"I don't like what they are saying because it goes against what I want so they're a troll"
Lower level dragoon is a separate issue and has nothing to do with high level dragoon.
"I don't like what they are saying because it goes against what I want so they're a troll"
Lower level dragoon is a separate issue and has nothing to do with high level dragoon.
At my current level I had experienced everything but starcross and passive changes that have no influence on the rotation.
Nice try though. If I already felt it was too busy and disorganized during the burst window at level 92, then introducing starcross would only make it worse. Which is part of the reason why I unsubscribed, I knew that another button was being added to a burst window that I already felt was too much. What even is this perspective you're expressing other than delusional gatekeeping?
At the end of the day, you're not going to get what you want.
I also want to reiterate the capitalist perspective and people talking about how I am "not playing the game". The changes this patch led me to resubscribe and post praise for the dev's direction on the forums. Who do you think they want playing their game, people like me who respect and appreciate their design yet don't play as often. Or people like you who continue to play the game with a negative perspective when you clearly don't appreciate what they are doing. Your playtime over mine doesn't mean you pay more for the game. We both pay the same subscription fee. The difference is that you're actively complaining about the game and likely often in game, making the gameplay experience worse for everyone by being a negative influence.
When I play the game, I have nothing but good things to say about it and I enjoy my engagement with the game and the community. The moment I stop enjoying it, I just unsubscribe and do something else with my life. I don't stick around making the world a worse place. I just move on if I'm not happy.
So again, who do you think they want playing their game and paying the same subscription fee? You're not giving them more money by playing more, if anything you are actively harming the experience by engaging while being unhappy.
If you don't like the game, unsubscribe and move on. Negative players are nothing but a detriment. Put your money where your mouth is.


Genuinely a skill issue. Your only contribution to any Dragoon conversation is borderline trolling and how your own inability should be catered to.
I get so much second hand embarrassment when you post, please stop.
Give me more Keeper of the Moon rep!


Anyway, an idea that finally clicked for me as a better option than this is, as many people have suggested, working Life Surge into being a trait rather than a button. I was struggling with it before due to not being able to think of a way to cleanly adapt it, but it's really not that difficult to do in a way that would likely not even change the balance of the job very much. Just make Life Surge a part of Lance Charge, so during Lance Charge any time you use Full Thrust, Heaven's Thrust, and upon the upgrade at level 88, Drakesbane, the skill automaitcally crits. Doing this frees up those button presses allowing the return of the triple Nastrond, and makes burst windows still feel satisfying from a damage perspective due to the guaranteed crits.

Life Surge provides at least a little bit of (quite situational) decision making, so I wouldn't want it to be gone. But if it is either LS or Nastrond and there's no way to keep them as in pre-7.1, then getting rid of LS is a better option.
They should just rework Life Surge into a weaponskill with charges with a similar functionality. That way, we keep some decision making and free some weave slots. I still want more oGCDs though.
Mirage Dive should also provide a scale when used.
Last edited by Aco505; 11-14-2024 at 06:51 PM.
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