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  1. #1
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by NanaWiloh View Post
    There really is no true random damage as all random damage has a window in which it could happen. Once you know those windows it easy to be ready for that damage should it happen eliminating any threat it posed.
    The easy solution would be enmity management. Suddenly tanks and healers in all forms of content would have something to do. But we can't have that because "muh numbers".
    (5)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Payadopa View Post
    The easy solution would be enmity management. Suddenly tanks and healers in all forms of content would have something to do. But we can't have that because "muh numbers".
    If you mean this in any way similar to what we had before, then you'll have "solved" the lack of things to do for about the first 10 GCDs only and have cost us each 4 buttons to do so...

    And if not, you're going to need an actual description.

    Enmity "management" wasn't removed merely over "muh numbers". It was removed because it's a permanent and inflexible table that therefore has little to no optimization available to it beyond not overEnting, much like GCD healing.
    (2)