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  1. #1
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,660
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Absurdity View Post
    I wouldn't call the damage "low", if it were actually low you wouldn't need things like SiO, Reprisal, Addle, Feint or Shield Samba to get through raid wide AoEs without someone kissing the ground.

    I would call it "too infrequent" because once you've made sure to survive the AoE in the first place there is nothing else happening for a good minute.
    Which is bizarre, because occasionally they have a flash of design where they do 'small damage amounts, but very fast' like Barb EX, but so often they seem to end up just falling back to the tried-and-tested (and thoroughly worn out at this point) design of 'raidwide damage hits you for 115% of your Max HP (forcing you to use multiple mitigations to barely survive it), then nothing really happens for another 30s'. Like, look at M4S, after the second big raidwide (the Wrath of Zeus after the Witch Hunt stomps), which happens at 1:40ish into the fight, you have until 2:15 before the spread/stack damage of 'stand in the safe corner for Electrope Edge' hits you. That's 35s of the boss doing nothing but autoattacks vs the MainTank, and channelling random castbars which don't do damage, instead only setting up aspects of the mechanic (eg Electrope Edge summons the cubes in the corners, Witchgleam is the lines toward the cubes that we can simply avoid standing in, etc), but during this time even the MT isn't taking damage because the boss is busy casting.

    They should consider having bosses have an invisible add that handles doing the autoattacks, such that when the boss starts a castbar it doesn't stop autoattacking the MT for 5 seconds at a time. I remember P3S had such a thing, where whoever was 2nd on threat would get autoattacked by the little black orb thingys while #1 on threat would get attacked by the main boss, so it'd be something similar to that
    (1)
    Last edited by ForsakenRoe; 01-05-2025 at 12:35 AM.

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,391
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    They should consider having bosses have an invisible add that handles doing the autoattacks, such that when the boss starts a castbar it doesn't stop autoattacking the MT for 5 seconds at a time. I remember P3S had such a thing, where whoever was 2nd on threat would get autoattacked by the little black orb thingys while #1 on threat would get attacked by the main boss, so it'd be something similar to that
    That would certainly help at least a bit. You can see glimpses of it in M4S phase 2 where there are actually longer stretches of the boss just auto attacking both tanks and them actually dropping quite a bit.
    Granted it's still pretty easy to handle with things like Bloodwhetting and Rampart completely free to use on autos (since you never need the latter for the buster), but that's more than the rest of the fight asks of you.
    (0)
    Last edited by Absurdity; 01-09-2025 at 07:02 PM.

  3. #3
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,660
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Absurdity View Post
    That would certainly help at least a bit. You can see glimpses of it in M4S phase 2 where there are actually longer stretches of the boss just auto attacking both tanks and them actually dropping quite a bit.
    Granted it's still pretty easy to handle with things like Bloodwhetting and Rampart completely free to use on autos (since you never need the latter for the buster), but that's more than the rest of the fight asks of you.
    Yeh, one part that comes to mind is during Chain Lightning, where the boss stops autoattacking to 'cast' Chain Lightning to start the telegraphing process, but while the 8 jumps are revealing where each safespot will be, she's autoattacking. One of the few times where micromanaging the faerie's position as a SCH feels rewarding (moving it into range to Fey Union the tank for that part)
    (0)

  4. #4
    Player
    Capstone's Avatar
    Join Date
    May 2022
    Posts
    55
    Character
    Cap Stone
    World
    Faerie
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    They should consider having bosses have an invisible add that handles doing the autoattacks, such that when the boss starts a castbar it doesn't stop autoattacking the MT for 5 seconds at a time.
    Good old UCOB.
    (0)