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  1. #1
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,138
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    End-game content definitely shouldn't be clearable without a healer... But it's still not the only issue with healers.
    As long as it isn't clearable without healers by the general population, it doesn't really mean anything. Top-level players have been doing things that "shouldn't" be doable in games since games existed. You "shouldn't" be able to beat FF1 using only a single white mage as your party. You "shouldn't" be able to beat Super Mario Bros. in under 5 minutes. You "shouldn't" be able to beat FF9 with your party never gaining any levels. But people with "expert" skill at those games find ways to do those things. It doesn't mean those feats are at all reasonably doable for most people who play those games.

    I can hear the goal posts shifting as we speak

    Anyone wanna place bets on the new excuse
    First, that's not even what "shifting goalposts" means, since the M4S thing is just another example of the same thing that's already been pointed out is worthless as an example. What would amount to "shifting goalposts" would be a stream of examples coming in showing random groups are now regularly and easily clearing Savage content, not just top-level statics. Nobody is surprised when someone who already beat FF1 with a party of only black mages goes on to accomplish the feat with a party of only white mages.

    Now, if we want to talk about "shifting goalposts," I'd recommend looking at the purported "reasons" for the strike. As each claimed "goal" continues to fail utterly and completely, the goalposts have been moved into the next county by now. We're going to make them change healing! No, we're going to get people to talk about it in-game! No, we just need to make it a big post on the forums! No, people posting here that disagree with the strike and show why it's failing are actually supporting it! It's laughable by this point...

    Yup, same. Love healing in other games.
    I'll be the one to say it - so go play a healer in those other games. I'm going to step back and look at the big picture here. If you love healing in a bunch of other games, it stands to reason that FFXIV does something fundamentally different with healing. It also stands to reason that other people might enjoy healing in this game, but not all of those other games. You have a bunch of options for playing a game where you like healing. Those people have only one option - this game. But your desire is to take even that away from them just so you can have yet another game where you like healing. Not a fan of that position.

    Oh, and for the record, this weekend was the second one in a row where all of my queues for the Arcadion series were instant on Tank but took a few minutes on Healer. Where's the new goalpost going to be set up?
    (0)

  2. #2
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Striker44 View Post
    I'll be the one to say it - so go play a healer in those other games. I'm going to step back and look at the big picture here. If you love healing in a bunch of other games, it stands to reason that FFXIV does something fundamentally different with healing. It also stands to reason that other people might enjoy healing in this game, but not all of those other games. You have a bunch of options for playing a game where you like healing. Those people have only one option - this game. But your desire is to take even that away from them just so you can have yet another game where you like healing. Not a fan of that position.

    Oh, and for the record, this weekend was the second one in a row where all of my queues for the Arcadion series were instant on Tank but took a few minutes on Healer. Where's the new goalpost going to be set up?
    And yet, that same logic never applied when HW/SB healing was current, and people were complaining that it's too hard/inaccessible. I don't recall many voices from players who had mastered Cleric Stance dancing saying 'play another game if you can't keep up with how healing works here'. It seems very one-sided, in that players who like the current healing design are adamant about keeping it, whereas those who liked the older design (eg me) are told to pound sand

    The problem with people suggesting 'go play another game', is that some players WILL go play another game. And they won't necessarily come back to this one. Eventually, all of the veterans of the role will be gone, and the game's healer population will be comprised more and more of the kind of players who are struggling with the slight bump in difficulty in levelling dungeons. Your suggestion of 'play another game' would, taken to its logical conclusion, kill this game

    Meanwhile, I'm asking for a compromise position, where your preferred gameplay for healers (one nuke, one DOT) is like 95% of the effectiveness of the 'optimal' rotation (as in, if you ignored all 3 DOTs on my SCH design you'd lose less than a Broil a minute worth of damage, and I know most players are already losing more than that due to movement/healing GCDs), making the extra damage actions effectively 'optional depth for those that want it' akin to doing a nonstandard gameplay on a job for a small DPS gain, but I guess having a difference in output between someone doing the 'current' gameplay and a hypothetical 'more complex rotation' means that the person doing the 'current' gameplay would feel bad that they're not doing their full potential damage. Never mind that there's like, 5 fights per 8 months where having 'the full potential damage' actually matters (Savages and the Ultimate)
    (22)
    Last edited by ForsakenRoe; 08-12-2024 at 02:08 AM.

  3. #3
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,307
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Striker44 View Post
    I'll be the one to say it - so go play a healer in those other games. I'm going to step back and look at the big picture here. If you love healing in a bunch of other games, it stands to reason that FFXIV does something fundamentally different with healing. It also stands to reason that other people might enjoy healing in this game, but not all of those other games. You have a bunch of options for playing a game where you like healing. Those people have only one option - this game. But your desire is to take even that away from them just so you can have yet another game where you like healing. Not a fan of that position.
    If you wish the game to become ever increasingly casual, then go ahead and keep telling people to ignore problems and stop asking for complexity and difficulty.
    I would personally rather they start taking steps of actually fix the game, instead of continuing downhill.

    And if healers are fine, then I suppose every other role is wrongly designed and every Job needs to be trimmed down to 2-3 buttons as well...
    (9)

  4. 08-12-2024 02:24 AM

  5. #5
    Player
    ralphthemagician's Avatar
    Join Date
    Aug 2024
    Posts
    2
    Character
    Rue Roux
    World
    Brynhildr
    Main Class
    White Mage Lv 90
    I just heard about this thread from a random YouTube video and thought I'd chime in my 2¢, for what it's worth, which is probably nothing.

    I mainly enjoy playing healer/support in MMORPGs. I found refuge in FFXIV a few years ago and used to love playing healer in this game. Not anymore. I only started playing a few years ago, but even in that short time the way all jobs have homogenized has kind of spoiled it for me. I get that it makes the game more accessible, and I get that it makes the game easier to play solo… but the magic of the "MMO"—for me—is actually lost.

    Won't happen, but I think any health regen should be removed from every non-healer class and mitigations reduced across the board. Otherwise, just get rid of the healer class all together and buff their DPS. Tanks, Magic DPS, Physical DPS, Ranged-Physical DPS and everyone gets heals—because honestly that's how it is now, only 4 of the 6 Magic DPS have really weak DPS. All the healers have really cool and fun DPS rotations. Or maybe rename "healing" to "support" and just focus on the buffs/debfuffs. You could just switch a few of the healing spells to combat buffs/debuffs and call it a day. White Mage and Scholar can play similar to Black Mage and Summoner and Astrologian and Sage can play more like Bard.
    (15)
    Last edited by ralphthemagician; 08-12-2024 at 05:33 AM.