There is no benefit unless Creative Studio III intends on making stuns more important in future content. White mages did not need their ability to weave single target and AoE damage spells improved.
It's another step in a long line of decisions to homogenize all the jobs, which is not what players have been requesting. CS3 keeps moving in the wrong direction. If they want players to enjoy the game, they have to make the jobs distinct from each other. No one want to play an MMO where the only differences in a particular role is the weapon they carry and the color of their spells.




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