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  1. #111
    Player
    VerySadDRG's Avatar
    Join Date
    Jul 2024
    Posts
    30
    Character
    Pryanik Pancechi
    World
    Cerberus
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by HeavenlyArmed View Post
    I think we're all safe to ignore the troll and get back to the important discussion of wanting classes that are actually engaging to play.
    Yeah, there's nothing of value that person can provide to this conversation. What a waste of time.
    (7)

  2. #112
    Player
    HeavenlyArmed's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    174
    Character
    C'thuuko Tohka
    World
    Cactuar
    Main Class
    Lancer Lv 100
    Anyway, an idea that finally clicked for me as a better option than this is, as many people have suggested, working Life Surge into being a trait rather than a button. I was struggling with it before due to not being able to think of a way to cleanly adapt it, but it's really not that difficult to do in a way that would likely not even change the balance of the job very much. Just make Life Surge a part of Lance Charge, so during Lance Charge any time you use Full Thrust, Heaven's Thrust, and upon the upgrade at level 88, Drakesbane, the skill automaitcally crits. Doing this frees up those button presses allowing the return of the triple Nastrond, and makes burst windows still feel satisfying from a damage perspective due to the guaranteed crits.
    (3)

  3. 11-14-2024 12:24 PM

  4. #113
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by Turtledeluxe View Post
    Actually bc of SHB, they actually had the most popular MMO at the time going into EW and their yearly operating income was higher for the fiscal year than what they are on track to do this year, by a lot actually. Part of that is other flops in HD games now, but back then they specifically called out EW as delivering huge results for the entire company's bottom line.
    Surely had nothing to do with the blizzard fiasco and asmongold influencing a large portion of WoW's playerbase to try out FFXIV.
    (0)

  5. #114
    Player
    VerySadDRG's Avatar
    Join Date
    Jul 2024
    Posts
    30
    Character
    Pryanik Pancechi
    World
    Cerberus
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by HeavenlyArmed View Post
    Just make Life Surge a part of Lance Charge, so during Lance Charge any time you use Full Thrust, Heaven's Thrust, and upon the upgrade at level 88, Drakesbane, the skill automaitcally crits.
    Life Surge provides at least a little bit of (quite situational) decision making, so I wouldn't want it to be gone. But if it is either LS or Nastrond and there's no way to keep them as in pre-7.1, then getting rid of LS is a better option.
    (8)

  6. #115
    Player
    Ajisaii's Avatar
    Join Date
    Jun 2024
    Posts
    158
    Character
    Ajisai Phylla
    World
    Sophia
    Main Class
    Dragoon Lv 100
    Stop replying to the monkey
    (5)

  7. #116
    Player
    noumen0nn's Avatar
    Join Date
    Oct 2022
    Posts
    222
    Character
    Mara Sagegrove
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Coming here to voice my support, this is one of the worst job changes to take place since I started playing in Shadowbringers. What is the job design team thinking? Is nothing sacred? If you thought the job was too busy, maybe you shouldn't have given it two boring, generic followups to its iconic jumps, and instead focused on iterating on its gameplay in any meaningful way. I haven't even finished leveling the job to 100 because I already disliked the removal of the eye gauge and the changing of Geirskogul to a 60 second button, but now I know not to bother at all. It already feels terrible to play at level 90, with practically nothing going on in the burst. Get it together, revert this change, and please actually think before making a decision like this next time.
    (7)

  8. 11-14-2024 03:53 PM

  9. #117
    Player
    KaliG's Avatar
    Join Date
    Nov 2024
    Location
    Gridania
    Posts
    8
    Character
    Kali Granvell
    World
    Exodus
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    Lower level dragoon is a separate issue and has nothing to do with high level dragoon.
    Good to know you realize your own opinion is irrelevant Dragoon Lv 92.
    (9)

  10. #118
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    953
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by VerySadDRG View Post
    Life Surge provides at least a little bit of (quite situational) decision making, so I wouldn't want it to be gone. But if it is either LS or Nastrond and there's no way to keep them as in pre-7.1, then getting rid of LS is a better option.
    They should just rework Life Surge into a weaponskill with charges with a similar functionality. That way, we keep some decision making and free some weave slots. I still want more oGCDs though.

    Mirage Dive should also provide a scale when used.
    (2)
    Last edited by Aco505; 11-14-2024 at 06:51 PM.

  11. #119
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    953
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    I just posted in the JP subforum thread providing the following feedback:

    - Returning NAS to 3 charges

    - Reworking Life Surge into a weaponskill with similar functions and, perhaps, giving it the ability to provide a scale

    - Mirage Dive should give a scale when used

    - Exploring a more unique way of ranged uptime tools by making our weaponskills have 5-6 yalms either permanently or temporarily through a buff.

    - Since one of the core features of DRG are its oGCDs, not to reduce them anymore and instead to actually increase them

    Feel free to like it there, too, if you agree.
    (11)

  12. #120
    Player
    ateliergrimoire's Avatar
    Join Date
    Jun 2019
    Posts
    2
    Character
    Merlgeim Syvindhemwyn
    World
    Louisoix
    Main Class
    Pictomancer Lv 100
    Just adding my voice to this. I've played DRG as my main since Stormblood, but I hated the 7.0 changes so much I dropped the class. Gutting it even further breaks my heart. I hate that it feels like melee classes are being smoothed down to be as palatable as possible to people who don't play them; I felt that there used to be a scale of "intensity" between the melee classes that's just being lost more and more as time goes on. I played melee because I loved the challenge of managing my rotation against the fights. I barely feel that joy anymore with melee classes, and definitely not in DRG's current state
    (7)

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