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  1. #8671
    Player
    SeriousPan's Avatar
    Join Date
    May 2019
    Posts
    209
    Character
    Lugubrious Pan
    World
    Cerberus
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Packetdancer View Post
    Mind you, the focus on Serious Endgame Raiding to the exclusion of everything else was not the only decision that led to WildStar's downfall, but it was sure a contributing factor. And while it wasn't exactly "balancing for this specific group," it is sure an example of "heeding the requests of the 'top players' to the exclusion of all else can be harmful."

    (Despite its flaws, I do miss WildStar, though.)
    It didn't help that a lot of countries had wildly high ping when playing, like Australia, and were essentially blocked off from feasibly doing any end game content. I loved Wildstar and I miss it all the time but yeah for all the reasons you said it shot itself in the foot. Hell of a cautionary tale for MMOs.
    (2)

  2. #8672
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Aravell View Post
    MCH wasn't locked out because it wasn't viable, MCH was locked out because it was far enough behind that the 1% stat boost and their personal damage wasn't enough to bridge the gap between them and a melee, something that is happening again this tier btw.
    Okay, fair enough; instead of saying MCH wasn't viable, we'll say that MCH was technically viable, it just wasn't optimal, hence why it got excluded.

    Quote Originally Posted by Aravell View Post
    What the dev team should do is to stop trying to break player-created metas, it's not worth the problems that it creates. Make unique and fun jobs, then make sure they're all viable, that's all they need to do.
    Except you yourself point out in the quote above that even with MCH being viable, the fact that it wasn't as optimal as other things meant it got excluded. (Granted it was a dramatic lack of optimization, but still.)

    I would argue (and have argued) that viability alone is not enough for how this community optimizes fights, and that need to have things not just viable but more or less functionally equivalent in overall damage contribution (within a certain margin of error, anyway) introduces a significant limiting factor on how distinct and different from each other you can make jobs within a role.

    Quote Originally Posted by Shurrikhan View Post
    A potential compromise, though, is just to have more content where specific utility advantages are decently frequent but in roughly equal portion and are especially valuable (relative to raw output) and the exact encounters are largely randomized. In those cases, without knowing who will come out on top, again a larger variance tends to be acceptable so long as, chances accounted for, each enters with roughly equal risk.
    I agree with this; I think the fact that FFXIV's encounters are so rigidly scripted is potentially a significant part of what constrains the dev team design-wise. The fact that we can make a rigid timeline for a fight means we can literally mathematically break down what is optimal to take into a fight. If there was a bit more variance and random chance, that would be a (slightly) more nebulous situation to solve for.
    (2)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  3. #8673
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,054
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Packetdancer View Post
    I would argue (and have argued) that viability alone is not enough for how this community optimizes fights, and that need to have things not just viable but more or less functionally equivalent in overall damage contribution (within a certain margin of error, anyway) introduces a significant limiting factor on how distinct and different from each other you can make jobs within a role.
    And I'm pointing out that it's a big mistake to care about player-created metas. If every job is viable, people that lock out certain jobs in regular PF would be seen as the memes that they are, as long as the jobs are reasonably balanced.

    So someone will lock out jobs that aren't optimal, so what? WHM was never optimal except for 1 patch and nobody really locks out WHM. You can't achieve a balance that can completely break a player-created meta unless every job does the exact same things with different skins, and I don't have to point out why that's a bad idea.
    (6)

  4. #8674
    Player
    Irazell's Avatar
    Join Date
    Nov 2021
    Posts
    1
    Character
    Irazell Azelhart
    World
    Famfrit
    Main Class
    Paladin Lv 100
    wow this is still going?
    (0)

  5. #8675
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,105
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Irazell View Post
    wow this is still going?
    It’s almost like they didn’t fix healer issues so there is no reason to stop
    (22)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  6. #8676
    Player Wolf_Necros's Avatar
    Join Date
    Jun 2024
    Location
    N/A
    Posts
    59
    Character
    Wolf Necros
    World
    Diabolos
    Main Class
    Dancer Lv 100
    I understand why people are striking over this but like Can I not get a healer that refuses to heal? I'm honestly heated over healers that can't keep the party alive and allow the entire party and their mom to die.
    (1)

  7. #8677
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,204
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Wolf_Necros View Post
    I understand why people are striking over this but like Can I not get a healer that refuses to heal? I'm honestly heated over healers that can't keep the party alive and allow the entire party and their mom to die.
    Maybe give them advice if they're receptive. Or vote dismiss that healer and wait for another if they're actively walling the party from clearing.

    Such healers are byproduct of both developer and community pardoning the "below-mediocrity" of healer quality in DFs from various factors for years.
    (7)

  8. #8678
    Player Wolf_Necros's Avatar
    Join Date
    Jun 2024
    Location
    N/A
    Posts
    59
    Character
    Wolf Necros
    World
    Diabolos
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    Maybe give them advice if they're receptive. Or vote dismiss that healer and wait for another if they're actively walling the party from clearing.

    Such healers are byproduct of both developer and community pardoning the "below-mediocrity" of healer quality in DFs from various factors for years.
    I play solo and my biggest pet peeve is that multiple people have to agree and if it's already a premade + me I'm automatically in the wrong.
    (1)

  9. #8679
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,502
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Wolf_Necros View Post
    I understand why people are striking over this but like Can I not get a healer that refuses to heal? I'm honestly heated over healers that can't keep the party alive and allow the entire party and their mom to die.
    It's kind of the end result of Square driving people who want to heal out of the role that those healers become more common.
    (8)

  10. #8680
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Wolf_Necros View Post
    I understand why people are striking over this but like Can I not get a healer that refuses to heal? I'm honestly heated over healers that can't keep the party alive and allow the entire party and their mom to die.
    Healer gameplay loop is such that they are probably just brain afk.
    (9)

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