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  1. #8701
    Player
    sharknado's Avatar
    Join Date
    Aug 2021
    Posts
    353
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    White Mage Lv 100
    Quote Originally Posted by IDontPetLalas View Post
    OK, but what is point of sying "you don't agree but the game does". What does that really mean? I'm not trying to be difficult, I'm not sure of what your position is, that's all. Nothing you say surprises me, although I would disagree that logging necessitates public comments.

    Are you saying "I don't like the approach, but I can deal with it" , or ""I'm kind of frustrated, and one day I'll likely walk away or change jobs"- it's hard to see where you are on a scale of 1-10, let's say where 10 is "I'm out of here, healers needed changes years ago".
    The game has no accountability, maybe not until you go to premade groups for harder content (although in farm groups grey DPS could pass here and there). In WoW I would probably sit and spam M+ at max+ reward level for fun and gear. All bad players would be excluded due to scoring system built in (and external). Some runs fail, some explicitly end up with to weak group, people get salty... Here I tend to spam dungeons as well (or get Athenas in a row when getting tempted for the raid roulette) - it's not high M+ level but also isn't complete zero level of initial WoW difficulties (normal, HC, M0 ) - yet in FF14 I don't really care if the people in the run are good, top notch (unless it goes super bad which is super rare). Others seems to have the same approach. In WoW where accountability is core people would dunk on a sprout for being "trash" and even without that its annoying when M+ run fails, people leave...

    FF14 approach has it benefits but also has this healer problem. As the game is chill we won't get a shift into accountability, at best they will implement much better Hall of Novice and make it mandatory in the new starting MSQ they hinted at doing (that would bypass the initial story arc; if it actually happens instead of copy-pasta and +10 levels). The next thing is getting some changes in the buttons current healers have to make them more fun (while not expecting any paradigm shift). And not like they could for example drop a sort of variant/criterion dungeon that is more WoW style where the mechanics aren't 3D chess but rather constant flow of damage taken and more normal mechanics on top of them. Testing a different approach, giving more spotlight to healers (and all-WAR groups).

    Quote Originally Posted by Kacho_Nacho View Post
    Where are we on a scale between 1-10 regarding healers? 1 being you don't like the current state of healers but still heal. 10 being you have changed jobs and never healing again.
    When I'm healing, sprout in agony, it's solid 1-2. When I'm dropping all those "precious" Glare IV - like 6...
    (1)
    Last edited by sharknado; 08-20-2024 at 07:48 AM.

  2. #8702
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Honestly, the only real "change" healing-wise I've noticed in the current Savage tier is that there's considerably more moments where the boss is constantly auto-attacking the MT during mechanics which requires you to actually pay attention to them a bit outside of tankbusters.

    I welcome it because it makes single-target sustain tools like SGE's Haima/Soteria more useful, but we're still a far cry from GCD healing actually being necessary.
    (2)

  3. #8703
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by KageTokage View Post
    Honestly, the only real "change" healing-wise I've noticed in the current Savage tier is that there's considerably more moments where the boss is constantly auto-attacking the MT during mechanics which requires you to actually pay attention to them a bit outside of tankbusters.

    I welcome it because it makes single-target sustain tools like SGE's Haima/Soteria more useful, but we're still a far cry from GCD healing actually being necessary.
    And yet there's still moments where it'd make sense for the boss to autoattack the tanks, but doesn't. One example that comes to mind is FuseField. Guy just squats there for some 40-ish seconds. Another could be the Ion Cannons in P1 of 4th fight, but I guess they hoped that the WildCharge factor (tanks need to be the frontmost player to soak the brunt of the hit) would be enough (due to tank's absurd innate defences it wasn't).

    The only moment that really stands out that I'd agree with you on this (ie I actually noticed it) is Chain Lightning because you might be split away from the MT as one of the healers. But as SCH I could solve that by placing the fairy manually on the other side and Fey Union'ing, and as SGE, well, Kardia heal procs have a 100y range so Soteria can reach from the next instance over. It felt cool to realize 'oh if I manually place the fairy I can do X' sure, but once you know that you replicate it every pull, and the magic of that 'discovery' wears off
    (6)

  4. #8704
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    Where are we on a scale between 1-10 regarding healers? 1 being you don't like the current state of healers but still heal. 10 being you have changed jobs and never healing again.

    I'd say I'm a 2.
    Maybe a 6? Though I think it's only that high because I'm only playing healer rather casually (mostly just to skip the 1-2 minute wait when queuing on tank instead for Ex roulette, which occurs regardless of AiN being tank) and there's been weirdly a lot of mistakes to help the party recover from in said runs. Granted, the same also raises DRK by an even higher margin, courtesy of TBNing others (from like 7 of "why is DRK still this mess?" to 3 of "well at least TBN is still pretty great" in fed-up-ness on some runs).

    Now, if I actually thought my head-canon WHM had any chance of being introduced, it'd probably be ready never to touch a healer again until those reworks come through, but...
    (0)
    Last edited by Shurrikhan; 08-21-2024 at 12:01 PM. Reason: Initially read as a satisfaction scale instead of a dissatisfaction scale.

