


To play (mobile) dev(il)‘s advocate for a moment, didn’t they say it’ll be based on 2.0? So Astrologian won’t even exist, nor Sage.




Yesterday I was just musing with my friend about not having seen the Mr.Majoritah for quite some time. Woops
Oh yes, obviously. I was just listing out what we could’ve gotten in main game. Urianger did that in 5.0 lemme do that too smh.





Also, I think its interesting that the mobile games version of casters and healers are getting ranged, combo spam attacks. (✯◡✯)
How was this a failure? More people —especially those with media presence—are speaking out about their own disappointing experiences with the healer role across different types of content. This already dismisses the idea that the strike is purely made up of “elites” or “casuals”—since, honestly, none of you could decide on that either. And even if they’re not directly participating in the strike, they agree with us: the healer class just isn’t fun when it’s only useful in 1% of the content. They’ve even pointed out that the class needs more support—whether it’s a mini DPS rotation or additional party buffs—because with the over abundance of healing spells that get barely used and the healers feeling homogenized, the current gameplay, with such a small healing demand, and way too much downtime, just feels bad, especially when you’re mostly spamming the same 1 attack and 1 dot all the time.They do care about healers - they just have a different vision for them than the people going on "strike", who had no uniform clue what they wanted, contradicted each other, and even if they were all on the same page were so minuscule in number that they didn't warrant fundamentally changing the game to listen to. The answer is clear - the "strike" was a complete failure.
On top of that, I’m actually glad this “strike” has encouraged more people to try the class for themselves! Not only has it made it easier for me to queue as DPS this expansion, but if the class stays in this state, maybe new faces will start their own strike too—and I’ll be right there to support them.
TLDR; we got more voices, more experiences, the strike was/is successful.



I mean that this would be the devs’ defense.
‘We can’t do that in the main game because we have 4 healers not 2 so it’s impossible to balance’. As if all 4 healers have existed since the game’s inception lol.
Which begs of question of how FFXIV, a game owned by a multi billion dollar well-reputed company, is being developed by two unpaid hostages in Yoshi-P’s basement.
I guess Tencent has like, actual game developers working for them? lol.


I have not effectively played a healer role, or anything else since mid July. I have mained WHM for 10+ years now, probably won’t change until retirement.
Healing is what I do but every time I try to come back and try a trial or dungeon, 95% of what I do is dps and not healing.
I want to heal and not dps, is that such a crazy idea? Playing a healer job because I love healing?
I have so little to heal as a healer, it sucks the fun out of the game. This current version of the game bores me to the point where I just sigh and sign out. I remember the glory days of Brayflox Hard where it was a challenge to keep everybody alive on the first pull and what a rush it was when it worked. Those were the days…
This little goblin hiding here behind the bush apparently is trying to say something…
Weary healers, no need to heal this fight, no heals needed to live and fight.
Ho the end… it comes!
The dps, you dps!
Last edited by Hyperia; 12-11-2024 at 10:51 AM.


I don't see why anyone would ever think SE would directly acknowledge the strike. That would be a PR nightmare.
If they do make any changes (which I'm finding difficult to belive) they'll just say some player feedback influenced them.
Many game devs have acknowledged worse, but most importantly, quick.
This here sounds like typical japanese company inertia.



If you even can call spamming 1 dpsing, especially with the numbers WHM does right now. Neither healers who want to heal or dps get to really do either.I have not effectively played a healer role, or anything else since mid July. I have maimed WHM for 10+ years now, probably won’t change until retirement.
Healing is what I do but every time I try to come back and try a trial or dungeon, 95% of what I do is dps and not healing.
I want to heal and not dps, is that such a crazy idea? Playing a healer job because I love healing?
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