Page 880 of 1119 FirstFirst ... 380 780 830 870 878 879 880 881 882 890 930 980 ... LastLast
Results 8,791 to 8,800 of 11186
  1. #8791
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    554
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Absolutely. But to hear people here tell it that'd be far too hard and take a long time.
    (1)

  2. #8792
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,037
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Striker44 View Post
    One of the things they've emphasized is avoiding the existence of a "single point of failure" in casual content.
    This isn't exactly correct. Their design aim is actually to remove friction from the party, which, yes, removing the healer being a point of failure works towards this goal.

    But now, what do you suppose would happen if the tank soloing the boss while the party is dead were to start causing some friction within the party? I think we may yet see some changes coming.
    (9)

  3. #8793
    Player
    Benji41's Avatar
    Join Date
    Dec 2018
    Posts
    26
    Character
    Nimble Pancakes
    World
    Kraken
    Main Class
    Botanist Lv 100
    I understand your point but there has to be some middle ground between "Healer dying automatically meant the whole group had to wipe" and "It doesn't really matter if the Healer is alive"
    (5)

  4. #8794
    Player
    ClaudeHerel's Avatar
    Join Date
    Sep 2018
    Posts
    70
    Character
    Claude Herel
    World
    Mateus
    Main Class
    Fisher Lv 100
    Quote Originally Posted by gllt View Post
    Oh I have a great idea then. The game should teach people how to play correctly and then filter the people who can't do a tutorial.

    That will minimize an incredible amount of points of failure. :^)
    It does. They get filtered into the healer role.
    (0)

  5. #8795
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    554
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Benji41 View Post
    I understand your point but there has to be some middle ground between "Healer dying automatically meant the whole group had to wipe" and "It doesn't really matter if the Healer is alive"
    I know there are those who advocate for the removal of ALL healing from every job that isn't a healer, I consider that an extreme position, others have pointed out that if dps couldn't heal at all then pretty much every solo duty would have to be retested to ensure they could finish it. So I do think there is room for a point where a party that actively uses what limited heals it has should be able to do a bit, like surviving a raidwide and/or a stack so that if you play well you might beat 15-20% of a boss absent a healer depending on how mechs and raidwide damage play out. That way it's not overly punishing if everyone's doing well but the healer slips up, though if a healer really can't do that much (especially at level 80+) kicking them should be the team's right.
    (1)

  6. #8796
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,037
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Alice_Rivers View Post
    I know there are those who advocate for the removal of ALL healing from every job that isn't a healer, I consider that an extreme position, others have pointed out that if dps couldn't heal at all then pretty much every solo duty would have to be retested to ensure they could finish it.
    I just want to point out that removing all healing from the DPS jobs wouldn't affect any solo duty (except when they solo DD).

    Physical ranged jobs actually didn't have any heal in HW, so they gave us a constant regen on the special solo duty buff. As long as you don't take avoidable damage, you never need to use any self healing on a DPS job in instanced solo duties.
    (1)

  7. #8797
    Player
    GartredZW's Avatar
    Join Date
    Jan 2024
    Posts
    259
    Character
    Gartred Runecaster
    World
    Diabolos
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Benji41 View Post
    I understand your point but there has to be some middle ground between "Healer dying automatically meant the whole group had to wipe" and "It doesn't really matter if the Healer is alive"
    What if players could use Phoenix Downs in normal content?
    They could even make the Phoenix Down a General Action like sprint or limit break. It could have a long cast time that can't be swiftcast, just to make sure it's not better than a Healer res in any way. For good measure, have it cost 50% of your HP to use, and have a three minute cooldown.
    (3)

  8. #8798
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Striker44 View Post
    I'd say nah. The simplest reason no-healer runs aren't more widespread is that they're much more difficult to pull off, and even when they are, it's not as efficient. Only a very small % of the playerbase is capable of doing those kinds of runs.
    Difficult, yes.
    Efficient, not so much. It's the same concept of learning the fight with RDM/SMN for Rez utility during prog and switching to a BLM for the extra DPS once it's on farm. If you can get away with dropping one or both healers to clear content, there's no reason not to other than having that extra safety net but that's not a matter of efficiency, that's a matter for peace of mind more than anything.
    (0)

  9. #8799
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    485
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Benji41 View Post
    I understand your point but there has to be some middle ground between "Healer dying automatically meant the whole group had to wipe" and "It doesn't really matter if the Healer is alive"
    Ya... great... do that.
    (0)
    I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.

    #FFXIVHEALERSTRIKE Discord: https://discord.gg/BKF6YSUDXc
    Frontlines Guide: https://oliguide.carrd.co/

  10. #8800
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,035
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Alice_Rivers View Post
    I know there are those who advocate for the removal of ALL healing from every job that isn't a healer, I consider that an extreme position, others have pointed out that if dps couldn't heal at all then pretty much every solo duty would have to be retested to ensure they could finish it. So I do think there is room for a point where a party that actively uses what limited heals it has should be able to do a bit, like surviving a raidwide and/or a stack so that if you play well you might beat 15-20% of a boss absent a healer depending on how mechs and raidwide damage play out. That way it's not overly punishing if everyone's doing well but the healer slips up, though if a healer really can't do that much (especially at level 80+) kicking them should be the team's right.
    I think it's fine for DPS to have enough healing to short-term tide the party over the next raidwide or so while the healers are being scraped off the floor. They just shouldn't be able to keep everyone alive indefinitely. This is honestly also my gripe with Warrior. If it wants to have crazy self healing (even though I think it should be toned down), that's fine. It's the fact that WAR can literally do a healer's job while also tanking that I find problematic.
    (7)

Page 880 of 1119 FirstFirst ... 380 780 830 870 878 879 880 881 882 890 930 980 ... LastLast