  5. #8705
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    Where are we on a scale between 1-10 regarding healers? 1 being you don\\\\'t like the current state of healers but still heal. 10 being you have changed jobs and never healing.
    Personally I’d say like 3 because I headcanon myself as a supporter playing Scholar

    “Oh no! An AoE is coming! Quick, Eos, strengthen our allies’ magical defenses!”
    *Eos rolls her eyes*
    *you mitigated 10 damage*
    “We did it Eos! We saved the party!”
    *She lights a cigarette*

    Sometimes I imagine party members giving ridiculously undeserved praise for my minor support actions.
    “What a perfectly timed Sacred Soil! I felt so safe”
    “Amazing shields, 10/10”
    “Such powerful enhancing magicks!”
    “Fey Illumination and Concitation? Truly genius!”
    “I saw his fairy try to leave she looked sick of his shit”

    …if I was a sane person? 14. Like 4 above what’s even possible lol
    (6)

  6. #8706
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,288
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    Even though your post was directed as Snarknado, I think you asked a great question. I'll paraphrase it. Where are we on a scale between 1-10 regarding healers? 1 being you don't like the current state of healers but still heal. 10 being you have changed jobs and never healing again.

    I'd say I'm a 2. I'm participating in #FFXIVHEALERSTRIKE; but, enjoy being healer enough that I'm leveling white mage to heal friends and FC members.
    I think somewhere in middle, I've enjoyed mostly playing more supporting roles in MMOs... Which is why probably my most played Jobs in FF have been healers and Bard... But Square is doing it's absolute best to annihilate that kind of role from the game by having Healers being what they are and Ranged Phys also kinda getting shafted...

    Because I do enjoy Healing I will still occasionally play healer, but it's more becoming for the relatively quick queues at this point as most of it just wishing the dungeon would end faster as I cast Glare for the nth time on a boss.
    And for harder content, I did try out Vali EX, a lot of the healing there was just packed into very intense short moments like Ruin Foretold.
    (0)

  7. #8707
    Player
    Tigore's Avatar
    Join Date
    Jun 2017
    Posts
    345
    Character
    Tigore Collson
    World
    Ultros
    Main Class
    White Mage Lv 100
    That Eos dialogue would probably be quite the funny macro to use when using the Seraph fairy shield cooldowns. Wonder how many would laugh with a fairy lighting up a cigarette just before placing her AoE shield up?

    In any case, it just sounds like we have differing opinions if the Devs should prioritize higher healing requirements vs. a few more filler DPS buttons. We definitely have several directions suggested from some veterans for DPS rotations.

    The healing requirements could receive some band aids temporarily with a couple things. Add more damage pulses like the 93 trial perma DoT with a little less of the vuln stack mech dances. Key word is to reduce the dance but don't eliminate. Add a few mechs that temporarily either boost the power and / or speed of auto attacks to the tank so we actually have reasons to "Cure 2 spam" a little. There could be other times a little more tank busters or forced stacking vuln debuffs could be used as well to encourage tank swaps rather than always using invuln cheesing with one tank.

    For my scale rating, I am probably a 1 with still bearing with the boring Glare spam. I alternate playing other classes as an "altoholic". Sometimes, I am a tank for a weekly map party. As a result, I haven't been driven insane to the spam... yet, lol.
    (2)

  8. #8708
    Player
    Sharawiwi's Avatar
    Join Date
    Jul 2024
    Posts
    23
    Character
    Shara Wilia
    World
    Phantom
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by IDontPetLalas View Post
    OK, but what is point of sying "you don't agree but the game does". What does that really mean? I'm not trying to be difficult, I'm not sure of what your position is, that's all. Nothing you say surprises me, although I would disagree that logging necessitates public comments.

    Are you saying "I don't like the approach, but I can deal with it" , or ""I'm kind of frustrated, and one day I'll likely walk away or change jobs"- it's hard to see where you are on a scale of 1-10, let's say where 10 is "I'm out of here, healers needed changes years ago".
    I guess I've passed the 10 of your scaling, as I have unsubed (waiting for it to run out) & I'm playing other games. I tried, but in the end I couldn't bear to keep playing 121 for worseningly unskilled players, nor play MNK or GNB with absolutety terrible healers.

    But I'd definitely come back for even the slightest rollback on AST, give me EW carding back...
    (2)

  9. #8709
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    978
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    Where are we on a scale between 1-10 regarding healers? 1 being you don't like the current state of healers but still heal. 10 being you have changed jobs and never healing again.
    I am a solid 11.

    Not only have I changed jobs and am never healing again until the devs wake up and get a clue main is shelved.

    Fix the AST card system for the 4th time in a row, properly this time and not the lazy slop you gave us in DT and I'll come back to AST. The other 3 healers aren't worth my time either.
    (9)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  10. #8710
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Connor View Post
    Personally I’d say like 3 because I headcanon myself as a supporter playing Scholar

    “Oh no! An AoE is coming! Quick, Eos, strengthen our allies’ magical defenses!”
    *Eos rolls her eyes*
    *you mitigated 10 damage*
    “We did it Eos! We saved the party!”
    *She lights a cigarette*

    Sometimes I imagine party members giving ridiculously undeserved praise for my minor support actions.
    “What a perfectly timed Sacred Soil! I felt so safe”
    “Amazing shields, 10/10”
    “Such powerful enhancing magicks!”
    “Fey Illumination and Concitation? Truly genius!”
    “I saw his fairy try to leave she looked sick of his shit”

    …if I was a sane person? 14. Like 4 above what’s even possible lol
    OK, the next time I summon my fairy I'm going to have a really hard time getting this image out of my head.
    (4)

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