Page 835 of 1119 FirstFirst ... 335 735 785 825 833 834 835 836 837 845 885 935 ... LastLast
Results 8,341 to 8,350 of 11186
  1. #8341
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by george357 View Post
    well they can't keep necrobumping this dead horse forever.
    Not sure how a thread which has been so active that it has never dropped off the first page can be construed as being necro-bumped. Anyways, thanks for your +1.

    Quote Originally Posted by OliviaLugria View Post
    It'd be nice to max out a thread about how bad healers are right now... but you know.... 2 would be even better lol
    Goddess, that would be awesome. I want this issue to be so continuously "hot" that the devs have no choice but to address it. It's not like healers are asking for the Sun, Moon, and Stars. We just want our game play engaging and our contribution to the success of the party to be equal to the contribution of the other two roles.
    (10)
    Last edited by Kacho_Nacho; 08-11-2024 at 03:12 AM.

  2. #8342
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    485
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Lorika View Post
    I mean it in the sense where our healing kit is quite good... But almost useless because the situation when you can fully use it are not legion.
    I wouldn't really call the healing kits good..
    Maybe blaoted, homogenized, wasted,
    (4)

  3. #8343
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    986
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Lorika View Post
    And then what?
    We will be turned into a bad secondary DPS with heal potential?

    That's not good, not good at all. there is no point in doing that.We will be even more irrevelant because we will be replaced by DPS in that case.

    They need to rework the whole Tank-Healer relationship. They need to make DPS less sturdy and make their emergancy healing, real emergency healing and not almost self-sustain.

    Wanting WHM DPS skills backs is one things that they could do.... But in case of SCH what will they do? They clearly don't want DoT anymore in this game (crappy SMN rework being a very blatant proof)....

    Havig more DPS skills with the actual system will achieve nothing, in fact it will make things just worse.
    And you're missing the point that WE CAN HAVE BOTH AND WE'RE ASKING FOR BOTH.

    Do explain to me how you attempt to fix the issue that we have with boring down time - time spent not healing - that is filled with pressing 1 dps button and refreshing a DoT for most of it.

    WoW has more intensive healing requirements and still more dps options than FFXIV healers do. If they can do both, we can have both.
    (7)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  4. #8344
    Player
    Tigore's Avatar
    Join Date
    Jun 2017
    Posts
    345
    Character
    Tigore Collson
    World
    Ultros
    Main Class
    White Mage Lv 100
    @ Kes13a

    It's actually an understandable habit for the HoTs to be timed just when the tank has all the enemy enmity / aggro established. I think in WoW, placing HoTs up just when a tank is pulling was usually asking to make the enemies turn to you instead as you described. FF14's old days used to punish it more heavily by multiplying the enmity of overhealing by maybe 5 - 8 times. So a person spamming Cure 2 on a tank at full health could theoretically yank enemy aggro off. The Lucid Dreaming MP regen used to cut all our enmity in half since there was always going to be a little overhealing when we do things right too.

    Nowadays for FF14, it is as Rein said. Only buff enmity is generated right when you apply the HoT. The rest of the HoT enmity and overhealing multipliers are gone last I checked. You just need to make sure the HoT is applied before the initial pull or after the tank has hit everything with one AoE now.
    (1)

  5. #8345
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,019
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ASkellington View Post
    snip1
    Quote Originally Posted by Lorika View Post
    snip2
    At the end of the day, both aspects are in need to rectifying. There is not single magic fix that will right all issues healer role have. We can't really single out 1 issue without talking about another.

    More redundant healing kits means there's bound to be more unused buttons so long they keep giving us more healing buttons.
    More sustenance given to non healers means there's bound to be less healing required from actual healers.
    Both of the aforementioned leads to more downtime for healers of which they have nothing else to fill but their 1 button spam because they're not allowed to have utilities/buff/etc especially if you're a WHM lol - this leads to boredom.
    And so on...

    All.of.these.needs.more.attention. No exception.
    (6)

  6. #8346
    Player
    Lorika's Avatar
    Join Date
    May 2024
    Posts
    385
    Character
    Kaeline Artelus
    World
    Phantom
    Main Class
    Gunbreaker Lv 74
    *whistle* Blatant overexagerared bait always work like a cham to make a thread lively
    (0)

  7. #8347
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Tigore View Post
    @ Kes13a

    It's actually an understandable habit for the HoTs to be timed just when the tank has all the enemy enmity / aggro established. I think in WoW, placing HoTs up just when a tank is pulling was usually asking to make the enemies turn to you instead as you described. FF14's old days used to punish it more heavily by multiplying the enmity of overhealing by maybe 5 - 8 times. So a person spamming Cure 2 on a tank at full health could theoretically yank enemy aggro off. The Lucid Dreaming MP regen used to cut all our enmity in half since there was always going to be a little overhealing when we do things right too.

    Nowadays for FF14, it is as Rein said. Only buff enmity is generated right when you apply the HoT. The rest of the HoT enmity and overhealing multipliers are gone last I checked. You just need to make sure the HoT is applied before the initial pull or after the tank has hit everything with one AoE now.
    shame that they removed that. I mean, it was great for learning when NOT to do something, but I guess people must have been too stressed out by getting aggro. *shrugs*

    now I know, I will change things a bit, but in case I ever go back to WoW, where I learned all that lol, probably will never lose it. was very useful if you didnt want a lot of angry new friends
    (0)
    #FFXIVHEALERSTRIKE

  8. #8348
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by george357 View Post
    well they can't keep necrobumping this dead horse forever.
    thanks for bumping it yourself, but you may need to refresh yourself on what the term actually means. furthest back I have seen this thread is page 2... and never more than a couple hours since the last post. necro it isnt.
    (2)
    #FFXIVHEALERSTRIKE

  9. #8349
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    485
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    M4S cleanerd without healers. Peak healer design!
    (7)

  10. #8350
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    564
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Yeah, I don't really understand why they decided to remove enmity from overhealing HoTs, anyone doing their job properly had no issue with it. I don't mind overmuch if we get more dps options, it's not my priority since my bars are full as is, I want normal content that needs me to heal first and foremost, more dps/options is a secondary concern.
    (2)

Page 835 of 1119 FirstFirst ... 335 735 785 825 833 834 835 836 837 845 885 935 ... LastLast