Page 836 of 1128 FirstFirst ... 336 736 786 826 834 835 836 837 838 846 886 936 ... LastLast
Results 8,351 to 8,360 of 11273
  1. #8351
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,850
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ApolloGenX View Post
    They should just give everyone survivability and get rid of healers.

    Everyone is responsible for dodging mechanics, why bother with having healers?
    they market it as a "trinity" based game... they just forgot that trinity means.. 3 parts....
    (3)
    #FFXIVHEALERSTRIKE

  2. #8352
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,132
    Character
    Jojoya Joya
    World
    Marilith
    Main Class
    Bard Lv 100
    Quote Originally Posted by Shurrikhan View Post
    They didn't just remove it from overhealing HoTs, iirc. I believe they removed it from HoT effects entirely, as even non-excess healing ticks won't put me on aggro lists in dungeons or FATEs (whereas I used to be able to steal credit by just Regening the tanks and taking the tag on anything they facepull).
    Not entirely from HoTs. The first tick still generates enmity. The rest don't.

    I'm still confused why the change is needed. If a healer was getting enmity, they just needed to stick like glue to the tank. Tank AoEs when the trash is in range and the healer is free to back off. Even better if the tank was GNB, they could use Aurora and it wouldn't matter what the healer was doing.

    Quote Originally Posted by ForsakenRoe View Post
    https://www.youtube.com/watch?v=zCr3Vk2y1mc, if people were curious. No healing GCDs used, no Tank LB used on the transition. And all of this is in the second week of the content being out. There's no argument of 'oh but they're overgearing it they're in full BIS' to be made this time. If the 'lets try doing a no healer run' window gets any closer to the release date, we'll be seeing a world first taken by a no-healer run. Maybe then SE would consider addressing the issue
    The best players in the world are always going to be capable of doing things that the other 95% of players can't.

    I do not get why anyone feels threatened by this.

    Quote Originally Posted by Kes13a View Post
    they market it as a "trinity" based game... they just forgot that trinity means.. 3 parts....
    Those 3 parts are still valid and needed for the majority of the player base. Seems like you've forgotten that.
    (1)

  3. #8353
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    487
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Jojoya View Post


    The best players in the world are always going to be capable of doing things that the other 95% of players can't.

    I do not get why anyone feels threatened by this.

    I'm not underplaying what they've done. They're obviously strong players and the work put into mathing out the potency is impressive.

    That being said, the fights are scripted, anyone who can do the mechanics can simply look at what they did and adjust their mit plan to match.

    We bring up these clears because they shows how skewed our kits are towards healing we don't need and the better our team plays the less we're needed.

    If you're trying to be as optimal as possible. The best thing you can do as a healer is switch roles.
    (7)

  4. #8354
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,850
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jojoya View Post

    Those 3 parts are still valid and needed for the majority of the player base. Seems like you've forgotten that.
    pretty sure that the "majority of the player base" only needs healers because the duty finder roulettes require a healer. so "valid" is ENTIRELY situational, and does not consistently apply.
    (8)
    #FFXIVHEALERSTRIKE

  5. #8355
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    987
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Jojoya View Post
    I do not get why anyone feels threatened by this.


    Those 3 parts are still valid and needed for the majority of the player base. Seems like you've forgotten that.
    I don't get why anyone refuses to see this as our proof that healing requirements are so abysmally low that it is a problem.

    Ah yes. The hardest content in the game second only to Ultimate can be cleared without a single healing GCD.

    You can make an argument about dungeons and EXs but under no circumstances should Savage and Ultimate be cleared without a healer while current.
    (20)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  6. #8356
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    576
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kes13a View Post
    pretty sure that the "majority of the player base" only needs healers because the duty finder roulettes require a healer.
    This point is actually my greatest concern about this. I feel like they'd sooner make that requirement absolute, rather than limited to just DF, before they'd actually fix the problems with healers.
    (10)

  7. #8357
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Jojoya View Post
    The best players in the world are always going to be capable of doing things that the other 95% of players can't.
    I do not get why anyone feels threatened by this.
    Im personally annoyed by it because it shows a double standard more than anything.
    ARR Wholeater SMN Titan tank, instantly patched not even a week did that last, P8S PLD suffering fully reworked next patch. If theres ever any balance issues with a Tank being unable to play or tanks being excluded CBU3 is instantly on that to fix, TOP healerless clear was in the same patch it was released yet there were zero buffs to outgoing damage to make healers necessary to clear. Even if a PLD has to heal bot the fact it can do that and clear the encounter shows that the trinty designed is imbalanced because the hardest content was able to be cleared without healers, you just know that if TOP was able to be cleared without any tanks they would rework the encounter next patch to make this impossible.
    (12)

  8. #8358
    Player
    sharknado's Avatar
    Join Date
    Aug 2021
    Posts
    366
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kes13a View Post
    pretty sure that the "majority of the player base" only needs healers because the duty finder roulettes require a healer. so "valid" is ENTIRELY situational, and does not consistently apply.
    If you prepare a group for no-healer then maybe, but your random DF does require a healer. The tank may not be WAR/PLD, DPS may not have heals/sustain or rez, and it may not play to a level where bosses and trash die ASAP.

    Also, I'm not sure if going with a full-on healing approach is the right solution. It would be a 360 change for the game. When should it happen? At level 100? at the start (so go rework all content)? Then reactive healing would start hitting the GCD limit, and the design could start moving more stuff oGCD. In WoW normal and HC dungeons which you do on expansion launch have healing requirements of Sastasha usually. M+ where people then go actually has the proper gameplay but also the healer is a key part of a successful clear so healers are graded and people want only the best healers next to the best tank and DPS. So FF14 the only thing can do is make healers play differently in Savage and Ultimate while DF content would be much much lower level Or implement combat log, parsing, Raider IO Score, and set the minimal score you want in your parties :P
    (1)

  9. #8359
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Ramiee View Post
    Im personally annoyed by it because it shows a double standard more than anything.
    ARR Wholeater SMN Titan tank, instantly patched not even a week did that last, P8S PLD suffering fully reworked next patch. If theres ever any balance issues with a Tank being unable to play or tanks being excluded CBU3 is instantly on that to fix, TOP healerless clear was in the same patch it was released yet there were zero buffs to outgoing damage to make healers necessary to clear. Even if a PLD has to heal bot the fact it can do that and clear the encounter shows that the trinty designed is imbalanced because the hardest content was able to be cleared without healers, you just know that if TOP was able to be cleared without any tanks they would rework the encounter next patch to make this impossible.
    The fights are not cleared without healing but with a healer. I have not ran the numbers but I do wonder if they removed all self heals and sustaine outside of say maybe raw Def mitigation from tanks would that require more gcd heals from healers.
    (1)
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  10. #8360
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Bobby66 View Post
    The fights are not cleared without healing but with a healer. I have not ran the numbers but I do wonder if they removed all self heals and sustaine outside of say maybe raw Def mitigation from tanks would that require more gcd heals from healers.
    It's cus other roles don't have sacrificeless heals besides clemency. Normally in MMOs with a trinity system it's balanced around healers having sacrificeless heals or way stronger healers than other roles that have them in ff14 that's just not the case with a lot of DPS and Tanks, I can only really think of clemency and vercure and even with vercure you can use it to get an instant cast attack so it's not that sacrificeless.
    (4)

Page 836 of 1128 FirstFirst ... 336 736 786 826 834 835 836 837 838 846 886 936 ... LastLast