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  1. #1
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,431
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by alfarini View Post
    Healers do matter, you heal.
    No, we don't heal, because they've done their best to make healing obsolete. And they've replaced it with nothing.
    (10)

  2. #2
    Player
    alfarini's Avatar
    Join Date
    Jan 2022
    Posts
    115
    Character
    Alfarini Sintasmus
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    No, we don't heal, because they've done their best to make healing obsolete. And they've replaced it with nothing.
    A small minority of the playerbase is behind this. I have no trouble finding healers, people want to play the game so guess what, people will adjust. I'd say "healers adjust" but that's probably very triggering for you.
    (1)

  3. #3
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,431
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by alfarini View Post
    A small minority of the playerbase is behind this. I have no trouble finding healers, people want to play the game so guess what, people will adjust. I'd say "healers adjust" but that's probably very triggering for you.
    My suggestion for "adjusting" is to not heal at all, because it's what the developers want.
    (6)

  4. #4
    Player
    Bibine_Bine's Avatar
    Join Date
    May 2023
    Posts
    107
    Character
    Bibine Bine
    World
    Mateus
    Main Class
    Sage Lv 100
    Quote Originally Posted by alfarini View Post
    Healers do matter, you heal.
    You are completely missing the point.
    (4)

  5. #5
    Player
    alfarini's Avatar
    Join Date
    Jan 2022
    Posts
    115
    Character
    Alfarini Sintasmus
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Bibine_Bine View Post
    You are completely missing the point.
    Heal is in the name healer. It's what you do, Deal with it. Anyways, my time is valuable. I've wasted enough time here.
    (0)

  6. #6
    Player
    Bibine_Bine's Avatar
    Join Date
    May 2023
    Posts
    107
    Character
    Bibine Bine
    World
    Mateus
    Main Class
    Sage Lv 100
    Quote Originally Posted by alfarini View Post
    Heal is in the name healer. It's what you do, Deal with it. Anyways, my time is valuable. I've wasted enough time here.
    You said healers do matter, and I counter with this:
    A group cleared The Omega Protocol. With no healers. No healers. One of the hardest pieces of content in the game, and they didn't need a healer. Healers do not matter anymore.
    (4)

  7. #7
    Player
    alfarini's Avatar
    Join Date
    Jan 2022
    Posts
    115
    Character
    Alfarini Sintasmus
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    Madge healers here be warned 99% of the player base.
    (1)

  8. #8
    Player
    CVXIV's Avatar
    Join Date
    Jan 2024
    Posts
    660
    Character
    Cyrus Vincere
    World
    Malboro
    Main Class
    Viper Lv 100
    I don't want to come across in a hostile manner but I honestly don't see what this strike hopes to achieve.
    If people participating are still going to play healer doesn't that defeat the point?
    I get that it won't be with duty finder, but at the end of the day the role is still being played.
    Wouldn't the impact be greater if people abstained completely from the role?

    I also don't see disrupting gameplay as a viable option either.
    If one queues into a duty and refuses to do damage whatsoever, that's something that can be reported.

    If a tank were to not mitigate whatsoever, the same would apply to them as well.
    You could try to argue with the GMs about it, but it would still be a violation.

    Speaking from my own experience with healing, I don't see where people come from about them only spamming their attack move.

    Things can go south very quickly, and typically as a healer I am healing regularly because the party fails mechanics or dies. I am able to attack here and there, yes, but it seems like the issue is being overblown. Outside of healing, I pay attention to tank busters and give extra mitigation such as aquaveil or I shield them if I'm playing sage. There is more to the role that I can be doing than restoring everyone's HP and trying to keep everyone alive.

    Conversely, I've also had experiences as a tank where I've had to solo a boss that was near death in order to ensure the clear, rather than starting over.
    I can see why it might make the healers feel as though they are not needed, but the point remains that healers ensure that the rest of the party are alive and well, as the role of healer is that of support.

    That doesn't mean that I am against the message, that having more damaging skills would be fun because I agree, especially as someone who likes sage.

    It seems like the main greivance is with warrior's skill bloodwhetting, as it is a pretty powerful mitigation tool that can heal the warrior to full very quickly. The other tanks, while they might also have self-sustain, can not compare to something like that.
    (3)

  9. #9
    Player
    Nightshade878's Avatar
    Join Date
    Jun 2024
    Location
    Gridania
    Posts
    14
    Character
    X'lyhhia Wiloh
    World
    Malboro
    Main Class
    White Mage Lv 55
    Quote Originally Posted by CVXIV View Post
    I don't want to come across in a hostile manner but I honestly don't see what this strike hopes to achieve.
    If people participating are still going to play healer doesn't that defeat the point?
    I get that it won't be with duty finder, but at the end of the day the role is still being played.
    Wouldn't the impact be greater if people abstained completely from the role?

    I also don't see disrupting gameplay as a viable option either.
    If one queues into a duty and refuses to do damage whatsoever, that's something that can be reported.

    If a tank were to not mitigate whatsoever, the same would apply to them as well.
    You could try to argue with the GMs about it, but it would still be a violation.

    Speaking from my own experience with healing, I don't see where people come from about them only spamming their attack move.

    Things can go south very quickly, and typically as a healer I am healing regularly because the party fails mechanics or dies. I am able to attack here and there, yes, but it seems like the issue is being overblown. Outside of healing, I pay attention to tank busters and give extra mitigation such as aquaveil or I shield them if I'm playing sage. There is more to the role that I can be doing than restoring everyone's HP and trying to keep everyone alive.

    Conversely, I've also had experiences as a tank where I've had to solo a boss that was near death in order to ensure the clear, rather than starting over.
    I can see why it might make the healers feel as though they are not needed, but the point remains that healers ensure that the rest of the party are alive and well, as the role of healer is that of support.

    That doesn't mean that I am against the message, that having more damaging skills would be fun because I agree, especially as someone who likes sage.

    It seems like the main greivance is with warrior's skill bloodwhetting, as it is a pretty powerful mitigation tool that can heal the warrior to full very quickly. The other tanks, while they might also have self-sustain, can not compare to something like that.

    Maybe if you listened to what healer mains had to say more and complained less youd understand what we hope to achieve.

    Not only that, but if they actually punished healers for not doing damage when our role is to HEAL, it would 100% prove our point that the devs dont care about healing/healers and see us mainly as an off-brand DPS knockoff.
    (3)

  10. #10
    Player
    CVXIV's Avatar
    Join Date
    Jan 2024
    Posts
    660
    Character
    Cyrus Vincere
    World
    Malboro
    Main Class
    Viper Lv 100
    Quote Originally Posted by Nightshade878 View Post
    Maybe if you listened to what healer mains had to say more and complained less youd understand what we hope to achieve.

    Not only that, but if they actually punished healers for not doing damage when our role is to HEAL, it would 100% prove our point that the devs dont care about healing/healers and see us mainly as an off-brand DPS knockoff.
    In what way in my original message did I complain?
    I said I failed to understand it because if someone is going on strike, why would you then still partake in what the strike is against?

    I overall stated that I agreed with the message and that I would like to see more damaging options for healers.

    Regarding the point about GMs, I don't think it would prove anything but how childish some people can be. It won't do anyone any favors to queue into group content with the intent to bring everyone else down.
    (0)

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