nael quotes.
    (0)

  3. #10123
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    1,173
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    Congratulations to all healers for reaching over 1000 pages. You all did this together <3

    With regards, a tank player.
    (1)

  4. #10124
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    772
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Well now would be tbe time to predict buffs. As of now its about a 2 to 1 ratio of clears in ultimate of ast and sch compared to whm and sge respectively. They prob gonna buff the dots for both of them and I can see them upping some of sge defensives but we will.need to wait for a liveletter for just an inkling of info.

    Edit: With thw addendum that in savage as of now, it's the other way around.
    (0)

  5. #10125
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,660
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Maltothoris View Post
    Well now would be tbe time to predict buffs.
    I'm not sure they even can buff anything Healer-wise, as the increase in Item Level, how much substats we can get from gear (specifically Crit), etc, means that even if AST/SCH are a little behind WHM/SGE at the start, they scale up and overtake (hence the 'tradition' of +5 DOT potency for the 'selfish DPS' Healers)

    AST/SCH being ahead in Ultimate could be more down to fight design too, such as how more downtimes = more uptime spent 'within raidbuffs', or job design (not potency related), such as how SCH has more access to mitigation (they have Fey Illumination and SGE has no equal, SCH can alternate Deploy-Adlo with Recitation-Succor to have a 'strong barrier' more often, SGE has Zoe-E.Prog at the same rate as Deploy-Adlo but no Recitation-Succor equivalent, etc.), or how AST has Neutral Sect and can apply multiple barriers by using multiple GCDs to apply them (WHM gets only one barrier via Divine Caress), or AST having Collective Unconscious for a 60s CD 10% mitigation tool (with WHM having no equivalent)
    (0)

  6. #10126
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,508
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Maltothoris View Post
    Well now would be tbe time to predict buffs. As of now its about a 2 to 1 ratio of clears in ultimate of ast and sch compared to whm and sge respectively. They prob gonna buff the dots for both of them and I can see them upping some of sge defensives but we will.need to wait for a liveletter for just an inkling of info.

    Edit: With thw addendum that in savage as of now, it's the other way around.
    I would imagine the biggest reason to include AST and SCH is their damage buffs... Making Presence of Mind into a Raidwide and giving SGE maybe a Direct Hit buff similar to SCH's Chain Stratagem would probably put them into roughly similar grounds while letting them keep some of their own personality.


    And all the healers deserve some overall buffs to bring up their DPS to similar base level as tanks. They still theoretically wouldn't do as much as DPS as tanks though as Healers are intended have downtime to their DPS as they heal.
    (0)

  7. #10127
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,660
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by CaptainLagbeard View Post

    And all the healers deserve some overall buffs to bring up their DPS to similar base level as tanks. They still theoretically wouldn't do as much as DPS as tanks though as Healers are intended have downtime to their DPS as they heal.
    I don't think this matters at all. The issue has never been 'how much damage does Healer do in comparison to Tanks', it's 'by what method/rotation does the Healer do the damage'. Healers have never been dealing equal damage to Tanks, outside of SHB, so it seems to be a clear design decision the whole way through the game's lifespan that Healers should not do as much as Tank. The fact we do as much as we currently do (around 50-60% of a DPS's output) is a miracle in itself, given the next closest competitor in the MMO scene has their healers sitting at around 20-25% of a DPS's output

    I just don't like the 'healers should do tank level of damage' line, not because I disagree with it (I don't really care if we do or don't), but rather, I don't want the waters to be muddied with 'we should do more damage' because I don't want SE to be given the free 'escape route' of 'well we buffed the healers and now they do the same damage as tanks, why are they still complaining'. I want them to address the actual issue
    (2)

  8. #10128
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,221
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    I don't think this matters at all. The issue has never been 'how much damage does Healer do in comparison to Tanks', it's 'by what method/rotation does the Healer do the damage'. Healers have never been dealing equal damage to Tanks, outside of SHB, so it seems to be a clear design decision the whole way through the game's lifespan that Healers should not do as much as Tank. The fact we do as much as we currently do (around 50-60% of a DPS's output) is a miracle in itself, given the next closest competitor in the MMO scene has their healers sitting at around 20-25% of a DPS's output

    I just don't like the 'healers should do tank level of damage' line, not because I disagree with it (I don't really care if we do or don't), but rather, I don't want the waters to be muddied with 'we should do more damage' because I don't want SE to be given the free 'escape route' of 'well we buffed the healers and now they do the same damage as tanks, why are they still complaining'. I want them to address the actual issue
    It matters when things begin to drag out in MSQ and solo instances but all they do is make healers dps instead of healing, but you're right that it's a far smaller problem -- but it still exists and only tackling one problem doesn't really make the other problems go away either. It's not a big concern as long as the viability and strengths between the rotational choices are competitive enough to change how healers play the game based on what the fight wants at that situation, but it's definitely one pain point in FFXIV if people want to play as a healer and then realize besides party content, every other piece of content makes healing painfully tedious as they're all designed mainly the same way as far as the healing experience goes. I myself started playing healer in other games and I can safely say that I enjoy healing far more in other games than this one, both in breadth of choices + customization and depth of the toolkit. I did not realize how sorely lacking FFXIV was in this regard until other games gave me the feeling that my choices in my build path and playstyle actually matter instead of giving an illusion that it does. Both in terms of doing damage and adjusting to damage.
    (0)

  9. #10129
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,309
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    (0)

  10. #10130
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,209
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    The healer that doesn’t have a weakness and got given a CD this expansion that was basically “now I become god” can solo heal, shocked pikachu face

    Honestly at this point im so burnt out on trying to get people to care that solo and no healer clears shouldn’t be expected or desired and am instead just angry and why the devs are so content with SCH being so powerful. AND IM A SCH MAIN
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

Page 1013 of 1128 FirstFirst ... 13 513 913 963 1003 1011 1012 1013 1014 1015 1023 1063 1113 ... LastLast